script set: c02r0102

code

ev_c02r0102_boy1:
    talk_obj_start()
    if_flagon_jump(flag: 129, "ev_c02r0102_boy1_02")
    talkmsg("dp_scenario2%166-msg_c02r0102_boy1_01")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c02r0102_boy1_02:
    talkmsg("dp_scenario2%166-msg_c02r0102_boy1_02")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c02r0102_books1:
    easy_obj_msg("dp_scenario2%166-msg_c02r0102_books1_01")
    end()

ev_c02r0102_books2:
    easy_obj_msg("dp_scenario2%166-msg_c02r0102_books2_01")
    end()

ev_c02r0102_poster:
    easy_obj_msg("dp_scenario2%166-msg_c02r0102_poster_01")
    end()

ev_c02r0102_hon:
    talk_obj_start()
    player_name(0.0)
    talkmsg("dp_scenario2%167-msg_c02r0103_books8_01")
    yes_no_win(work: 246)
    ifval_jump(work: 246, "EQ", 1.0, "ev_c02r0102_hon_end")
    talkmsg("dp_scenario2%167-msg_c02r0103_books8_03")
    yes_no_win(work: 246)
    ifval_jump(work: 246, "EQ", 1.0, "ev_c02r0102_hon_end")
    talkmsg("dp_scenario2%167-msg_c02r0103_books8_04")
    yes_no_win(work: 246)
    ifval_jump(work: 246, "EQ", 1.0, "ev_c02r0102_hon_end")
    talk_keywait("dp_scenario2%167-msg_c02r0103_books8_05")
    talk_close()
    talk_obj_end()
    end()

ev_c02r0102_hon_end:
    talkmsg("dp_scenario2%167-msg_c02r0103_books8_02")
    talk_close()
    talk_obj_end()
    end()