script set: c01

code

ev_c01_flag_change:
    ifval_call(work: 53, "GE", 3.0, "ev_c01_flag_change_support_01")
    if_flagon_jump(sys_flag: 806, "ev_c01_flag_change_s")
    get_my_sex(work: 0)
    ifval_jump(work: 0, "EQ", 0.0, "c01_male_flag_change_01")
    ifval_jump(work: 0, "EQ", 1.0, "c01_female_flag_change_01")
    end()

ev_c01_flag_change_support_01:
    ifval_call(work: 244, "NE", 175.0, "ev_c01_flag_change_support_p01")
    ifval_call(work: 244, "EQ", 175.0, "ev_c01_flag_change_support_p02")
    ret()

ev_c01_flag_change_support_p01:
    sxy_pos_change("C01_SUPPORT", 176.0, 739.0)
    sxy_dir_change("C01_SUPPORT", 90.0)
    sxy_mv_change("C01_SUPPORT", "MV_LEFT")
    ret()

ev_c01_flag_change_support_p02:
    sxy_pos_change("C01_SUPPORT", 175.0, 739.0)
    sxy_dir_change("C01_SUPPORT", 90.0)
    sxy_mv_change("C01_SUPPORT", "MV_LEFT")
    jump("c01_male_flag_change_01")

c01_male_flag_change_01:
    ldval(work: 32, "HEROINE")
    end()

c01_female_flag_change_01:
    ldval(work: 32, "HERO")
    end()

ev_c01_flag_change_s:
    if_flagon_jump(sys_flag: 124, "ev_c01_flag_change_t")
    ret()

ev_c01_flag_change_t:
    ldval(work: 148, 1.0)
    ret()

pos_c01_support:
    event_start()
    hero_move_grid_center(0.0)
    player_pos_get(work: 238, work: 239)
    ifval_jump(work: 238, "EQ", 173.0, "pos_c01_support_01_01")
    ifval_jump(work: 238, "EQ", 174.0, "pos_c01_support_01_02")
    ifval_jump(work: 238, "EQ", 175.0, "pos_c01_support_01_03")
    end()

anm_c01_support_0_hero:
    ac_dir_u(8.0)
    acmd_end()

pos_c01_support_01_01:
    sxy_pos_change("C01_SUPPORT", 174.0, 786.0)
    jump("pos_c01_support_01_common")
    end()

pos_c01_support_01_02:
    sxy_pos_change("C01_SUPPORT", 175.0, 786.0)
    jump("pos_c01_support_01_common")
    end()

pos_c01_support_01_03:
    sxy_pos_change("C01_SUPPORT", 174.0, 786.0)
    jump("pos_c01_support_01_common")
    end()

pos_c01_support_01_common:
    flag_reset(flag: 322)
    obj_add("C01_SUPPORT")
    obj_pause("C01_SUPPORT")
    obj_pause_all()
    event_camera_index(16.0)
    obj_anime("C01_SUPPORT", "anm_c01_support_0")
    obj_anime_wait()
    chara_look_lock("C01_SUPPORT", "HERO")
    time_wait(10.0, work: 246)
    obj_anime("C01_SUPPORT", "anm_c01_support_0_ex")
    obj_anime_wait()
    chara_look_release("C01_SUPPORT")
    chg_common_scr("ev_the_boy_girl_play")
    player_pos_get(work: 238, work: 239)
    ifval_call(work: 238, "EQ", 173.0, "pos_c01_support_01_common_02")
    ifval_call(work: 238, "EQ", 174.0, "pos_c01_support_01_common_02")
    ifval_call(work: 238, "EQ", 175.0, "pos_c01_support_01_common_01")
    get_my_sex(work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "c01_support_male_01")
    ifval_jump(work: 246, "EQ", 1.0, "c01_support_female_01")
    end()

pos_c01_support_01_common_01:
    obj_anime("C01_SUPPORT", "anm_c01_support_01_R")
    obj_anime("HERO", "anm_c01_hero_01_L")
    obj_anime_wait()
    ret()

pos_c01_support_01_common_02:
    obj_anime("C01_SUPPORT", "anm_c01_support_01_L")
    obj_anime("HERO", "anm_c01_hero_01_R")
    obj_anime_wait()
    ret()

c01_support_male_01:
    support_name(0.0)
    player_name(1.0)
    obj_anime("C01_SUPPORT", "anm_c01_support_face01")
    talk_keywait("dp_scenario1%27-msg_c01_heroine_01", 1.0)
    get_poke_count(work: 246)
    number_name(0.0, work: 246)
    ifval_call(work: 246, "GE", 4.0, "c01_support_male_01_num_4_6")
    ifval_call(work: 246, "LE", 3.0, "c01_support_male_01_num_1_3")
    player_name(0.0)
    rival_name(1.0)
    talk_keywait("dp_scenario1%27-msg_c01_heroine_07_1", 1.0)
    obj_anime("C01_SUPPORT", "anm_c01_support_face01")
    talk_keywait("dp_scenario1%27-msg_c01_heroine_07_2", 1.0)
    obj_anime("C01_SUPPORT", "anm_c01_support_face00")
    jump("c01_01_support_common_01")
    end()

c01_support_male_01_num_4_6:
    obj_anime("C01_SUPPORT", "anm_c01_support_face05")
    talk_keywait("dp_scenario1%27-msg_c01_heroine_02", 1.0)
    obj_anime("C01_SUPPORT", "anm_c01_support_face00")
    ret()

c01_support_male_01_num_1_3:
    obj_anime("C01_SUPPORT", "anm_c01_support_face00")
    talk_keywait("dp_scenario1%27-msg_c01_heroine_03", 1.0)
    ret()

c01_support_female_01:
    support_name(0.0)
    player_name(1.0)
    obj_anime("C01_SUPPORT", "anm_c01_support_face01")
    talk_keywait("dp_scenario1%27-msg_c01_hero_01", 1.0)
    get_poke_count(work: 246)
    number_name(0.0, work: 246)
    ifval_call(work: 246, "GE", 4.0, "c01_support_female_01_num_4_6")
    ifval_call(work: 246, "LE", 3.0, "c01_support_female_01_num_1_3")
    player_name(0.0)
    rival_name(1.0)
    talk_keywait("dp_scenario1%27-msg_c01_hero_07_1", 1.0)
    obj_anime("C01_SUPPORT", "anm_c01_support_face01")
    talk_keywait("dp_scenario1%27-msg_c01_hero_07_2", 1.0)
    obj_anime("C01_SUPPORT", "anm_c01_support_face00")
    jump("c01_01_support_common_01")
    end()

