code
ev_c02_flag_change:
call("ev_box_close_check")
if_flagon_call(flag: 1497, "ev_c02_init_ship")
sxy_dir_change("C02_RIVAL", 270.0)
ifval_call(work: 249, "EQ", 8300.0, "ev_c02_guide_upd")
ifval_call(work: 156, "EQ", 2.0, "ev_c04_flag_change_c02r0401_reset")
ifval_call(work: 156, "EQ", 3.0, "ev_c02_flag_change_seaman_pos")
call("ev_c02_gym_upd")
ifval_call(work: 54, "EQ", 1.0, "ev_c02_flag_change_rival_pos")
ifval_call(work: 54, "EQ", 2.0, "ev_c02_flag_change_rival_pos")
ifval_call(work: 54, "EQ", 4.0, "ev_c02_flag_change_rival_pos_02")
ifval_call(work: 54, "EQ", 5.0, "ev_c02_flag_change_doctor_del")
get_my_sex(work: 0)
ifval_jump(work: 0, "EQ", 0.0, "c02_male_flag_change_01")
ifval_jump(work: 0, "EQ", 1.0, "c02_female_flag_change_01")
call("ev_c02_check_c02r0401_entry")
ifval_call(work: 1, "EQ", 1.0, "ev_c02_flag_change_sppoke7_recover")
end()
ev_c02_guide_upd:
ldval(work: 249, 8400.0)
ret()
ev_c04_flag_change_c02r0401_reset:
ldval(work: 156, 0.0)
ret()
ev_c02_flag_change_seaman_pos:
sxy_pos_change("C02_SEAMAN_02", 55.0, 716.0)
sxy_dir_change("C02_SEAMAN_02", 3.0)
sxy_mv_change("C02_SEAMAN_02", "MV_RIGHT")
ret()
ev_c02_flag_change_sppoke7_recover:
flag_reset(flag: 517)
ret()
ev_c02_flag_change_rival_pos_02:
sxy_pos_change("C02_RIVAL", 37.0, 721.0)
sxy_dir_change("C02_RIVAL", 1.0)
sxy_mv_change("C02_RIVAL", "MV_DOWN")
ret()
ev_c02_flag_change_rival_pos:
sxy_pos_change("C02_RIVAL", 39.0, 733.0)
sxy_dir_change("C02_RIVAL", 0.0)
sxy_mv_change("C02_RIVAL", "MV_UP")
ret()
c02_male_flag_change_01:
ldval(work: 32, "HEROINE")
end()
c02_female_flag_change_01:
ldval(work: 32, "HERO")
end()
ev_c02_flag_change_doctor_del:
flag_set(flag: 378)
flag_set(flag: 380)
ldval(work: 54, 6.0)
ret()
ev_c02_check_c02r0401_entry:
ldval(work: 2, 0.0)
ldval(work: 1, 1.0)
ldval(work: 0, 0.0)
if_flagon_call(flag: 301, "ev_c02_check_c02r0401_entry_skip")
if_flagoff_call(sys_flag: 5, "ev_c02_check_c02r0401_entry_ng2")
zenkoku_zukan_flag(2.0, work: 0)
ifval_call(work: 0, "EQ", 0.0, "ev_c02_check_c02r0401_entry_ng3")
item_chk(454.0, 1.0, work: 0)
ifval_call(work: 0, "EQ", 0.0, "ev_c02_check_c02r0401_entry_ng4")
is_haihu_event_enable(work: 275, work: 0)
ifval_call(work: 0, "EQ", 0.0, "ev_c02_check_c02r0401_entry_ng5")
if_flagoff_call(flag: 257, "ev_c02_check_c02r0401_entry_ng6")
jump("ev_c02_check_c02r0401_entry_skip")
ev_c02_check_c02r0401_entry_skip:
ifval_call(work: 1, "EQ", 1.0, "ev_c02_check_c02r0401_entry_ok")
ret()
ev_c02_check_c02r0401_entry_ok:
ldval(work: 2, 1.0)
ret()
ev_c02_check_c02r0401_entry_ng2:
jump("ev_c02_check_c02r0401_entry_ng")
ev_c02_check_c02r0401_entry_ng3:
jump("ev_c02_check_c02r0401_entry_ng")
ev_c02_check_c02r0401_entry_ng4:
jump("ev_c02_check_c02r0401_entry_ng")
