code
ev_c05gym0101_flag_change:
set_sys_flag(sys_flag: 782)
if_flagoff_call(sys_flag: 45, "ev_c05gym0101_lift_event_off")
init_ghost_gym()
end()
ev_c05gym0101_lift_event_off:
flag_set(flag: 1378)
ret()
ev_c05gym0101_scene_change:
event_start()
jump("ev_c05gym0101_gym_first")
end()
pos_c05gym0101_lift:
move_ghost_gym_lift()
end()
ev_c05gym0101_gym_first:
event_start()
call("ev_block_doc")
ifval_jump(work: 351, "NE", 0.0, "ev_c05gym0101_gym_first_end")
event_camera_index(118.0)
event_camera_end_wait()
jump("ev_c05gym0101_gym_first01")
end()
ev_c05gym0101_gym_first01:
event_camera_index(119.0)
ldval(work: 351, 1.0)
call("ev_block_doc_end")
event_end()
end()
ev_c05gym0101_gym_first_end:
call("ev_block_doc_end")
end()
ev_c05gym0101_question:
talk_start()
se_play("S_FI108")
talkmsg("dp_scenario2%35-msg_c05gym0101_sign1_01")
last_keywait()
talk_close()
talk_end()
end()
ev_c05gym0101_advice:
talk_obj_start()
if_flagoff_jump(sys_flag: 45, "ev_c05gym0101_advice_03")
sys_flag_badge_get(sys_flag: 128, work: 246)
ifval_jump(work: 246, "EQ", 1.0, "ev_c05gym0101_advice_02")
talkmsg("dp_scenario2%35-msg_c05gym0101_sunglasses_01_1")
talkmsg("dp_scenario2%35-msg_c05gym0101_sunglasses_01_2")
last_keywait()
talk_close()
talk_obj_end()
end()
ev_c05gym0101_advice_02:
player_name(0.0)
talkmsg("dp_scenario2%35-msg_c05gym0101_sunglasses_02")
last_keywait()
talk_close()
talk_obj_end()
end()
ev_c05gym0101_advice_03:
if_flagon_jump(flag: 124, "ev_c05gym0101_advice_04")
flag_set(flag: 124)
talkmsg("dp_scenario2%35-msg_c05gym0101_sunglasses_a_01_1")
talkmsg("dp_scenario2%35-msg_c05gym0101_sunglasses_a_01_2")
talkmsg("dp_scenario2%35-msg_c05gym0101_sunglasses_a_01_3")
last_keywait()
talk_close()
talk_obj_end()
end()
ev_c05gym0101_advice_04:
talkmsg("dp_scenario2%35-msg_c05gym0101_sunglasses_a_02")
last_keywait()
talk_close()
talk_obj_end()
end()
ev_c05gym0101_statue:
talk_start()
sys_flag_badge_get(sys_flag: 128, work: 246)
ifval_jump(work: 246, "EQ", 1.0, "ev_c05gym0101_statue_02")
rival_name(0.0)
rival_name(1.0)
talkmsg("dp_scenario2%35-msg_c05gym0101_statue_01")
last_keywait()
talk_close()
talk_end()
end()
ev_c05gym0101_statue_02:
rival_name(0.0)
player_name(1.0)
rival_name(2.0)
talkmsg("dp_scenario2%35-msg_c05gym0101_statue_02")
last_keywait()
talk_close()
talk_end()
end()