c01_support_female_01_num_4_6:
    obj_anime("C01_SUPPORT", "anm_c01_support_face05")
    talk_keywait("dp_scenario1%27-msg_c01_hero_02", 1.0)
    obj_anime("C01_SUPPORT", "anm_c01_support_face00")
    ret()

c01_support_female_01_num_1_3:
    obj_anime("C01_SUPPORT", "anm_c01_support_face00")
    talk_keywait("dp_scenario1%27-msg_c01_hero_03", 1.0)
    ret()

c01_01_support_common_01:
    talk_close()
    obj_anime("C01_SUPPORT", "anm_c01_support_11")
    time_wait(30.0, work: 246)
    event_camera_index(17.0)
    obj_anime_wait()
    obj_del("C01_SUPPORT")
    chg_common_scr("ev_the_boy_girl_stop")
    ldval(work: 53, 1.0)
    ldval(work: 249, 2000.0)
    event_end()
    end()

anm_c01_support_face00:
    ac_face_index(0.0)
    acmd_end()

anm_c01_support_face01:
    ac_face_index(1.0)
    acmd_end()

anm_c01_support_face05:
    ac_face_index(5.0)
    acmd_end()

anm_c01_support_0:
    ac_down(6.0, 8.0)
    acmd_end()

anm_c01_support_0_ex:
    ac_face_index(5.0)
    ac_mark_gyoe()
    ac_face_index(0.0)
    ac_wait(5.0)
    acmd_end()

anm_c01_support_01_L:
    ac_hero_match_z(8.0)
    ac_dir_l(8.0)
    acmd_end()

anm_c01_support_01_R:
    ac_hero_match_z(8.0)
    ac_dir_r(8.0)
    acmd_end()

anm_c01_hero_01_R:
    ac_wait(32.0)
    ac_dir_r(8.0)
    acmd_end()

anm_c01_hero_01_L:
    ac_wait(32.0)
    ac_dir_l(8.0)
    acmd_end()

anm_c01_support_11:
    ac_dir_u(8.0)
    ac_up(11.0, 8.0)
    acmd_end()

ev_c01_sunglasses:
    talk_obj_start()
    sys_flag_badge_get(sys_flag: 124, work: 246)
    ifval_jump(work: 246, "EQ", 1.0, "ev_c01_sunglasses_02")
    talkmsg("dp_scenario1%27-msg_c01_sunglasses_01")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c01_sunglasses_02:
    talkmsg("dp_scenario1%27-msg_c01_sunglasses_02_1")
    talkmsg("dp_scenario1%27-msg_c01_sunglasses_02_2", 1.0)
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c01_shopm:
    easy_obj_msg("dp_scenario1%27-msg_c01_shopwoman_02_1")
    end()

ev_c01_gtc_stopper:
    talk_obj_start()
    obj_anime("HERO", "anm_c01_gtc_stopper_amendment")
    obj_anime("C01_SHOPM", "anm_c01_gtc_stopper_01")
    obj_anime_wait()
    if_flagoff_call(sys_flag: 806, "ev_c01_gtc_stopper_c")
    if_flagon_call(sys_flag: 806, "ev_c01_gtc_stopper_s")
    talk_close()
    obj_anime("C01_SHOPM", "anm_c01_gtc_stopper_11")
    obj_anime("HERO", "anm_c01_gtc_stopper_player_01")
    obj_anime_wait()
    talk_obj_end()
    end()

ev_c01_gtc_stopper_c:
    talk_keywait("dp_scenario1%27-msg_c01_shopwoman_03")
    talk_close()
    ret()

ev_c01_gtc_stopper_s:
    talk_keywait("dp_scenario1%27-msg_c01_shopwoman_01_1")
    talk_keywait("dp_scenario1%27-msg_c01_shopwoman_01_2")
    talk_close()
    ret()

anm_c01_gtc_stopper_amendment:
    ac_wait(45.0)
    ac_dir_l(8.0)
    acmd_end()

anm_c01_gtc_stopper_01:
    ac_mark_gyoe()
    ac_dir_d(4.0)
    ac_hero_match_z(8.0)
    ac_dir_r(8.0)
    acmd_end()

anm_c01_gtc_stopper_11:
    ac_right(1.0, 8.0)
    ac_wait(8.0)
    ac_dir_l(8.0)
    ac_left(1.0, 8.0)
    ac_dir_u(8.0)
    ac_world_z(778.0, 8.0)
    ac_dir_d(8.0)
    acmd_end()

anm_c01_gtc_stopper_player_01:
    ac_right(1.0, 8.0)
    acmd_end()

pos_c01_assistantm:
    event_start()
    player_pos_get(work: 238, work: 239)
    ifval_jump(work: 239, "EQ", 757.0, "pos_c01_assistantm_01_01")
    ifval_jump(work: 239, "EQ", 758.0, "pos_c01_assistantm_01_02")
    ifval_jump(work: 239, "EQ", 759.0, "pos_c01_assistantm_01_03")
    ifval_jump(work: 239, "EQ", 760.0, "pos_c01_assistantm_01_04")
    end()

pos_c01_assistantm_01_01:
    obj_anime("C01_ASSISTANTM", "anm_c01_assistantm_00")
    obj_anime_wait()
    obj_anime("HERO", "anm_c01_assistantm_player_01")
    obj_anime("C01_ASSISTANTM", "anm_c01_assistantm_01")
    obj_anime_wait()
    jump("pos_c01_assistantm_01_common")
    end()

pos_c01_assistantm_01_02:
    obj_anime("C01_ASSISTANTM", "anm_c01_assistantm_00")
    obj_anime_wait()
    obj_anime("HERO", "anm_c01_assistantm_player_01")
    obj_anime("C01_ASSISTANTM", "anm_c01_assistantm_02")
    obj_anime_wait()
    jump("pos_c01_assistantm_01_common")
    end()

pos_c01_assistantm_01_03:
    obj_anime("C01_ASSISTANTM", "anm_c01_assistantm_00")
    obj_anime_wait()
    obj_anime("HERO", "anm_c01_assistantm_player_01")
    obj_anime("C01_ASSISTANTM", "anm_c01_assistantm_03")
    obj_anime_wait()
    jump("pos_c01_assistantm_01_common")
    end()