ev_c02_check_c02r0401_entry_ng5:
jump("ev_c02_check_c02r0401_entry_ng")
ev_c02_check_c02r0401_entry_ng6:
jump("ev_c02_check_c02r0401_entry_ng")
ev_c02_check_c02r0401_entry_ng:
ldval(work: 1, 0.0)
ret()
ev_c02_gym_upd:
flag_reset(flag: 1378)
flag_reset(flag: 1379)
flag_reset(flag: 1380)
flag_reset(flag: 1381)
flag_reset(flag: 1382)
flag_reset(flag: 1383)
flag_reset(flag: 1384)
flag_reset(flag: 1385)
flag_reset(flag: 1386)
flag_reset(flag: 1387)
flag_reset(flag: 1388)
flag_reset(flag: 1389)
flag_reset(flag: 1390)
flag_reset(flag: 1391)
flag_reset(flag: 1392)
flag_reset(flag: 1393)
flag_reset(flag: 1394)
flag_reset(flag: 1395)
flag_reset(flag: 1396)
flag_reset(flag: 1397)
flag_reset(flag: 1398)
flag_reset(flag: 1399)
flag_reset(flag: 1400)
flag_reset(flag: 1401)
flag_reset(flag: 1402)
flag_reset(flag: 1403)
flag_reset(flag: 1404)
flag_reset(flag: 1405)
flag_reset(flag: 1406)
flag_reset(flag: 1407)
ret()
ev_c02_init_ship:
obj_anime("C02_SHIP", "anm_c02_ship_end")
obj_anime("HERO", "anm_c02_ship_end")
obj_anime_wait()
sxy_dir_change("C02_SHIP", 90.0)
flag_reset(flag: 1497)
call("ev_block_doc_end")
ret()
ev_c02_init_change:
setup_ship("P_C_001_Ship_02")
door_enable_set("C02R0401_D01", 0.0)
call("ev_c02_check_c02r0401_entry")
ifval_call(work: 2, "EQ", 1.0, "ev_c02_init_c02r0401_exit_change")
end()
ev_c02_init_c02r0401_exit_change:
sxy_bg_pos_change(0.0, 58.0, 712.0)
door_enable_set("C02R0401_D01", 1.0)
ret()
pos_c02_rival:
event_start()
call("ev_another_out")
call("ev_block_doc")
player_pos_get(work: 238, work: 239)
ifval_jump(work: 239, "EQ", 723.0, "pos_c02_rival_z1")
ifval_jump(work: 239, "EQ", 724.0, "pos_c02_rival_z2")
ifval_jump(work: 239, "EQ", 725.0, "pos_c02_rival_z3")
ifval_jump(work: 239, "EQ", 726.0, "pos_c02_rival_z4")
ifval_jump(work: 239, "EQ", 727.0, "pos_c02_rival_z5")
end()
pos_c02_rival_z1:
sxy_pos_change("C02_RIVAL", 38.0, 723.0)
jump("pos_c02_rival_common")
jump("ev_c02_rival_btl_coomon")
pos_c02_rival_z2:
sxy_pos_change("C02_RIVAL", 38.0, 724.0)
jump("pos_c02_rival_common")
jump("ev_c02_rival_btl_coomon")
pos_c02_rival_z3:
sxy_pos_change("C02_RIVAL", 38.0, 725.0)
jump("pos_c02_rival_common")
jump("ev_c02_rival_btl_coomon")
pos_c02_rival_z4:
sxy_pos_change("C02_RIVAL", 38.0, 726.0)
jump("pos_c02_rival_common")
jump("ev_c02_rival_btl_coomon")
pos_c02_rival_z5:
sxy_pos_change("C02_RIVAL", 38.0, 727.0)
jump("pos_c02_rival_common")
jump("ev_c02_rival_btl_coomon")
pos_c02_rival_common:
sxy_mv_change("C02_RIVAL", "MV_RIGHT")
flag_reset(flag: 377)
obj_add("C02_RIVAL")
chg_common_scr("ev_the_rival_play")
obj_anime("C02_RIVAL", "anm_c02_rival_01")
obj_anime_wait()
event_camera_index(446.0)
event_camera_end_wait()
rival_name(0.0)
player_name(1.0)
