code
ev_c02r0102_boy1:
talk_obj_start()
if_flagon_jump(flag: 129, "ev_c02r0102_boy1_02")
talkmsg("dp_scenario2%166-msg_c02r0102_boy1_01")
last_keywait()
talk_close()
talk_obj_end()
end()
ev_c02r0102_boy1_02:
talkmsg("dp_scenario2%166-msg_c02r0102_boy1_02")
last_keywait()
talk_close()
talk_obj_end()
end()
ev_c02r0102_books1:
easy_obj_msg("dp_scenario2%166-msg_c02r0102_books1_01")
end()
ev_c02r0102_books2:
easy_obj_msg("dp_scenario2%166-msg_c02r0102_books2_01")
end()
ev_c02r0102_poster:
easy_obj_msg("dp_scenario2%166-msg_c02r0102_poster_01")
end()
ev_c02r0102_hon:
talk_obj_start()
player_name(0.0)
talkmsg("dp_scenario2%167-msg_c02r0103_books8_01")
yes_no_win(work: 246)
ifval_jump(work: 246, "EQ", 1.0, "ev_c02r0102_hon_end")
talkmsg("dp_scenario2%167-msg_c02r0103_books8_03")
yes_no_win(work: 246)
ifval_jump(work: 246, "EQ", 1.0, "ev_c02r0102_hon_end")
talkmsg("dp_scenario2%167-msg_c02r0103_books8_04")
yes_no_win(work: 246)
ifval_jump(work: 246, "EQ", 1.0, "ev_c02r0102_hon_end")
talk_keywait("dp_scenario2%167-msg_c02r0103_books8_05")
talk_close()
talk_obj_end()
end()
ev_c02r0102_hon_end:
talkmsg("dp_scenario2%167-msg_c02r0103_books8_02")
talk_close()
talk_obj_end()
end()