pos_c01_assistantm_01_04:
    obj_anime("C01_ASSISTANTM", "anm_c01_assistantm_00")
    obj_anime_wait()
    obj_anime("HERO", "anm_c01_assistantm_player_01")
    obj_anime("C01_ASSISTANTM", "anm_c01_assistantm_04")
    obj_anime_wait()
    jump("pos_c01_assistantm_01_common")
    end()

pos_c01_assistantm_01_common:
    call("ev_c01_assistantm_talk")
    talk_close()
    obj_anime("HERO", "anm_c01_assistantm_player_30")
    obj_anime("C01_ASSISTANTM", "anm_c01_assistantm_30")
    obj_anime_wait()
    player_pos_get(work: 238, work: 239)
    ifval_jump(work: 239, "EQ", 757.0, "pos_c01_assistantm_02_01")
    ifval_jump(work: 239, "EQ", 758.0, "pos_c01_assistantm_02_02")
    ifval_jump(work: 239, "EQ", 759.0, "pos_c01_assistantm_02_03")
    ifval_jump(work: 239, "EQ", 760.0, "pos_c01_assistantm_02_04")
    end()

ev_c01_assistantm_talk:
    if_flagoff_jump(flag: 201, "ev_c01_townmap_nothing")
    if_flagoff_jump(flag: 203, "ev_c01_poketch_nothing")
    talk_keywait("dp_scenario1%27-msg_c01_assistantm_01")
    ret()

ev_c01_townmap_nothing:
    talk_keywait("dp_scenario1%27-msg_c01_assistantm_02")
    ret()

ev_c01_poketch_nothing:
    talk_keywait("dp_scenario1%27-msg_c01_assistantm_04")
    ret()

ev_c01_assistantm_talk_keywait:
    if_flagoff_jump(flag: 201, "ev_c01_townmap_nothing_keywait")
    if_flagoff_jump(flag: 203, "ev_c01_poketch_nothing_keywait")
    talkmsg("dp_scenario1%27-msg_c01_assistantm_07")
    ret()

ev_c01_townmap_nothing_keywait:
    talkmsg("dp_scenario1%27-msg_c01_assistantm_08")
    ret()

ev_c01_poketch_nothing_keywait:
    talkmsg("dp_scenario1%27-msg_c01_assistantm_09")
    ret()

pos_c01_assistantm_02_01:
    obj_anime("C01_ASSISTANTM", "anm_c01_assistantm_11")
    obj_anime_wait()
    jump("pos_c01_assistantm_03_common")
    end()

pos_c01_assistantm_02_02:
    obj_anime("C01_ASSISTANTM", "anm_c01_assistantm_12")
    obj_anime_wait()
    jump("pos_c01_assistantm_03_common")
    end()

pos_c01_assistantm_02_03:
    obj_anime("C01_ASSISTANTM", "anm_c01_assistantm_13")
    obj_anime_wait()
    jump("pos_c01_assistantm_03_common")
    end()

pos_c01_assistantm_02_04:
    obj_anime("C01_ASSISTANTM", "anm_c01_assistantm_14")
    obj_anime_wait()
    jump("pos_c01_assistantm_03_common")
    end()

pos_c01_assistantm_03_common:
    event_end()
    end()

anm_c01_assistantm_player_01:
    ac_wait(45.0)
    ac_dir_l(8.0)
    acmd_end()

anm_c01_assistantm_player_30:
    ac_left(1.0, 8.0)
    acmd_end()

anm_c01_assistantm_00:
    ac_dir_d(4.0)
    acmd_end()

anm_c01_assistantm_01:
    ac_mark_gyoe()
    ac_wait(16.0)
    ac_hero_match_z(8.0)
    ac_dir_r(8.0)
    ac_right(1.0, 8.0)
    acmd_end()

anm_c01_assistantm_02:
    ac_mark_gyoe()
    ac_wait(16.0)
    ac_hero_match_z(8.0)
    ac_dir_r(8.0)
    ac_right(1.0, 8.0)
    acmd_end()

anm_c01_assistantm_03:
    ac_mark_gyoe()
    ac_wait(16.0)
    ac_hero_match_z(8.0)
    ac_dir_r(8.0)
    ac_right(1.0, 8.0)
    acmd_end()

anm_c01_assistantm_04:
    ac_mark_gyoe()
    ac_wait(16.0)
    ac_hero_match_z(8.0)
    ac_dir_r(8.0)
    ac_right(1.0, 8.0)
    acmd_end()

anm_c01_assistantm_30:
    ac_left(1.0, 8.0)
    ac_dir_u(8.0)
    acmd_end()

anm_c01_assistantm_11:
    ac_up(1.0, 8.0)
    ac_dir_d(8.0)
    acmd_end()

anm_c01_assistantm_12:
    ac_up(2.0, 8.0)
    ac_dir_d(8.0)
    acmd_end()

anm_c01_assistantm_13:
    ac_up(3.0, 8.0)
    ac_dir_d(8.0)
    acmd_end()

anm_c01_assistantm_14:
    ac_up(4.0, 8.0)
    ac_dir_d(8.0)
    acmd_end()

ev_c01_assistantm:
    talk_obj_start()
    sys_flag_badge_get(sys_flag: 124, work: 246)
    ifval_jump(work: 246, "EQ", 1.0, "ev_c01_assistantm_badge_get")
    if_flagon_jump(flag: 203, "ev_c01_assistantm_talk_acce_case_get_after")
    call("ev_c01_assistantm_talk_keywait")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c01_assistantm_talk_acce_case_get_after:
    talkmsg("dp_scenario1%27-msg_c01_assistantm_05")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c01_assistantm_badge_get:
    talkmsg("dp_scenario1%27-msg_c01_assistantm_06")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

pos_c01_doctor:
    event_start()
    black_out("SCR_WIPE_DIV", 3.0)
    fade_wait()
    obj_pos_change_world("HERO", -173.62600708007812, 2.0, 742.969970703125)
    obj_pos_change_world("C01_GINGA_01", -173.1999969482422, 2.0, 739.0)
    obj_pos_change_world("C01_GINGA_02", -173.1999969482422, 2.0, 740.0)
    obj_pos_change_world("C01_DOCTOR", -174.6699981689453, 2.0, 740.0)
    obj_pos_change_world("C01_SUPPORT", -175.6699981689453, 2.0, 739.0)
    event_camera_index(250.0)
    black_in("SCR_WIPE_DIV", 3.0)
    fade_wait()
    obj_anime("HERO", "anm_c01_doctor_01_amendment")
    obj_anime_wait()
    jump("pos_c01_doctor_01_02")
    end()

