script set: c06

code

ev_c06_flag_change:
    call("ev_box_close_check")
    ldval(work: 334, 0.0)
    ldval(work: 333, 0.0)
    ifval_call(work: 249, "EQ", 6700.0, "ev_c06_guide_upd")
    ifval_jump(work: 58, "EQ", 0.0, "ev_c06_flag_change_02")
    ifval_jump(work: 58, "EQ", 1.0, "ev_c06_flag_change_02")
    ifval_jump(work: 58, "EQ", 2.0, "ev_c06_flag_change_03")
    ifval_jump(work: 58, "EQ", 3.0, "ev_c06_flag_change_05")
    end()

ev_c06_guide_upd:
    ldval(work: 249, 6800.0)
    ret()

ev_c06_flag_change_02:
    flag_set(flag: 368)
    obj_del("C06_RIVAL")
    end()

ev_c06_flag_change_03:
    flag_set(flag: 368)
    obj_del("C06_RIVAL")
    flag_reset(flag: 465)
    sxy_pos_change("C06_GINGAM", 637.0, 812.0)
    sxy_dir_change("C06_GINGAM", 270.0)
    sxy_mv_change("C06_GINGAM", "MV_RIGHT")
    obj_add("C06_GINGAM")
    end()

ev_c06_flag_change_05:
    end()

ev_c06_bigman1:
    easy_obj_msg("dp_scenario2%118-msg_c06_bigman1_01")
    end()

ev_c06_assistantm:
    easy_obj_msg("dp_scenario2%118-msg_c06_assistantm_01")
    end()

ev_c06_picnicgirl:
    easy_obj_msg("dp_scenario2%118-msg_c06_picnicgirl_01")
    end()

ev_c06_woman2:
    easy_obj_msg("dp_scenario2%118-msg_c06_woman2_01")
    end()

ev_c06_fighter:
    talk_obj_start()
    sys_flag_badge_get(sys_flag: 127, work: 246)
    ifval_jump(work: 246, "EQ", 1.0, "ev_c06_fighter_badge_get")
    talkmsg("dp_scenario2%118-msg_c06_fighter_01")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c06_fighter_badge_get:
    talkmsg("dp_scenario2%118-msg_c06_fighter_02")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c06_ambrella:
    talk_obj_start()
    if_flagon_jump(flag: 253, "ev_c06_ambrella_02")
    first_poke_no_get(work: 246)
    ifval_call(work: 246, "EQ", 387.0, "ev_c06_ambrella_acce_no_1_set")
    ifval_call(work: 246, "EQ", 390.0, "ev_c06_ambrella_acce_no_2_set")
    ifval_call(work: 246, "EQ", 393.0, "ev_c06_ambrella_acce_no_3_set")
    seal_name(0.0, work: 238, 3.0)
    talk_keywait("dp_scenario2%118-msg_c06_ambrella_01")
    call("ev_c06_ambrella_acce_get")
    flag_set(flag: 253)
    talk_close()
    talk_obj_end()
    end()

ev_c06_ambrella_02:
    talkmsg("dp_scenario2%118-msg_c06_ambrella_02")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c06_ambrella_acce_no_1_set:
    get_rnd(work: 240, 3.0)
    ifval_call(work: 240, "EQ", 0.0, "ev_c06_ambrella_acce_no_1_set_a")
    ifval_call(work: 240, "EQ", 1.0, "ev_c06_ambrella_acce_no_1_set_b")
    ifval_call(work: 240, "EQ", 2.0, "ev_c06_ambrella_acce_no_1_set_c")
    ret()

ev_c06_ambrella_acce_no_1_set_a:
    ldval(work: 238, 29.0)
    ret()

ev_c06_ambrella_acce_no_1_set_b:
    ldval(work: 238, 30.0)
    ret()

ev_c06_ambrella_acce_no_1_set_c:
    ldval(work: 238, 31.0)
    ret()

ev_c06_ambrella_acce_no_2_set:
    get_rnd(work: 240, 3.0)
    ifval_call(work: 240, "EQ", 0.0, "ev_c06_ambrella_acce_no_2_set_a")
    ifval_call(work: 240, "EQ", 1.0, "ev_c06_ambrella_acce_no_2_set_b")
    ifval_call(work: 240, "EQ", 2.0, "ev_c06_ambrella_acce_no_2_set_c")
    ret()