talkmsg("dp_scenario2%161-msg_c02_rival_01_1")
talk_keywait("dp_scenario2%161-msg_c02_rival_01_2", 1.0)
talk_close()
set_sys_flag(sys_flag: 909)
first_poke_no_get(work: 246)
ifval_jump(work: 246, "EQ", 387.0, "ev_c02_rival_02")
ifval_jump(work: 246, "EQ", 390.0, "ev_c02_rival_03")
jump("ev_c02_rival_01")
jump("ev_c02_rival_btl_coomon")
ev_c02_rival_01:
trainer_btl_set("RIVAL_10", 0.0)
jump("ev_c02_rival_btl_coomon")
jump("ev_c02_rival_btl_coomon")
ev_c02_rival_02:
trainer_btl_set("RIVAL_11", 0.0)
jump("ev_c02_rival_btl_coomon")
jump("ev_c02_rival_btl_coomon")
ev_c02_rival_03:
trainer_btl_set("RIVAL_12", 0.0)
jump("ev_c02_rival_btl_coomon")
jump("ev_c02_rival_btl_coomon")
ev_c02_rival_btl_coomon:
rival_name(0.0)
talkmsg("dp_scenario2%161-msg_c02_rival_02_1")
talkmsg("dp_scenario2%161-msg_c02_rival_02_2", 1.0)
talk_keywait("dp_scenario2%161-msg_c02_rival_02_3", 1.0)
talk_close()
obj_anime("C02_RIVAL", "anm_c02_rival_30")
obj_anime_wait()
obj_del("C02_RIVAL")
ldval(work: 54, 1.0)
ldval(work: 249, 8500.0)
call("ev_block_doc_end")
reset_sys_flag(sys_flag: 909)
event_camera_index(447.0)
event_camera_end_wait()
call("ev_another_out_end")
event_end()
end()
ev_c02_rival_battle_lose:
flag_set(flag: 377)
trainer_lose()
event_end()
end()
anm_c02_rival_01:
ac_dir_r(4.0)
ac_right(8.0, 4.0)
acmd_end()
anm_c02_rival_30:
ac_dir_l(4.0)
ac_left(9.0, 4.0)
acmd_end()
ev_c02_rival:
talk_obj_start()
talkmsg("dp_scenario2%161-msg_c02_rival_02_1")
talkmsg("dp_scenario2%161-msg_c02_rival_02_2", 1.0)
talk_keywait("dp_scenario2%161-msg_c02_rival_02_3", 1.0)
talk_close()
talk_obj_end()
end()
ev_c02_rival_gym_after:
event_start()
call("ev_another_out")
event_camera_index(922.0)
event_camera_end_wait()
obj_anime("C02_RIVAL", "anm_c02_rival_02_up")
obj_anime_wait()
rival_name(0.0)
player_name(1.0)
talkmsg("dp_scenario2%161-msg_c02_rival_03_1")
talk_keywait("dp_scenario2%161-msg_c02_rival_03_2", 1.0)
talk_close()
obj_anime("C02_RIVAL", "anm_c02_rival_02")
obj_anime("HERO", "anm_c02_player_200")
obj_anime_wait()
obj_del("C02_RIVAL")
ldval(work: 54, 3.0)
ldval(work: 103, 1.0)
ldval(work: 249, 8700.0)
event_camera_index(923.0)
event_camera_end_wait()
call("ev_another_out_end")
event_end()
end()
anm_c02_rival_02_up:
ac_wait(4.0)
ac_dir_u(4.0)
acmd_end()
anm_c02_rival_02:
ac_dir_d(4.0)
ac_down(1.0, 4.0)
ac_dir_l(4.0)
ac_left(5.0, 4.0)
ac_dir_u(4.0)
ac_up(11.0, 4.0)
acmd_end()
anm_c02_player_200:
ac_wait(8.0)
ac_dir_l(8.0)
acmd_end()
ev_c02_doctor_l02_news:
event_start()
call("ev_another_out")
obj_anime("C02_DOCTOR", "anm_c02_doctor_01")
obj_anime_wait()
talk_keywait("dp_scenario2%161-msg_c02_doctor_01")
talk_close()
flag_reset(flag: 379)
obj_add("C02_SEAMAN")
obj_pause("C02_SEAMAN")
obj_anime("C02_SEAMAN", "anm_c02_seaman_01")