anm_c01_doctor_01_amendment:
    ac_dir_u(8.0)
    acmd_end()

pos_c01_doctor_01_01:
    obj_anime("C01_DOCTOR", "anm_c01_doctor_01")
    obj_anime_wait()
    obj_anime("HERO", "anm_c01_player_60")
    obj_anime_wait()
    jump("pos_c01_doctor_01_common")
    end()

pos_c01_doctor_01_02:
    obj_anime("C01_DOCTOR", "anm_c01_doctor_01")
    obj_anime_wait()
    obj_anime("HERO", "anm_c01_player_61")
    obj_anime_wait()
    jump("pos_c01_doctor_01_common")
    end()

pos_c01_doctor_01_03:
    obj_anime("C01_DOCTOR", "anm_c01_doctor_01")
    obj_anime_wait()
    obj_anime("HERO", "anm_c01_player_62")
    obj_anime_wait()
    jump("pos_c01_doctor_01_common")
    end()

pos_c01_doctor_01_common:
    player_name(0.0)
    support_name(1.0)
    talk_keywait("dp_scenario1%27-msg_c01_doctor_01")
    obj_anime("C01_GINGA_01", "anm_c01_ginga_01")
    obj_anime("C01_DOCTOR", "anm_c01_doctor_10")
    obj_anime_wait()
    event_camera_index(251.0)
    talk_keywait("dp_scenario1%27-msg_c01_gingam_01_1")
    talk_keywait("dp_scenario1%27-msg_c01_gingam_01_2", 1.0)
    chara_look_lock("C01_SUPPORT", "HERO")
    chara_look_lock("HERO", "C01_DOCTOR")
    event_camera_index(252.0)
    get_my_sex(work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "c01_support_male_10")
    ifval_jump(work: 246, "EQ", 1.0, "c01_support_female_10")
    end()

c01_support_male_10:
    support_name(0.0)
    player_name(1.0)
    talk_keywait("dp_scenario1%27-msg_c01_heroine_05", 1.0)
    jump("c01_01_support_common_10")
    end()

c01_support_female_10:
    support_name(0.0)
    player_name(1.0)
    talk_keywait("dp_scenario1%27-msg_c01_hero_05", 1.0)
    jump("c01_01_support_common_10")
    end()

c01_01_support_common_10:
    talk_close()
    chara_look_release("C01_SUPPORT")
    chara_look_release("HERO")
    obj_anime("C01_SUPPORT", "anm_c01_support_40")
    obj_anime_wait()
    ldval(work: 244, 175.0)
    call("sub_c01_get_support_id")
    event_camera_index(50.0)
    ldval(work: 249, 3400.0)
    ldval(work: 239, 317.0)
    ldval(work: 240, 318.0)
    trainer_multi_btl_set(work: 238, work: 239, work: 240)
    trainer_lose_check(work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "ev_c01_common_battle_lose")
    obj_anime("C01_GINGA_02", "anm_c01_ginga_22")
    obj_anime_wait()
    talk_keywait("dp_scenario1%27-msg_c01_gingam_02")
    talk_close()
    obj_anime("C01_GINGA_01", "anm_c01_ginga_11")
    obj_anime("C01_GINGA_02", "anm_c01_ginga_12")
    obj_anime_wait()
    obj_del("C01_GINGA_01")
    obj_del("C01_GINGA_02")
    flag_set(flag: 355)
    obj_anime("C01_DOCTOR", "anm_c01_doctor_51")
    obj_anime("C01_SUPPORT", "anm_c01_support_51")
    obj_anime_wait()
    player_name(0.0)
    talk_keywait("dp_scenario1%27-msg_c01_doctor_02_1", 1.0)
    talk_keywait("dp_scenario1%27-msg_c01_doctor_02_2", 1.0)
    talk_keywait("dp_scenario1%27-msg_c01_doctor_02_3", 1.0)
    talk_keywait("dp_scenario1%27-msg_c01_doctor_02_4", 1.0)
    obj_anime("C01_SUPPORT", "anm_c01_support_41")
    obj_anime_wait()
    get_my_sex(work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "c01_support_male_50")
    ifval_jump(work: 246, "EQ", 1.0, "c01_support_female_50")
    end()

sub_c01_get_support_id:
    get_my_sex(work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "c01_male_100")
    ifval_jump(work: 246, "EQ", 1.0, "c01_female_100")
    end()

c01_male_100:
    first_poke_no_get(work: 246)
    ldval(work: 238, 490.0)
    ifval_jump(work: 246, "EQ", 390.0, "sub_c01_get_support_id_ret")
    ldval(work: 238, 491.0)
    ifval_jump(work: 246, "EQ", 393.0, "sub_c01_get_support_id_ret")
    ldval(work: 238, 492.0)
    ret()

c01_female_100:
    first_poke_no_get(work: 246)
    ldval(work: 238, 487.0)
    ifval_jump(work: 246, "EQ", 390.0, "sub_c01_get_support_id_ret")
    ldval(work: 238, 488.0)
    ifval_jump(work: 246, "EQ", 393.0, "sub_c01_get_support_id_ret")
    ldval(work: 238, 489.0)
    ret()

sub_c01_get_support_id_ret:
    ret()

c01_support_male_50:
    support_name(0.0)
    player_name(1.0)
    talk_keywait("dp_scenario1%27-msg_c01_heroine_06_1", 1.0)
    talk_keywait("dp_scenario1%27-msg_c01_heroine_06_2", 1.0)
    talk_keywait("dp_scenario1%27-msg_c01_heroine_06_3", 1.0)
    jump("c01_01_support_common_50")
    end()

c01_support_female_50:
    support_name(0.0)
    player_name(1.0)
    talk_keywait("dp_scenario1%27-msg_c01_hero_06_1", 1.0)
    talk_keywait("dp_scenario1%27-msg_c01_hero_06_2", 1.0)
    talk_keywait("dp_scenario1%27-msg_c01_hero_06_3", 1.0)
    jump("c01_01_support_common_50")
    end()

c01_01_support_common_50:
    talk_close()
    obj_anime("C01_SUPPORT", "anm_c01_support_80")
    obj_anime("C01_DOCTOR", "anm_c01_doctor_80")
    obj_anime("HERO", "anm_c01_player_80")
    obj_anime_wait()
    jump("pos_c01_doctor_02_common")
    end()