ev_c06_ambrella_acce_no_2_set_a:
    ldval(work: 238, 25.0)
    ret()

ev_c06_ambrella_acce_no_2_set_b:
    ldval(work: 238, 26.0)
    ret()

ev_c06_ambrella_acce_no_2_set_c:
    ldval(work: 238, 27.0)
    ret()

ev_c06_ambrella_acce_no_3_set:
    get_rnd(work: 240, 3.0)
    ifval_call(work: 240, "EQ", 0.0, "ev_c06_ambrella_acce_no_3_set_a")
    ifval_call(work: 240, "EQ", 1.0, "ev_c06_ambrella_acce_no_3_set_b")
    ifval_call(work: 240, "EQ", 2.0, "ev_c06_ambrella_acce_no_3_set_c")
    ret()

ev_c06_ambrella_acce_no_3_set_a:
    ldval(work: 238, 37.0)
    ret()

ev_c06_ambrella_acce_no_3_set_b:
    ldval(work: 238, 38.0)
    ret()

ev_c06_ambrella_acce_no_3_set_c:
    ldval(work: 238, 39.0)
    ret()

ev_c06_ambrella_acce_get:
    ldval(work: 239, 3.0)
    call("ev_exec_item_seal_get")
    ret()

ev_c06_bigman1a:
    easy_obj_msg("dp_scenario2%118-msg_c06_bigman1a_01")
    end()

ev_c06_man3a:
    easy_obj_msg("dp_scenario2%118-msg_c06_man3a_01")
    end()

ev_c06_man3:
    easy_obj_msg("dp_scenario2%118-msg_c06_man3_01")
    end()

ev_c06_maril:
    easy_voice_msg("dp_scenario2%118-msg_c06_maril_01", "PLAY_PV_EV_035_00_00")
    end()

ev_c06_gingam:
    talk_obj_start_turn_not()
    if_flagon_jump(flag: 216, "ev_c06_gingam_03")
    if_flagon_jump(flag: 215, "ev_c06_gingam_02")
    talk_keywait("dp_scenario2%118-msg_c06_gingam_01_1")
    talk_keywait("dp_scenario2%118-msg_c06_gingam_01_2")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c06_gingam_02:
    call("ev_another_out")
    sys_flag_badge_get(sys_flag: 127, work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "ev_c06_gingam_02_2")
    talk_keywait("dp_scenario2%118-msg_c06_gingam_02_1")
    talk_keywait("dp_scenario2%118-msg_c06_gingam_02_2")
    last_keywait()
    talk_close()
    chara_look_release("C06_GINGAM")
    turn_hero_site()
    obj_anime("C06_GINGAM", "anm_c06_gingam_01")
    obj_anime_wait()
    event_camera_index(922.0)
    event_camera_end_wait()
    talk_keywait("dp_scenario2%118-msg_c06_gingam_03_1")
    talk_keywait("dp_scenario2%118-msg_c06_gingam_03_2")
    talk_close()
    event_camera_index(923.0)
    event_camera_end_wait()
    ldval(work: 249, 7000.0)
    get_rel_pos_hero("C06_GINGAM", work: 238)
    ifval_jump(work: 238, "EQ", 6.0, "ev_c06_gingam_left")
    jump("ev_c06_gingam_dir")
    end()

ev_c06_gingam_02_2:
    turn_hero_site()
    talk_keywait("dp_scenario2%118-msg_c06_gingam_05_1")
    talk_keywait("dp_scenario2%118-msg_c06_gingam_05_2")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_c06_gingam_left:
    obj_anime("C06_GINGAM", "anm_c06_gingam_10")
    obj_anime_wait()
    jump("common_c06_gingam_03")
    end()

ev_c06_gingam_dir:
    obj_anime("C06_GINGAM", "anm_c06_gingam_11")
    obj_anime_wait()
    jump("common_c06_gingam_03")
    end()

common_c06_gingam_03:
    obj_del("C06_GINGAM")
    flag_set(flag: 216)
    time_wait(3.0, work: 246)
    flag_reset(flag: 465)
    sxy_pos_change("C06_GINGAM", 637.0, 812.0)
    sxy_dir_change("C06_GINGAM", 270.0)
    sxy_mv_change("C06_GINGAM", "MV_RIGHT")
    obj_add("C06_GINGAM")
    ldval(work: 58, 2.0)
    call("ev_another_out_end")
    talk_obj_end()
    end()

