script set: c02r0101

code

ev_c02r0101_woman6:
    talk_obj_start()
    player_pos_get(work: 240, work: 239)
    ifval_jump(work: 240, "EQ", 12.0, "ev_c02r0101_woman6_anime1")
    ifval_jump(work: 240, "EQ", 13.0, "ev_c02r0101_woman6_anime2")
    ifval_jump(work: 240, "EQ", 14.0, "ev_c02r0101_woman6_anime2")
    ifval_jump(work: 240, "EQ", 15.0, "ev_c02r0101_woman6_anime2")
    end()

ev_c02r0101_woman6_common:
    if_flagon_jump(flag: 129, "ev_c02r0101_woman6_02")
    talkmsg("dp_scenario2%165-msg_c02r0101_woman6_01")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c02r0101_woman6_02:
    talkmsg("dp_scenario2%165-msg_c02r0101_woman6_02_1")
    talk_keywait("dp_scenario2%165-msg_c02r0101_woman6_02_2", 1.0)
    talk_close()
    talk_obj_end()
    end()

ev_c02r0101_woman6_anime1:
    obj_anime("C02R0101_WOMAN6", "anm_c02r0101_woman6_anime1")
    obj_anime_wait()
    jump("ev_c02r0101_woman6_common")
    end()

ev_c02r0101_woman6_anime2:
    obj_anime("C02R0101_WOMAN6", "anm_c02r0101_woman6_anime2")
    obj_anime_wait()
    jump("ev_c02r0101_woman6_common")
    end()

anm_c02r0101_woman6_anime1:
    ac_dir_l(8.0)
    acmd_end()

anm_c02r0101_woman6_anime2:
    ac_dir_u(8.0)
    acmd_end()

ev_c02r0101_girl1:
    talk_obj_start_turn_not()
    if_flagon_jump(flag: 129, "ev_c02r0101_girl1_02")
    talkmsg("dp_scenario2%165-msg_c02r0101_girl1_01")
    turn_hero_site()
    talk_keywait("dp_scenario2%165-msg_c02r0101_girl1_02")
    talk_close()
    obj_anime("C02R0101_GIRL1", "anm_c02r0101_girl1_02")
    obj_anime_wait()
    talk_obj_end()
    end()

ev_c02r0101_girl1_02:
    turn_hero_site()
    talkmsg("dp_scenario2%165-msg_c02r0101_girl1_03")
    last_keywait()
    talk_close()
    event_end()
    end()

anm_c02r0101_girl1_02:
    ac_dir_u(8.0)
    acmd_end()

ev_c02r0101_books1:
    easy_obj_msg("dp_scenario2%165-msg_c02r0101_books1_01")
    end()

ev_c02r0101_books2:
    easy_obj_msg("dp_scenario2%165-msg_c02r0101_books2_01")
    end()