pos_c01_doctor_02_common:
    obj_del("C01_SUPPORT")
    obj_del("C01_DOCTOR")
    flag_reset(flag: 351)
    ldval(work: 53, 4.0)
    ldval(work: 55, 3.0)
    ldval(work: 244, 0.0)
    obj_del("C01_CROWN1")
    obj_del("C01_CROWN2")
    obj_del("C01_CROWN_03")
    sxy_pos_change("C01_SUNGLASSES", 175.0, 750.0)
    sxy_mv_change("C01_SUNGLASSES", "MV_UP")
    flag_reset(flag: 338)
    obj_add("C01_SUNGLASSES")
    obj_pause("C01_SUNGLASSES")
    obj_anime("C01_SUNGLASSES", "anm_c01_poketch_80")
    time_wait(35.0, work: 246)
    obj_anime_wait()
    chara_look_lock("HERO", "C01_SUNGLASSES")
    event_camera_index(162.0)
    time_wait(15.0, work: 246)
    find_bg_disable(0.0, "Offset/C01/P_Object/P_C_001_StreetLights/P_C_001_StreetLight_picup")
    event_camera_end_wait()
    talk_keywait("dp_scenario1%27-msg_c01_mizuki_01_1", 1.0)
    talk_keywait("dp_scenario1%27-msg_c01_mizuki_01_2", 1.0)
    talk_keywait("dp_scenario1%27-msg_c01_mizuki_01_3", 1.0)
    call("ev_c01_assistantm_poketch_get_after_sub")
    talk_keywait("dp_scenario1%27-msg_c01_mizuki_01_4", 1.0)
    talk_keywait("dp_scenario1%27-msg_c01_mizuki_01_5", 1.0)
    talk_close()
    time_wait(15.0, work: 246)
    event_camera_index(149.0)
    obj_anime("C01_SUNGLASSES", "anm_c01_poketch_81")
    time_wait(15.0, work: 246)
    find_bg_enable(0.0, "Offset/C01/P_Object/P_C_001_StreetLights/P_C_001_StreetLight_picup")
    obj_anime_wait()
    event_camera_end_wait()
    chara_look_release("HERO")
    obj_del("C01_SUNGLASSES")
    ldval(work: 249, 3500.0)
    reset_sys_flag(sys_flag: 782)
    event_end()
    end()

ev_c01_assistantm_poketch_get_after_sub:
    me_play("M_FI013")
    talk_keywait("dp_scenario1%27-msg_c01_mizuki_01_7", 1.0)
    me_wait()
    cb_item_num_add(35.0, 3.0)
    cb_item_num_add(40.0, 3.0)
    cb_item_num_add(32.0, 3.0)
    cb_item_num_add(28.0, 3.0)
    cb_item_num_add(3.0, 3.0)
    cb_item_num_add(43.0, 3.0)
    cb_item_num_add(13.0, 3.0)
    flag_set(flag: 202)
    ret()

imc_data_set_1:
    cb_item_num_add(work: 238, work: 239)
    get_rnd(work: 246, 6.0)
    ldval(work: 238, "IMC_ACCE_WATA00")
    add_wk(work: 238, work: 246)
    imc_acce_add_item(work: 238, 1.0)
    ret()

imc_data_set_2:
    get_rnd(work: 246, 6.0)
    ldval(work: 238, "IMC_ACCE_HANE00")
    add_wk(work: 238, work: 246)
    imc_acce_add_item(work: 238, 1.0)
    ret()

imc_data_set_3:
    get_rnd(work: 246, 8.0)
    ldval(work: 238, "IMC_BG_RIGHT_01")
    add_wk(work: 238, work: 246)
    imc_bg_add_item(work: 238)
    ret()

ev_c01_common_battle_lose:
    ldval(work: 244, 0.0)
    trainer_lose()
    event_end()
    end()

anm_c01_poketch_80:
    ac_dir_u(4.0)
    ac_up(9.0, 8.0)
    ac_dir_l(8.0)
    acmd_end()

anm_c01_poketch_81:
    ac_dir_d(4.0)
    ac_down(9.0, 8.0)
    acmd_end()

anm_c01_player_60:
    ac_up(1.0, 8.0)
    ac_dir_r(8.0)
    ac_right(1.0, 8.0)
    ac_dir_u(8.0)
    ac_up(1.0, 8.0)
    acmd_end()

anm_c01_player_61:
    ac_up(2.0, 8.0)
    acmd_end()

anm_c01_player_62:
    ac_up(2.0, 8.0)
    ac_dir_l(8.0)
    ac_left(1.0, 8.0)
    ac_dir_u(8.0)
    acmd_end()

anm_c01_player_80:
    ac_wait(8.0)
    ac_dir_r(8.0)
    ac_wait(8.0)
    ac_dir_d(8.0)
    acmd_end()

anm_c01_support_30:
    ac_dir_d(8.0)
    acmd_end()

anm_c01_support_40:
    ac_dir_l(8.0)
    ac_left(1.0, 8.0)
    acmd_end()

anm_c01_support_51:
    ac_left(1.0, 8.0)
    ac_dir_d(8.0)
    ac_down(1.0, 8.0)
    acmd_end()

anm_c01_support_41:
    ac_dir_d(8.0)
    acmd_end()

anm_c01_support_80:
    ac_dir_r(8.0)
    ac_right(1.0, 8.0)
    ac_dir_d(8.0)
    ac_down(9.0, 8.0)
    acmd_end()

anm_c01_support_81:
    ac_right(1.0, 8.0)
    ac_down(9.0, 8.0)
    acmd_end()

anm_c01_support_82:
    ac_left(1.0, 8.0)
    ac_dir_r(8.0)
    ac_right(1.0, 8.0)
    ac_down(9.0, 8.0)
    acmd_end()

anm_c01_ginga_01:
    ac_dir_r(8.0)
    acmd_end()

anm_c01_ginga_11:
    ac_dir_u(8.0)
    ac_up(9.0, 4.0)
    acmd_end()

anm_c01_ginga_12:
    ac_dir_u(8.0)
    ac_up(10.0, 4.0)
    acmd_end()

anm_c01_ginga_22:
    ac_dir_r(8.0)
    acmd_end()

anm_c01_doctor_01:
    ac_mark_gyoe()
    ac_dir_d(8.0)
    acmd_end()

anm_c01_doctor_10:
    ac_dir_l(8.0)
    acmd_end()

anm_c01_doctor_80:
    ac_wait(8.0)
    ac_down(9.0, 8.0)
    acmd_end()