ev_c06_gingam_03:
    event_start()
    call("ev_another_out")
    event_camera_index(434.0)
    event_camera_end_wait()
    none_use_number()
    chara_look_release("C06_GINGAM")
    turn_hero_site()
    talk_keywait("dp_scenario2%118-msg_c06_gingam_04_1")
    talk_keywait("dp_scenario2%118-msg_c06_gingam_04_2")
    talk_close()
    get_rel_pos_hero("C06_GINGAM", work: 238)
    ifval_jump(work: 238, "EQ", 6.0, "ev_c06_gingam_left_02")
    ifval_jump(work: 238, "EQ", 4.0, "ev_c06_gingam_right_02")
    ifval_jump(work: 238, "EQ", 2.0, "ev_c06_gingam_up_02")
    jump("ev_c06_gingam_down_02")
    end()

ev_c06_gingam_left_02:
    obj_anime("C06_GINGAM", "anm_c06_gingam_20")
    obj_anime("HERO", "anm_c06_player_20")
    obj_anime_wait()
    jump("common_c06_gingam_04")
    end()

ev_c06_gingam_right_02:
    obj_anime("C06_GINGAM", "anm_c06_gingam_21")
    obj_anime_wait()
    jump("common_c06_gingam_04")
    end()

ev_c06_gingam_up_02:
    obj_anime("C06_GINGAM", "anm_c06_gingam_21")
    obj_anime("HERO", "anm_c06_player_23")
    obj_anime_wait()
    jump("common_c06_gingam_04")
    end()

ev_c06_gingam_down_02:
    obj_anime("C06_GINGAM", "anm_c06_gingam_21")
    obj_anime("HERO", "anm_c06_player_22")
    obj_anime_wait()
    jump("common_c06_gingam_04")
    end()

common_c06_gingam_04:
    se_play("S_FI001")
    obj_del("C06_GINGAM")
    time_wait(15.0, work: 246)
    flag_reset(flag: 368)
    obj_add("C06_RIVAL")
    chg_common_scr("ev_the_rival_play")
    ifval_call(work: 238, "EQ", 6.0, "ev_c06_gingam_R1_006")
    ifval_call(work: 238, "EQ", 4.0, "ev_c06_gingam_R1_004")
    ifval_call(work: 238, "EQ", 2.0, "ev_c06_gingam_R1_002")
    ifval_call(work: 238, "EQ", 8.0, "ev_c06_gingam_R1_008")
    ifval_call(work: 238, "EQ", 7.0, "ev_c06_gingam_R1_007")
    ifval_call(work: 238, "EQ", 9.0, "ev_c06_gingam_R1_009")
    ifval_call(work: 238, "EQ", 1.0, "ev_c06_gingam_R1_001")
    ifval_call(work: 238, "EQ", 3.0, "ev_c06_gingam_R1_003")
    obj_anime("HERO", "anm_c06_player_11")
    obj_anime_wait()
    rival_name(0.0)
    player_name(1.0)
    talk_keywait("dp_scenario2%118-msg_c06_rival_01_1")
    talk_keywait("dp_scenario2%118-msg_c06_rival_01_2")
    talk_close()
    ldval(work: 58, 3.0)
    first_poke_no_get(work: 246)
    ifval_jump(work: 246, "EQ", 387.0, "ev_c06_rival_02")
    ifval_jump(work: 246, "EQ", 390.0, "ev_c06_rival_03")
    jump("ev_c06_rival_01")
    end()

ev_c06_gingam_R1_001:
    obj_anime("C06_RIVAL", "anm_c06_rival_11_001")
    obj_anime_wait()
    ret()

ev_c06_gingam_R1_002:
    obj_anime("C06_RIVAL", "anm_c06_rival_11_002")
    obj_anime_wait()
    ret()

ev_c06_gingam_R1_003:
    obj_anime("C06_RIVAL", "anm_c06_rival_11_003")
    obj_anime_wait()
    ret()

ev_c06_gingam_R1_004:
    obj_anime("C06_RIVAL", "anm_c06_rival_11_004")
    obj_anime_wait()
    ret()