obj_anime_wait()
chara_look_lock("C02_RIVAL", "C02_SEAMAN")
chara_look_lock("HERO", "C02_SEAMAN")
event_camera_index(271.0)
obj_anime("C02_SEAMAN", "anm_c02_seaman_01a")
obj_anime_wait()
time_wait(30.0, work: 246)
event_camera_index(272.0)
talkmsg("dp_scenario2%161-msg_c02_seaman1_01_1")
talk_keywait("dp_scenario2%161-msg_c02_seaman1_01_2", 1.0)
talk_close()
chara_look_release("HERO")
chara_look_release("C02_RIVAL")
obj_anime("C02_SEAMAN", "anm_c02_seaman_02")
obj_anime_wait()
obj_del("C02_SEAMAN")
chara_look_lock("C02_RIVAL", "C02_DOCTOR")
chara_look_lock("C02_DOCTOR", "C02_RIVAL")
chara_look_lock("HERO", "C02_RIVAL")
chara_look_lock("C02_SUPPORT", "C02_RIVAL")
event_camera_index(273.0)
rival_name(0.0)
talk_keywait("dp_scenario2%161-msg_c02_rival_04")
talk_close()
event_camera_index(274.0)
chara_look_release("C02_RIVAL")
obj_anime("C02_RIVAL", "anm_c02_rival_10")
obj_anime_wait()
chara_look_release("HERO")
chara_look_release("C02_DOCTOR")
chara_look_release("C02_SUPPORT")
obj_anime("C02_RIVAL", "anm_c02_rival_10a")
obj_anime_wait()
obj_del("C02_RIVAL")
rival_name(0.0)
player_name(1.0)
talkmsg("dp_scenario2%161-msg_c02_doctor_02_1")
talk_close()
chara_look_lock("C02_DOCTOR", "HERO")
chara_look_lock("HERO", "C02_DOCTOR")
event_camera_index(275.0)
talk_keywait("dp_scenario2%161-msg_c02_doctor_02_2", 1.0)
talk_close()
chara_look_lock("C02_SUPPORT", "HERO")
time_wait(15.0, work: 246)
get_my_sex(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "c02_male_doctor_01")
jump("c02_female_doctor_01")
jump("common_c02_doctor_10")
c02_male_doctor_01:
player_name(0.0)
talkmsg("dp_scenario2%161-msg_c02_heroine_01")
jump("common_c02_doctor_10")
jump("common_c02_doctor_10")
c02_female_doctor_01:
talkmsg("dp_scenario2%161-msg_c02_hero_01")
jump("common_c02_doctor_10")
jump("common_c02_doctor_10")
common_c02_doctor_10:
last_keywait()
talk_close()
event_camera_index(276.0)
chara_look_release("HERO")
chara_look_release("C02_DOCTOR")
chara_look_release("C02_SUPPORT")
ldval(work: 54, 5.0)
flag_reset(flag: 347)
flag_reset(flag: 317)
flag_reset(flag: 599)
ldval(work: 249, 9000.0)
call("ev_another_out_end")
event_end()
end()
anm_c02_support_21:
ac_dir_l(8.0)
acmd_end()
anm_c02_doctor_01:
ac_dir_d(8.0)
acmd_end()
anm_c02_doctor_21:
ac_wait(16.0)
ac_dir_u(8.0)
acmd_end()
anm_c02_seaman_01:
ac_dir_l(4.0)
ac_left(5.0, 8.0)
acmd_end()
anm_c02_seaman_01a:
ac_dir_u(4.0)
ac_up(2.0, 8.0)
acmd_end()
anm_c02_seaman_02:
ac_dir_d(4.0)
ac_down(2.0, 8.0)
ac_dir_l(4.0)
ac_left(3.0, 8.0)
ac_dir_d(4.0)
ac_down(2.0, 8.0)
acmd_end()
anm_c02_rival_20:
ac_dir_u(8.0)
acmd_end()
anm_c02_rival_10:
ac_dir_d(4.0)
ac_down(3.0, 8.0)
acmd_end()
anm_c02_rival_10a:
ac_dir_r(4.0)
ac_right(9.0, 8.0)
acmd_end()