anm_c01_doctor_81:
    ac_dir_d(8.0)
    ac_down(9.0, 8.0)
    acmd_end()

anm_c01_doctor_82:
    ac_dir_l(8.0)
    ac_left(1.0, 8.0)
    ac_down(9.0, 8.0)
    acmd_end()

anm_c01_doctor_51:
    ac_dir_d(8.0)
    acmd_end()

ev_c01_boy1:
    talk_obj_start()
    talkmsg("dp_scenario1%27-msg_c01_boy1_01")
    add_custum_win_label("dp_options%DP_options_045")
    add_custum_win_label("dp_options%DP_options_046")
    add_custum_win_label("dp_options%DP_options_047")
    open_custum_win(work: 246)
    switch(work: 246)
    case_jump(0.0, "ev_c01_boy1a_01_sel000")
    case_jump(1.0, "ev_c01_boy1a_01_sel001")
    talkmsg("dp_scenario1%27-msg_c01_boy1_04")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c01_boy1a_01_sel000:
    talkmsg("dp_scenario1%27-msg_c01_boy1_02")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c01_boy1a_01_sel001:
    talkmsg("dp_scenario1%27-msg_c01_boy1_03")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c01_babygirl1:
    easy_obj_msg("dp_scenario1%27-msg_c01_babygirl1_01")
    end()

ev_c01_man3a:
    talk_obj_start()
    talkmsg("dp_scenario1%27-msg_c01_man3a_01_1")
    last_keywait()
    talkmsg("dp_scenario1%27-msg_c01_man3a_01_2", 1.0)
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c01_woman3:
    easy_obj_msg("dp_scenario1%27-msg_c01_woman3_01")
    end()

ev_c01_oldman1a:
    talk_obj_start()
    talkmsg("dp_scenario1%27-msg_c01_oldman1a_01")
    yes_no_win(work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "oldman1a_02")
    ifval_jump(work: 246, "EQ", 1.0, "oldman1a_03")
    end()

oldman1a_02:
    talkmsg("dp_scenario1%27-msg_c01_oldman1a_02")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

oldman1a_03:
    talkmsg("dp_scenario1%27-msg_c01_oldman1a_03")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c01_boy1b:
    easy_obj_msg("dp_scenario1%27-msg_c01_boy1b_01")
    end()

ev_c01_sign1:
    event_start()
    if_flagoff_jump(sys_flag: 806, "ev_c01_sign1_01")
    event_camera_index(110.0)
    easy_board_msg("dp_scenario1%27-msg_c01_sign1_01", "BOARD_TYPE_TOWN", 0.0)
    event_camera_index(111.0)
    event_camera_end_wait()
    event_end()
    end()

ev_c01_sign1_01:
    easy_board_msg("dp_scenario1%27-msg_c01_sign1_01", "BOARD_TYPE_TOWN", 0.0)
    event_end()
    end()

ev_c01_sign2:
    easy_board_msg("dp_scenario1%27-msg_c01_sign2_01", "BOARD_TYPE_POST", 0.0)
    end()

ev_c01_sign3:
    easy_board_msg("dp_scenario1%27-msg_c01_sign3_01", "BOARD_TYPE_POST", 0.0)
    end()

ev_c01_sign4:
    easy_board_msg("dp_scenario1%27-msg_c01_sign4_01", "BOARD_TYPE_POST", 0.0)
    end()

ev_c01_sign5:
    easy_board_msg("dp_scenario1%27-msg_c01_sign5_01", "BOARD_TYPE_POST", 0.0)
    end()

ev_c01_sign6:
    easy_board_msg("dp_scenario1%27-msg_c01_sign6_01", "BOARD_TYPE_POST", 0.0)
    end()

ev_c01_poketch_sp:
    event_start()
    flag_set(flag: 9)
    obj_anime("C01_POKETCH", "anm_c01_poketch_99")
    obj_anime("HERO", "anm_c01_player_99")
    obj_anime_wait()
    player_pos_get(work: 238, work: 239)
    ifval_call(work: 238, "EQ", 172.0, "pos_c01_poketch_01_01")
    ifval_call(work: 238, "EQ", 173.0, "pos_c01_poketch_01_02")
    ifval_call(work: 238, "EQ", 174.0, "pos_c01_poketch_01_03")
    ifval_call(work: 238, "EQ", 175.0, "pos_c01_poketch_01_04")
    ifval_call(work: 238, "EQ", 176.0, "pos_c01_poketch_01_05")
    event_camera_index(922.0)
    talk_keywait("dp_scenario1%27-msg_c01_pokecth_01_1", 1.0)
    talk_keywait("dp_scenario1%27-msg_c01_pokecth_01_2", 1.0)
    ldval(work: 139, 2.0)
    talkmsg("dp_scenario1%27-msg_c01_pokecth_02_1", 1.0)
    talkmsg("dp_scenario1%27-msg_c01_pokecth_02_2", 1.0)
    last_keywait()
    talk_close()
    if_flagon_call(flag: 9, "ev_c01_poketch_camera_end")
    ldval(work: 249, 2200.0)
    event_end()
    end()

ev_c01_poketch_camera_end:
    event_camera_index(923.0)
    event_camera_end_wait()
    ret()

pos_c01_poketch_01_01:
    obj_anime("C01_POKETCH", "anm_c01_poketch_100")
    obj_anime_wait()
    ret()

pos_c01_poketch_01_02:
    obj_anime("C01_POKETCH", "anm_c01_poketch_101")
    obj_anime_wait()
    ret()

pos_c01_poketch_01_03:
    obj_anime("C01_POKETCH", "anm_c01_poketch_102")
    obj_anime_wait()
    ret()

pos_c01_poketch_01_04:
    obj_anime("C01_POKETCH", "anm_c01_poketch_103")
    obj_anime_wait()
    ret()

pos_c01_poketch_01_05:
    obj_anime("C01_POKETCH", "anm_c01_poketch_104")
    obj_anime_wait()
    ret()

anm_c01_player_99:
    ac_dir_u(8.0)
    acmd_end()

anm_c01_poketch_99:
    ac_mark_gyoe()
    ac_dir_d(8.0)
    acmd_end()

anm_c01_poketch_100:
    ac_down(2.0, 8.0)
    ac_dir_l(8.0)
    ac_hero_match_x(8.0)
    ac_dir_d(8.0)
    ac_down(2.0, 8.0)
    acmd_end()