ev_c06_gingam_R1_006:
    obj_anime("C06_RIVAL", "anm_c06_rival_11_006")
    obj_anime_wait()
    ret()

ev_c06_gingam_R1_007:
    obj_anime("C06_RIVAL", "anm_c06_rival_11_007")
    obj_anime_wait()
    ret()

ev_c06_gingam_R1_008:
    obj_anime("C06_RIVAL", "anm_c06_rival_11_008")
    obj_anime_wait()
    ret()

ev_c06_gingam_R1_009:
    obj_anime("C06_RIVAL", "anm_c06_rival_11_009")
    obj_anime_wait()
    ret()

ev_c06_rival_01:
    trainer_btl_set("RIVAL_07", 0.0)
    jump("ev_c06_rival_btl_coomon")
    end()

ev_c06_rival_02:
    trainer_btl_set("RIVAL_08", 0.0)
    jump("ev_c06_rival_btl_coomon")
    end()

ev_c06_rival_03:
    trainer_btl_set("RIVAL_09", 0.0)
    jump("ev_c06_rival_btl_coomon")
    end()

ev_c06_rival_btl_coomon:
    trainer_lose_check(work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "ev_c06_rival_battle_lose")
    rival_name(0.0)
    player_name(1.0)
    talk_keywait("dp_scenario2%118-msg_c06_rival_02_1")
    talk_keywait("dp_scenario2%118-msg_c06_rival_02_2")
    talk_close()
    ifval_call(work: 238, "EQ", 6.0, "ev_c06_gingam_R2_006")
    ifval_call(work: 238, "EQ", 4.0, "ev_c06_gingam_R2_004")
    ifval_call(work: 238, "EQ", 2.0, "ev_c06_gingam_R2_002")
    ifval_call(work: 238, "EQ", 8.0, "ev_c06_gingam_R2_008")
    ifval_call(work: 238, "EQ", 7.0, "ev_c06_gingam_R2_008")
    ifval_call(work: 238, "EQ", 9.0, "ev_c06_gingam_R2_008")
    ifval_call(work: 238, "EQ", 1.0, "ev_c06_gingam_R2_002")
    ifval_call(work: 238, "EQ", 3.0, "ev_c06_gingam_R2_002")
    end()

ev_c06_gingam_R2_004:
    obj_anime("C06_RIVAL", "anm_c06_rival_30")
    obj_anime("HERO", "anm_c06_player_30")
    obj_anime_wait()
    jump("common_c06_gingam_05")
    end()

ev_c06_gingam_R2_006:
    obj_anime("C06_RIVAL", "anm_c06_rival_31")
    obj_anime("HERO", "anm_c06_player_31")
    obj_anime_wait()
    jump("common_c06_gingam_05")
    end()

ev_c06_gingam_R2_008:
    obj_anime("C06_RIVAL", "anm_c06_rival_33")
    obj_anime("HERO", "anm_c06_player_33")
    obj_anime_wait()
    jump("common_c06_gingam_05")
    end()

ev_c06_gingam_R2_002:
    obj_anime("C06_RIVAL", "anm_c06_rival_32")
    obj_anime("HERO", "anm_c06_player_32")
    obj_anime_wait()
    jump("common_c06_gingam_05")
    end()

common_c06_gingam_05:
    se_play("S_FI001")
    obj_del("C06_RIVAL")
    flag_set(flag: 217)
    ldval(work: 249, 7100.0)
    ldval(work: 58, 4.0)
    event_camera_index(435.0)
    event_camera_end_wait()
    call("ev_another_out_end")
    talk_obj_end()
    event_end()
    end()

ev_c06_rival_battle_lose:
    flag_reset(flag: 465)
    flag_set(flag: 368)
    obj_del("C06_RIVAL")
    trainer_lose()
    event_end()
    end()

anm_c06_player_11:
    ac_dir_l(8.0)
    acmd_end()

anm_c06_player_20:
    ac_wait(8.0)
    ac_dir_d(8.0)
    ac_wait(8.0)
    ac_dir_r(8.0)
    acmd_end()

anm_c06_player_21:
    ac_wait(8.0)
    ac_dir_u(8.0)
    ac_wait(8.0)
    ac_dir_r(8.0)
    acmd_end()