ev_c02_doctor:
talk_obj_start()
talkmsg("dp_scenario2%161-msg_c02_doctor_03_1")
talk_keywait("dp_scenario2%161-msg_c02_doctor_03_2", 1.0)
talk_close()
talk_obj_end()
end()
ev_c02_support:
talk_obj_start()
get_my_sex(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "c02_male_support_01")
jump("c02_female_support_01")
jump("common_c02_doctor_20")
c02_male_support_01:
talkmsg("dp_scenario2%161-msg_c02_heroine_02")
jump("common_c02_doctor_20")
jump("common_c02_doctor_20")
c02_female_support_01:
talkmsg("dp_scenario2%161-msg_c02_hero_02")
jump("common_c02_doctor_20")
jump("common_c02_doctor_20")
common_c02_doctor_20:
last_keywait()
talk_close()
talk_obj_end()
end()
ev_c02_bigman:
talk_obj_start()
if_flagon_jump(flag: 129, "ev_c02_bigman_02")
talkmsg("dp_scenario2%161-msg_c02_bigman_01")
jump("common_c02_l02_news_end")
jump("common_c02_l02_news_end")
ev_c02_bigman_02:
talkmsg("dp_scenario2%161-msg_c02_bigman_02")
jump("common_c02_l02_news_end")
jump("common_c02_l02_news_end")
common_c02_l02_news_end:
last_keywait()
talk_close()
talk_obj_end()
end()
ev_c02_man1:
talk_obj_start()
if_flagon_jump(flag: 129, "ev_c02_man1_02")
talkmsg("dp_scenario2%161-msg_c02_man1_01")
jump("common_c02_l02_news_end")
jump("ev_c02_sign1")
ev_c02_man1_02:
talkmsg("dp_scenario2%161-msg_c02_man1_02")
jump("common_c02_l02_news_end")
jump("ev_c02_sign1")
ev_c02_woman3:
talk_obj_start()
if_flagon_jump(flag: 129, "ev_c02_woman3_02")
talkmsg("dp_scenario2%161-msg_c02_woman3_01")
jump("common_c02_l02_news_end")
jump("ev_c02_sign1")
ev_c02_woman3_02:
talkmsg("dp_scenario2%161-msg_c02_woman3_02")
jump("common_c02_l02_news_end")
jump("ev_c02_sign1")
ev_c02_girl1a:
talk_obj_start()
if_flagon_jump(flag: 129, "ev_c02_girl1_02")
talkmsg("dp_scenario2%161-msg_c02_girl1_01")
jump("common_c02_l02_news_end")
jump("ev_c02_sign1")
ev_c02_girl1_02:
talkmsg("dp_scenario2%161-msg_c02_girl1_02")
jump("common_c02_l02_news_end")
jump("ev_c02_sign1")
ev_c02_koduck:
talk_obj_start()
if_flagon_jump(flag: 129, "ev_c02_koduck_02")
voice_play(54.0, 0.0, 0.0)
talkmsg("dp_scenario2%161-msg_c02_koduck_01")
jump("common_c02_l02_news_end")
jump("ev_c02_sign1")
ev_c02_koduck_02:
voice_play(54.0, 0.0, 0.0)
talkmsg("dp_scenario2%161-msg_c02_koduck_02")
jump("common_c02_l02_news_end")
jump("ev_c02_sign1")
ev_c02_oldman2:
talk_obj_start()
if_flagon_jump(flag: 129, "ev_c02_oldman2_02")
talkmsg("dp_scenario2%161-msg_c02_oldman2_01")
jump("common_c02_l02_news_end")
jump("ev_c02_sign1")
ev_c02_oldman2_02:
talkmsg("dp_scenario2%161-msg_c02_oldman2_02")
jump("common_c02_l02_news_end")
jump("ev_c02_sign1")
ev_c02_mini:
talk_obj_start()
if_flagon_jump(flag: 1279, "ev_c02_mini_02")
if_flagon_jump(flag: 1278, "ev_c02_mini_01")
