code
ev_c05r0102_flag_change:
ldval(work: 115, 1.0)
ldval(work: 1, 0.0)
door_transition_zone_set("C05R0103_D01", "C05R0103", 0.0)
end()
ev_c05r0102_door_exit:
set_door_obj("C05R0103_D01")
player_pos_get(work: 238, work: 239)
ifval_jump(work: 239, "EQ", 3.0, "door_exit_elevator")
end()
ev_c05r0102_woman3:
talk_obj_start_turn_not()
ldval(work: 238, 253.0)
ldval(work: 239, 1.0)
if_flagon_jump(flag: 101, "ev_c05r0102_woman3_02")
item_name(0.0, work: 238, work: 239)
talk_keywait("dp_scenario2%42-msg_c05r0102_woman3_01")
add_item_chk(work: 238, work: 239, work: 246)
ifval_jump(work: 246, "EQ", 0.0, "ev_c05r0102_woman3_01_item_event_fail")
flag_set(flag: 101)
chg_common_scr("ev_item_event")
talk_close()
talk_obj_end()
end()
ev_c05r0102_woman3_02:
ldval(work: 238, 253.0)
item_name(0.0, work: 238, 1.0)
talkmsg("dp_scenario2%42-msg_c05r0102_woman3_02")
last_keywait()
talk_close()
talk_obj_end()
end()
ev_c05r0102_woman3_01_item_event_fail:
chg_common_scr("ev_item_event_fail")
talk_close()
talk_obj_end()
end()
ev_c05r0102_pippi:
easy_voice_msg("dp_scenario2%42-msg_c05r0102_pippi_03", "PLAY_PV_EV_035_00_00")
end()