script set: c05r0102

code

ev_c05r0102_flag_change:
    ldval(work: 115, 1.0)
    ldval(work: 1, 0.0)
    door_transition_zone_set("C05R0103_D01", "C05R0103", 0.0)
    end()

ev_c05r0102_door_exit:
    set_door_obj("C05R0103_D01")
    player_pos_get(work: 238, work: 239)
    ifval_jump(work: 239, "EQ", 3.0, "door_exit_elevator")
    end()

ev_c05r0102_woman3:
    talk_obj_start_turn_not()
    ldval(work: 238, 253.0)
    ldval(work: 239, 1.0)
    if_flagon_jump(flag: 101, "ev_c05r0102_woman3_02")
    item_name(0.0, work: 238, work: 239)
    talk_keywait("dp_scenario2%42-msg_c05r0102_woman3_01")
    add_item_chk(work: 238, work: 239, work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "ev_c05r0102_woman3_01_item_event_fail")
    flag_set(flag: 101)
    chg_common_scr("ev_item_event")
    talk_close()
    talk_obj_end()
    end()

ev_c05r0102_woman3_02:
    ldval(work: 238, 253.0)
    item_name(0.0, work: 238, 1.0)
    talkmsg("dp_scenario2%42-msg_c05r0102_woman3_02")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c05r0102_woman3_01_item_event_fail:
    chg_common_scr("ev_item_event_fail")
    talk_close()
    talk_obj_end()
    end()

ev_c05r0102_pippi:
    easy_voice_msg("dp_scenario2%42-msg_c05r0102_pippi_03", "PLAY_PV_EV_035_00_00")
    end()