talkmsg("dp_scenario2%161-msg_c02_girl1_iro_01")
jump("common_c02_l02_news_end")
jump("ev_c02_sign1")
ev_c02_mini_01:
talkmsg("dp_scenario2%161-msg_c02_girl1_iro_02")
ldval(work: 238, 54.0)
ldval(work: 239, 3.0)
call("ev_exec_item_seal_get")
flag_set(flag: 1279)
jump("common_c02_l02_news_end")
jump("ev_c02_sign1")
ev_c02_mini_02:
talkmsg("dp_scenario2%161-msg_c02_girl1_iro_03")
jump("common_c02_l02_news_end")
jump("ev_c02_sign1")
ev_c02_campboy:
talk_obj_start()
if_flagon_jump(flag: 1280, "ev_c02_campboy_02")
if_flagon_jump(flag: 993, "ev_c02_campboy_01")
talkmsg("dp_scenario2%161-msg_c02_campboy_iro_01")
jump("common_c02_l02_news_end")
jump("ev_c02_sign1")
ev_c02_campboy_01:
talkmsg("dp_scenario2%161-msg_c02_campboy_iro_02")
ldval(work: 238, 62.0)
ldval(work: 239, 3.0)
call("ev_exec_item_seal_get")
flag_set(flag: 1280)
jump("common_c02_l02_news_end")
jump("ev_c02_sign1")
ev_c02_campboy_02:
talkmsg("dp_scenario2%161-msg_c02_campboy_iro_03")
jump("common_c02_l02_news_end")
jump("ev_c02_sign1")
ev_c02_caranakushi:
talk_obj_start()
easy_voice_msg("dp_scenario2%161-msg_c02_karakunasi", "PLAY_PV_EV_422_00_00")
jump("common_c02_l02_news_end")
jump("ev_c02_sign1")
ev_c02_camome:
talk_obj_start()
easy_voice_msg("dp_scenario2%161-msg_c02_kyamome", "PLAY_PV_EV_278_00_00")
jump("common_c02_l02_news_end")
jump("ev_c02_sign1")
ev_c02_sign1:
easy_board_msg("dp_scenario2%161-msg_c02_sign1_01", "BOARD_TYPE_TOWN", 0.0)
end()
ev_c02_sign2:
easy_infoboard_msg("dp_scenario2%161-msg_c02_sign2_01", "BOARD_TYPE_INFO", 0.0)
end()
ev_c02_sign3:
easy_board_msg("dp_scenario2%161-msg_c02_sign3_01", "BOARD_TYPE_POST", 0.0)
end()
ev_c02_sign4:
easy_board_msg("dp_scenario2%161-msg_c02_sign4_01", "BOARD_TYPE_POST", 0.0)
end()
ev_c02_sign5:
easy_board_msg("dp_scenario2%161-msg_c02_sign5_01", "BOARD_TYPE_POST", 0.0)
end()
ev_c02_sign6:
call("ev_c02_check_c02r0401_entry")
ifval_jump(work: 2, "EQ", 0.0, "ev_c02_sign6_02")
easy_infoboard_msg("m161-msg_c02_sign6_02", "BOARD_TYPE_INFO", 0.0)
end()
ev_c02_sign6_02:
easy_infoboard_msg("dp_scenario2%161-msg_c02_sign6_01", "BOARD_TYPE_INFO", 0.0)
end()
ev_c02_door:
easy_obj_msg("dp_scenario2%161-msg_c02_door_01")
end()
ev_c02_ship:
talk_obj_start()
call("ev_block_doc")
player_dir_get(work: 238)
turn_hero_site()
ifval_jump(work: 170, "EQ", 2.0, "ev_c02_seaman_event_a")
talk_keywait("dp_scenario2%161-msg_c02_seaman_01")
add_custum_win_label("dp_options%DP_options_213", 0.0)
if_flagon_call(flag: 264, "ev_c02_ship_03")
if_flagon_call(flag: 273, "ev_c02_ship_04")
add_custum_win_label("dp_options%DP_options_218", 3.0)
open_custum_win(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "ev_c02_ship_in1")
ifval_jump(work: 246, "EQ", 1.0, "ev_c02_ship_in2")
ifval_jump(work: 246, "EQ", 2.0, "ev_c02_ship_in3")