anm_c06_player_22:
    ac_wait(8.0)
    ac_dir_r(8.0)
    acmd_end()

anm_c06_player_23:
    ac_wait(8.0)
    ac_dir_r(8.0)
    acmd_end()

anm_c06_player_30:
    ac_dir_d(8.0)
    ac_dir_r(8.0)
    acmd_end()

anm_c06_player_31:
    ac_dir_d(8.0)
    ac_dir_r(8.0)
    acmd_end()

anm_c06_player_32:
    ac_dir_u(8.0)
    ac_dir_r(8.0)
    acmd_end()

anm_c06_player_33:
    ac_dir_d(8.0)
    ac_dir_r(8.0)
    acmd_end()

anm_c06_rival_11_001:
    ac_down(1.0, 4.0)
    ac_dir_r(4.0)
    ac_world_x(635.0, 4.0)
    acmd_end()

anm_c06_rival_11_002:
    ac_down(1.0, 4.0)
    ac_dir_r(4.0)
    ac_world_x(636.0, 4.0)
    acmd_end()

anm_c06_rival_11_003:
    ac_down(1.0, 4.0)
    ac_dir_r(4.0)
    ac_world_x(637.0, 4.0)
    acmd_end()

anm_c06_rival_11_004:
    ac_dir_r(4.0)
    ac_world_x(635.0, 4.0)
    acmd_end()

anm_c06_rival_11_006:
    ac_dir_r(4.0)
    ac_world_x(637.0, 4.0)
    acmd_end()

anm_c06_rival_11_007:
    ac_up(1.0, 4.0)
    ac_dir_r(4.0)
    ac_world_x(635.0, 4.0)
    acmd_end()

anm_c06_rival_11_008:
    ac_up(1.0, 4.0)
    ac_dir_r(4.0)
    ac_world_x(636.0, 4.0)
    acmd_end()

anm_c06_rival_11_009:
    ac_up(1.0, 4.0)
    ac_dir_r(4.0)
    ac_world_x(637.0, 4.0)
    acmd_end()

anm_c06_gingam_01:
    ac_mark_gyoe(1.0)
    acmd_end()

anm_c06_gingam_10:
    ac_dir_d(1.0, 4.0)
    ac_down(1.0, 4.0)
    ac_dir_r(1.0, 4.0)
    ac_right(12.0, 4.0)
    acmd_end()

anm_c06_gingam_11:
    ac_dir_r(1.0, 4.0)
    ac_right(12.0, 4.0)
    acmd_end()

anm_c06_gingam_20:
    ac_dir_d(4.0)
    ac_down(1.0, 4.0)
    ac_dir_r(4.0)
    ac_right(2.0, 4.0)
    acmd_end()

anm_c06_gingam_21:
    ac_dir_r(4.0)
    ac_right(2.0, 4.0)
    acmd_end()

anm_c06_rival_30:
    ac_dir_d(4.0)
    ac_down(1.0, 4.0)
    ac_dir_r(4.0)
    ac_world_x(639.0, 4.0)
    acmd_end()

anm_c06_rival_31:
    ac_dir_d(4.0)
    ac_down(1.0, 4.0)
    ac_dir_r(4.0)
    ac_world_x(639.0, 4.0)
    acmd_end()

anm_c06_rival_32:
    ac_dir_u(4.0)
    ac_up(1.0, 4.0)
    ac_dir_r(4.0)
    ac_world_x(639.0, 4.0)
    acmd_end()

anm_c06_rival_33:
    ac_dir_d(4.0)
    ac_down(1.0, 4.0)
    ac_dir_r(4.0)
    ac_world_x(639.0, 4.0)
    acmd_end()

ev_c06_sign1:
    easy_board_msg("dp_scenario2%118-msg_c06_sign1_01", "BOARD_TYPE_TOWN", 0.0)
    end()

ev_c06_sign2:
    easy_infoboard_msg("dp_scenario2%118-msg_c06_sign2_01", "BOARD_TYPE_INFO", 0.0)
    end()

ev_c06_sign3:
    easy_board_msg("dp_scenario2%118-msg_c06_sign3_01", "BOARD_TYPE_POST", 0.0)
    end()

ev_c06_sign4:
    easy_board_msg("dp_scenario2%118-msg_c06_sign4_01", "BOARD_TYPE_POST", 0.0)
    end()