script set: c04gym0101

code

ev_c04gym0101_flag_change:
    set_sys_flag(sys_flag: 782)
    end()

ev_c04gym0101_leader:
    talk_obj_start()
    talk_keywait("dp_scenario2%16-msg_c04gym0101_leader_01")
    talk_close()
    time_wait(15.0, work: 246)
    obj_anime("C04GYM0101_LEADER", "anm_c04gym0101_leader_00")
    obj_anime_wait()
    se_play("S_FI001")
    obj_del("C04GYM0101_LEADER")
    se_wait("S_FI001")
    ldval(work: 249, 4700.0)
    talk_obj_end()
    end()

anm_c04gym0101_leader_00:
    ac_dir_u(8.0)
    acmd_end()

ev_c04gym0101_advice:
    talk_obj_start()
    sys_flag_badge_get(sys_flag: 125, work: 246)
    ifval_jump(work: 246, "EQ", 1.0, "ev_c04gym0101_advice_02")
    talkmsg("dp_scenario2%16-msg_c04gym0101_sunglasses_01_1")
    talkmsg("dp_scenario2%16-msg_c04gym0101_sunglasses_01_2")
    talkmsg("dp_scenario2%16-msg_c04gym0101_sunglasses_01_3")
    talkmsg("dp_scenario2%16-msg_c04gym0101_sunglasses_01_4")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c04gym0101_advice_02:
    player_name(0.0)
    talkmsg("dp_scenario2%16-msg_c04gym0101_sunglasses_02")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c04gym0101_statue:
    talk_start()
    sys_flag_badge_get(sys_flag: 125, work: 246)
    ifval_jump(work: 246, "EQ", 1.0, "ev_c04gym0101_statue_02")
    rival_name(0.0)
    rival_name(1.0)
    talkmsg("dp_scenario2%16-msg_c04gym0101_statue_01")
    last_keywait()
    talk_close()
    talk_end()
    end()

ev_c04gym0101_statue_02:
    rival_name(0.0)
    player_name(1.0)
    rival_name(2.0)
    talkmsg("dp_scenario2%16-msg_c04gym0101_statue_02")
    last_keywait()
    talk_close()
    talk_end()
    end()