ifval_jump(work: 246, "EQ", 3.0, "ev_c02_ship_end")
jump("ev_c02_ship_end")
end()
ev_c02_ship_04:
add_custum_win_label("dp_options%DP_options_215", 1.0)
ret()
ev_c02_ship_03:
add_custum_win_label("dp_options%DP_options_214", 1.0)
ret()
ev_c02_ship_in_common:
call_ship_demo("P_C_001_Ship_02", 0.0)
time_wait(27.0, work: 239)
time_wait(3.0, work: 239)
se_play("S_FI228")
event_entity_clip_play("P_T_012_Drawbridge_02", 1.0)
event_entity_clip_play("P_T_012_Drawbridge_02_2", 1.0)
event_entity_clip_wait("P_T_012_Drawbridge_02")
time_wait(15.0, work: 239)
black_out()
ret()
ev_c02_ship_in1:
call("ev_c02_seaman02_ship_in")
get_rel_pos_hero("C02_SHIP", work: 240)
ifval_call(work: 240, "EQ", 4.0, "ev_c02_seaman02_R1_004")
ifval_call(work: 240, "EQ", 2.0, "ev_c02_seaman02_R1_002")
ifval_call(work: 240, "EQ", 8.0, "ev_c02_seaman02_R1_008")
ifval_call(work: 240, "EQ", 7.0, "ev_c02_seaman02_R1_007")
ifval_call(work: 240, "EQ", 1.0, "ev_c02_seaman02_R1_001")
call("ev_c02_ship_in_common")
ldval(work: 243, 101.0)
map_change("SEA01", 0.0)
talk_obj_end()
end()
ev_c02_ship_in2:
call("ev_c02_seaman02_ship_in")
get_rel_pos_hero("C02_SHIP", work: 240)
ifval_call(work: 240, "EQ", 4.0, "ev_c02_seaman02_R1_004")
ifval_call(work: 240, "EQ", 2.0, "ev_c02_seaman02_R1_002")
ifval_call(work: 240, "EQ", 8.0, "ev_c02_seaman02_R1_008")
ifval_call(work: 240, "EQ", 7.0, "ev_c02_seaman02_R1_007")
ifval_call(work: 240, "EQ", 1.0, "ev_c02_seaman02_R1_001")
call("ev_c02_ship_in_common")
ldval(work: 243, 102.0)
map_change("SEA01", 0.0)
talk_obj_end()
end()
ev_c02_ship_in3:
get_rel_pos_hero("C02_SHIP", work: 240)
call("ev_c02_seaman02_ship_in")
ifval_call(work: 240, "EQ", 4.0, "ev_c02_seaman02_R1_004")
ifval_call(work: 240, "EQ", 2.0, "ev_c02_seaman02_R1_002")
ifval_call(work: 240, "EQ", 8.0, "ev_c02_seaman02_R1_008")
ifval_call(work: 240, "EQ", 7.0, "ev_c02_seaman02_R1_007")
ifval_call(work: 240, "EQ", 1.0, "ev_c02_seaman02_R1_001")
call("ev_c02_ship_in_common")
ldval(work: 243, 103.0)
map_change("SEA01", 0.0)
talk_obj_end()
end()
ev_c02_ship_end:
talk_keywait("dp_scenario2%161-msg_c02_seaman_03")
last_keywait()
talk_close()
talk_obj_end()
call("ev_block_doc_end")
end()
ev_c02_seaman02_ship_in:
talk_keywait("dp_scenario2%161-msg_c02_seaman_02")
talk_close()
obj_anime("C02_SHIP", "anm_c02_ship_seaman_02")
obj_anime_wait()
se_play("S_FI001")
obj_anime("C02_SHIP", "anm_c02_ship_vanish_in")
obj_anime_wait()
ret()
ev_c02_seaman02_R1_008:
obj_anime("HERO", "anm_c02_ship_player_d")
obj_anime_wait()
se_play("S_FI001")
obj_anime("HERO", "anm_c02_ship_vanish_in")
obj_anime_wait()
ret()
ev_c02_seaman02_R1_007:
obj_anime("HERO", "anm_c02_ship_player_d2")
obj_anime_wait()
se_play("S_FI001")