anm_c01_poketch_101:
    ac_down(2.0, 8.0)
    ac_dir_l(8.0)
    ac_hero_match_x(8.0)
    ac_dir_d(8.0)
    ac_down(2.0, 8.0)
    acmd_end()

anm_c01_poketch_102:
    ac_down(4.0, 8.0)
    acmd_end()

anm_c01_poketch_103:
    ac_down(2.0, 8.0)
    ac_dir_r(8.0)
    ac_hero_match_x(8.0)
    ac_dir_d(8.0)
    ac_down(2.0, 8.0)
    acmd_end()

anm_c01_poketch_104:
    ac_down(2.0, 8.0)
    ac_dir_r(8.0)
    ac_hero_match_x(8.0)
    ac_dir_d(8.0)
    ac_down(2.0, 8.0)
    acmd_end()

ev_c01_poketch:
    talk_obj_start()
    ldval(work: 238, 0.0)
    call("ev_c01_poketch_ticket_count")
    ifval_jump(work: 238, "EQ", 3.0, "ev_c01_poketch_ticket_all_get")
    talkmsg("dp_scenario1%27-msg_c01_pokecth_03_1")
    talkmsg("dp_scenario1%27-msg_c01_pokecth_03_2", 1.0)
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c01_poketch_ticket_count:
    if_flagon_call(flag: 197, "ev_c01_poketch_ticket_add")
    if_flagon_call(flag: 198, "ev_c01_poketch_ticket_add")
    if_flagon_call(flag: 199, "ev_c01_poketch_ticket_add")
    ret()

ev_c01_poketch_ticket_add:
    add_wk(work: 238, 1.0)
    ret()

ev_c01_poketch_ticket_all_get:
    event_start()
    event_camera_index(922.0)
    talk_keywait("dp_scenario1%27-msg_c01_pokecth_04_1")
    talk_keywait("dp_scenario1%27-msg_c01_pokecth_04_2")
    ldval(work: 238, 460.0)
    ldval(work: 239, 461.0)
    ldval(work: 240, 462.0)
    sub_item(work: 238, 1.0, work: 246)
    sub_item(work: 239, 1.0, work: 246)
    sub_item(work: 240, 1.0, work: 246)
    get_poketch()
    ldval(work: 53, 2.0)
    poketch_add(0.0)
    poketch_add(1.0)
    poketch_add(3.0)
    poketch_add(4.0)
    player_name(0.0)
    me_play("M_FI013")
    talkmsg("dp_scenario1%27-msg_c01_pokecth_05")
    me_wait()
    talk_keywait("dp_scenario1%27-msg_c01_pokecth_06")
    talk_close()
    boukennooto_tips_open(6.0, work: 246)
    boukennooto_tips_wait()
    get_rel_pos_hero("C01_POKETCH", work: 246)
    event_camera_index(150.0)
    ifval_jump(work: 246, "EQ", 8.0, "ev_c01_poketch_dir_down")
    jump("ev_c01_poketch_dir_up")
    end()

ev_c01_poketch_dir_up:
    jump("ev_c01_poketch_dir_right")

ev_c01_poketch_dir_left:
    jump("ev_c01_poketch_dir_right")

ev_c01_poketch_dir_right:
    obj_anime("C01_POKETCH", "anm_c01_poketch_11")
    obj_anime("HERO", "anm_c01_player_11")
    obj_anime_wait()
    jump("common_c01_poketch_dir")
    end()

ev_c01_poketch_dir_down:
    obj_anime("C01_POKETCH", "anm_c01_poketch_10")
    obj_anime("HERO", "anm_c01_player_10")
    obj_anime_wait()
    jump("common_c01_poketch_dir")
    end()

common_c01_poketch_dir:
    obj_del("C01_POKETCH")
    flag_set(flag: 203)
    flag_reset(flag: 444)
    ldval(work: 249, 2600.0)
    talk_obj_end()
    event_end()
    end()

anm_c01_poketch_10:
    ac_dir_l(8.0)
    ac_left(1.0, 8.0)
    ac_dir_u(8.0)
    ac_up(11.0, 8.0)
    acmd_end()

anm_c01_poketch_11:
    ac_dir_u(8.0)
    ac_up(11.0, 8.0)
    acmd_end()

anm_c01_player_10:
    ac_wait(16.0)
    ac_dir_l(8.0)
    ac_dir_u(8.0)
    acmd_end()

anm_c01_player_11:
    ac_wait(8.0)
    ac_dir_u(8.0)
    acmd_end()

ev_c01_crown1:
    talk_obj_start()
    if_flagon_jump(flag: 197, "ev_c01_crown1_ticket_get")
    talkmsg("dp_scenario1%27-msg_c01_crown1_01")
    yes_no_win(work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "yes_c01_crown1_01")
    ifval_jump(work: 246, "EQ", 1.0, "no_c01_crown1_01")
    end()

yes_c01_crown1_01:
    se_play("S_PINPON")
    talk_keywait("dp_scenario1%27-msg_c01_crown1_02")
    talk_keywait("dp_scenario1%27-msg_c01_crown1_04")
    talk_keywait("dp_scenario1%27-msg_c01_crown1_05")
    ldval(work: 238, 460.0)
    ldval(work: 239, 1.0)
    ldval(work: 249, 2300.0)
    flag_set(flag: 197)
    chg_common_scr("ev_item_event")
    call("ev_c01_poketch_ticket_count")
    ifval_call(work: 238, "EQ", 3.0, "ev_c01_poketch_ticket_all_get_announce")
    talk_close()
    talk_obj_end()
    end()

no_c01_crown1_01:
    se_play("S_BOO")
    talkmsg("dp_scenario1%27-msg_c01_crown1_03")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c01_crown1_ticket_get:
    talkmsg("dp_scenario1%27-msg_c01_crown1_06")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c01_crown2:
    talk_obj_start()
    if_flagon_jump(flag: 198, "ev_c01_crown2_ticket_get")
    talkmsg("dp_scenario1%27-msg_c01_crown2_01")
    yes_no_win(work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "yes_c01_crown2_01")
    ifval_jump(work: 246, "EQ", 1.0, "no_c01_crown2_01")
    end()