obj_anime("HERO", "anm_c02_ship_vanish_in")
obj_anime_wait()
ret()
ev_c02_seaman02_R1_004:
obj_anime("HERO", "anm_c02_ship_player_r")
obj_anime_wait()
se_play("S_FI001")
obj_anime("HERO", "anm_c02_ship_vanish_in")
obj_anime_wait()
ret()
ev_c02_seaman02_R1_002:
obj_anime("HERO", "anm_c02_ship_player_u")
obj_anime_wait()
se_play("S_FI001")
obj_anime("HERO", "anm_c02_ship_vanish_in")
obj_anime_wait()
ret()
ev_c02_seaman02_R1_001:
obj_anime("HERO", "anm_c02_ship_player_u2")
obj_anime_wait()
se_play("S_FI001")
obj_anime("HERO", "anm_c02_ship_vanish_in")
obj_anime_wait()
ret()
anm_c02_ship_seaman_02:
ac_dir_r(8.0)
ac_wait(15.0)
acmd_end()
anm_c02_ship_vanish_in:
ac_invisible_on()
acmd_end()
anm_c02_ship_player_d:
ac_dir_d(4.0)
ac_down(1.0, 8.0)
ac_dir_r(8.0)
ac_wait(15.0)
acmd_end()
anm_c02_ship_player_d2:
ac_dir_d(4.0)
ac_down(1.0, 8.0)
ac_dir_r(4.0)
ac_right(1.0, 8.0)
ac_wait(15.0)
acmd_end()
anm_c02_ship_player_r:
ac_dir_r(4.0)
ac_right(1.0, 8.0)
ac_wait(15.0)
acmd_end()
anm_c02_ship_player_u:
ac_dir_u(4.0)
ac_up(1.0, 8.0)
ac_dir_r(4.0)
ac_wait(15.0)
acmd_end()
anm_c02_ship_player_u2:
ac_dir_u(4.0)
ac_up(1.0, 8.0)
ac_dir_r(4.0)
ac_right(1.0, 8.0)
ac_wait(15.0)
acmd_end()
ev_c02_seaman_event_a:
item_chk(453.0, 1.0, work: 246)
ifval_jump(work: 246, "EQ", 1.0, "ev_c02_seaman_a_02")
talkmsg("dp_scenario2%161-msg_c02_seaman_a_01")
yes_no_win(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "yes_c02_seaman_a_01")
ifval_jump(work: 246, "EQ", 1.0, "no_c02_seaman_a_01")
call("ev_block_doc_end")
end()
yes_c02_seaman_a_01:
talk_keywait("dp_scenario2%161-msg_c02_seaman_a_02")
talk_close()
jump("ev_c02_ship_in2")
jump("no_c02_seaman_a_01")
no_c02_seaman_a_01:
talkmsg("dp_scenario2%161-msg_c02_seaman_a_03")
last_keywait()
talk_close()
call("ev_block_doc_end")
event_end()
end()
ev_c02_seaman_a_02:
talkmsg("dp_scenario2%161-msg_c02_seaman_a_05")
last_keywait()
talk_close()
talk_obj_end()
call("ev_block_doc_end")
end()
ev_c02_seaman_event_b:
event_start()
call("ev_another_out")
obj_anime("C02_SEAMAN_02", "anm_c02_seaman_50")
obj_anime_wait()
talk_keywait("dp_scenario2%161-msg_c02_seaman_a_04")
talk_close()
obj_anime("C02_SEAMAN_02", "anm_c02_seaman_51")
obj_anime_wait()
obj_del("C02_SEAMAN_02")
sxy_pos_change("C02_SEAMAN_02", 45.0, 750.0)
sxy_dir_change("C02_SEAMAN_02", 2.0)
sxy_mv_change("C02_SEAMAN_02", "MV_LEFT")
obj_add("C02_SEAMAN_02")
ldval(work: 156, 4.0)
call("ev_another_out_end")
event_end()
end()
anm_c02_seaman_50:
ac_mark_gyoe(1.0)
ac_dir_r(4.0)
ac_right(3.0, 8.0)
ac_dir_u(4.0)
ac_up(1.0, 8.0)
acmd_end()
anm_c02_seaman_51:
ac_dir_d(4.0)
ac_down(1.0, 8.0)
ac_dir_l(4.0)
ac_left(3.0, 8.0)
ac_dir_d(4.0)
ac_down(8.0, 8.0)
acmd_end()
anm_c02_ship_end:
ac_invisible_off()
acmd_end()