yes_c01_crown2_01:
    se_play("S_PINPON")
    talk_keywait("dp_scenario1%27-msg_c01_crown2_02")
    talk_keywait("dp_scenario1%27-msg_c01_crown2_04")
    talk_keywait("dp_scenario1%27-msg_c01_crown2_05")
    ldval(work: 238, 461.0)
    ldval(work: 239, 1.0)
    ldval(work: 249, 2400.0)
    flag_set(flag: 198)
    chg_common_scr("ev_item_event")
    call("ev_c01_poketch_ticket_count")
    ifval_call(work: 238, "EQ", 3.0, "ev_c01_poketch_ticket_all_get_announce")
    talk_close()
    talk_obj_end()
    end()

no_c01_crown2_01:
    se_play("S_BOO")
    talkmsg("dp_scenario1%27-msg_c01_crown2_03")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c01_crown2_ticket_get:
    talkmsg("dp_scenario1%27-msg_c01_crown2_06")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c01_crown3:
    talk_obj_start()
    ifval_jump(work: 139, "LT", 2.0, "ev_c01_crown3_before")
    if_flagon_jump(flag: 199, "ev_c01_crown3_ticket_get")
    talkmsg("dp_scenario1%27-msg_c01_crown_01")
    yes_no_win(work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "yes_c01_crown3_01")
    ifval_jump(work: 246, "EQ", 1.0, "no_c01_crown3_01")
    end()

yes_c01_crown3_01:
    se_play("S_PINPON")
    talk_keywait("dp_scenario1%27-msg_c01_crown_02")
    talk_keywait("dp_scenario1%27-msg_c01_crown_04_1")
    talk_keywait("dp_scenario1%27-msg_c01_crown_04_2")
    talk_keywait("dp_scenario1%27-msg_c01_crown_05")
    obj_pos_change("C01_POKETCH", 174.0, 2.0, 771.0, 1.0)
    ldval(work: 238, 462.0)
    ldval(work: 239, 1.0)
    ldval(work: 249, 2400.0)
    flag_set(flag: 199)
    chg_common_scr("ev_item_event")
    call("ev_c01_poketch_ticket_count")
    ifval_call(work: 238, "EQ", 3.0, "ev_c01_poketch_ticket_all_get_announce")
    talk_close()
    talk_obj_end()
    end()

no_c01_crown3_01:
    se_play("S_BOO")
    talkmsg("dp_scenario1%27-msg_c01_crown_03")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c01_crown3_ticket_get:
    talkmsg("dp_scenario1%27-msg_c01_crown_07_1")
    talkmsg("dp_scenario1%27-msg_c01_crown_07_2", 1.0)
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c01_crown3_before:
    talkmsg("dp_scenario1%27-msg_c01_crown_06")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c01_poketch_ticket_all_get_announce:
    ldval(work: 249, 2500.0)
    ret()

ev_c01_boy1_a:
    easy_obj_msg("dp_scenario1%27-msg_c01_boy1_a_01")
    end()

ev_c01_boy1_b:
    easy_obj_msg("dp_scenario1%27-msg_c01_boy1_b_01")
    end()

ev_c01_woman3_iro:
    talk_obj_start()
    ifval_jump(work: 53, "EQ", 4.0, "ev_c01_woman3_seen2")
    talk_keywait("dp_scenario1%27-msg_c01_woman3_iro_01")
    talk_close()
    talk_obj_end()
    end()

ev_c01_woman3_seen2:
    if_flagon_jump(flag: 1282, "ev_c01_woman3_seen3")
    talk_keywait("dp_scenario1%27-msg_c01_woman3_iro_02")
    ldval(work: 238, 36.0)
    ldval(work: 239, 3.0)
    call("ev_exec_item_seal_get")
    set_sys_flag(sys_flag: 30)
    flag_set(flag: 1282)
    talk_close()
    talk_obj_end()
    end()

ev_c01_woman3_seen3:
    talk_keywait("dp_scenario1%27-msg_c01_woman3_iro_03")
    talk_close()
    talk_obj_end()
    end()

ev_c01_woman1_iro:
    easy_obj_msg("dp_scenario1%27-msg_c01_woman1_iro_01")
    end()

ev_c01_korinku:
    easy_voice_msg("dp_scenario1%27-msg_c01_korinku", "PLAY_PV_EV_403_00_00")
    end()

ev_c01_subomi:
    easy_voice_msg("dp_scenario1%27-msg_c01_subomi", "PLAY_PV_EV_406_00_00")
    end()

ev_c01_aroma1:
    talk_obj_start()
    if_flagon_jump(flag: 1377, "ev_c01_aroma1_end")
    talk_keywait("dp_scenario1%27-msg_c01_aroma1_01")
    yes_no_win(work: 246)
    talk_close()
    ifval_jump(work: 246, "EQ", 0.0, "ev_c01_aroma1_yes1")
    ifval_jump(work: 246, "EQ", 1.0, "ev_c01_aroma1_not1")
    end()

ev_c01_aroma1_yes1:
    talk_keywait("dp_scenario1%27-msg_c01_aroma1_02")
    talk_close()
    birth_mounth_input(work: 331)
    ifval_jump(work: 331, "EQ", 0.0, "ev_c01_aroma1_not2")
    ldwk(work: 332, work: 331)
    talk_keywait("dp_scenario1%27-msg_c01_aroma1_03")
    talk_close()
    birth_day_input(work: 332)
    ifval_jump(work: 332, "EQ", 0.0, "ev_c01_aroma1_not2")
    number_name(0.0, work: 331)
    number_name(1.0, work: 332)
    talk_keywait("dp_scenario1%27-msg_c01_aroma1_04")
    yes_no_win(work: 246)
    talk_close()
    ifval_jump(work: 246, "EQ", 0.0, "ev_c01_aroma1_yes2")
    ifval_jump(work: 246, "EQ", 1.0, "ev_c01_aroma1_another")
    end()

ev_c01_aroma1_yes2:
    talk_keywait("dp_scenario1%27-msg_c01_aroma1_06")
    flag_set(flag: 1377)
    talk_close()
    talk_obj_end()
    end()

ev_c01_aroma1_another:
    talk_keywait("dp_scenario1%27-msg_c01_aroma1_05")
    jump("ev_c01_aroma1_yes1")
    end()

ev_c01_aroma1_not1:
    talk_keywait("dp_scenario1%27-msg_c01_aroma1_07")
    talk_close()
    talk_obj_end()
    end()

ev_c01_aroma1_not2:
    talk_keywait("dp_scenario1%27-msg_c01_aroma1_08")
    talk_close()
    talk_obj_end()
    end()

ev_c01_aroma1_end:
    talk_keywait("dp_scenario1%27-msg_c01_aroma1_09")
    talk_close()
    talk_obj_end()
    end()