code
ev_c06_flag_change:
call("ev_box_close_check")
ldval(work: 334, 0.0)
ldval(work: 333, 0.0)
ifval_call(work: 249, "EQ", 6700.0, "ev_c06_guide_upd")
ifval_jump(work: 58, "EQ", 0.0, "ev_c06_flag_change_02")
ifval_jump(work: 58, "EQ", 1.0, "ev_c06_flag_change_02")
ifval_jump(work: 58, "EQ", 2.0, "ev_c06_flag_change_03")
ifval_jump(work: 58, "EQ", 3.0, "ev_c06_flag_change_05")
end()
ev_c06_guide_upd:
ldval(work: 249, 6800.0)
ret()
ev_c06_flag_change_02:
flag_set(flag: 368)
obj_del("C06_RIVAL")
end()
ev_c06_flag_change_03:
flag_set(flag: 368)
obj_del("C06_RIVAL")
flag_reset(flag: 465)
sxy_pos_change("C06_GINGAM", 637.0, 812.0)
sxy_dir_change("C06_GINGAM", 270.0)
sxy_mv_change("C06_GINGAM", "MV_RIGHT")
obj_add("C06_GINGAM")
end()
ev_c06_flag_change_05:
end()
ev_c06_bigman1:
easy_obj_msg("dp_scenario2%118-msg_c06_bigman1_01")
end()
ev_c06_assistantm:
easy_obj_msg("dp_scenario2%118-msg_c06_assistantm_01")
end()
ev_c06_picnicgirl:
easy_obj_msg("dp_scenario2%118-msg_c06_picnicgirl_01")
end()
ev_c06_woman2:
easy_obj_msg("dp_scenario2%118-msg_c06_woman2_01")
end()
ev_c06_fighter:
talk_obj_start()
sys_flag_badge_get(sys_flag: 127, work: 246)
ifval_jump(work: 246, "EQ", 1.0, "ev_c06_fighter_badge_get")
talkmsg("dp_scenario2%118-msg_c06_fighter_01")
last_keywait()
talk_close()
talk_obj_end()
end()
ev_c06_fighter_badge_get:
talkmsg("dp_scenario2%118-msg_c06_fighter_02")
last_keywait()
talk_close()
talk_obj_end()
end()
ev_c06_ambrella:
talk_obj_start()
if_flagon_jump(flag: 253, "ev_c06_ambrella_02")
first_poke_no_get(work: 246)
ifval_call(work: 246, "EQ", 387.0, "ev_c06_ambrella_acce_no_1_set")
ifval_call(work: 246, "EQ", 390.0, "ev_c06_ambrella_acce_no_2_set")
ifval_call(work: 246, "EQ", 393.0, "ev_c06_ambrella_acce_no_3_set")
seal_name(0.0, work: 238, 3.0)
talk_keywait("dp_scenario2%118-msg_c06_ambrella_01")
call("ev_c06_ambrella_acce_get")
flag_set(flag: 253)
talk_close()
talk_obj_end()
end()
ev_c06_ambrella_02:
talkmsg("dp_scenario2%118-msg_c06_ambrella_02")
last_keywait()
talk_close()
talk_obj_end()
end()
ev_c06_ambrella_acce_no_1_set:
get_rnd(work: 240, 3.0)
ifval_call(work: 240, "EQ", 0.0, "ev_c06_ambrella_acce_no_1_set_a")
ifval_call(work: 240, "EQ", 1.0, "ev_c06_ambrella_acce_no_1_set_b")
ifval_call(work: 240, "EQ", 2.0, "ev_c06_ambrella_acce_no_1_set_c")
ret()
ev_c06_ambrella_acce_no_1_set_a:
ldval(work: 238, 29.0)
ret()
ev_c06_ambrella_acce_no_1_set_b:
ldval(work: 238, 30.0)
ret()
ev_c06_ambrella_acce_no_1_set_c:
ldval(work: 238, 31.0)
ret()
ev_c06_ambrella_acce_no_2_set:
get_rnd(work: 240, 3.0)
ifval_call(work: 240, "EQ", 0.0, "ev_c06_ambrella_acce_no_2_set_a")
ifval_call(work: 240, "EQ", 1.0, "ev_c06_ambrella_acce_no_2_set_b")
ifval_call(work: 240, "EQ", 2.0, "ev_c06_ambrella_acce_no_2_set_c")
ret()
ev_c06_ambrella_acce_no_2_set_a:
ldval(work: 238, 25.0)
ret()
ev_c06_ambrella_acce_no_2_set_b:
ldval(work: 238, 26.0)
ret()
ev_c06_ambrella_acce_no_2_set_c:
ldval(work: 238, 27.0)
ret()
ev_c06_ambrella_acce_no_3_set:
get_rnd(work: 240, 3.0)
ifval_call(work: 240, "EQ", 0.0, "ev_c06_ambrella_acce_no_3_set_a")
ifval_call(work: 240, "EQ", 1.0, "ev_c06_ambrella_acce_no_3_set_b")
ifval_call(work: 240, "EQ", 2.0, "ev_c06_ambrella_acce_no_3_set_c")
ret()
ev_c06_ambrella_acce_no_3_set_a:
ldval(work: 238, 37.0)
ret()
ev_c06_ambrella_acce_no_3_set_b:
ldval(work: 238, 38.0)
ret()
ev_c06_ambrella_acce_no_3_set_c:
ldval(work: 238, 39.0)
ret()
ev_c06_ambrella_acce_get:
ldval(work: 239, 3.0)
call("ev_exec_item_seal_get")
ret()
ev_c06_bigman1a:
easy_obj_msg("dp_scenario2%118-msg_c06_bigman1a_01")
end()
ev_c06_man3a:
easy_obj_msg("dp_scenario2%118-msg_c06_man3a_01")
end()
ev_c06_man3:
easy_obj_msg("dp_scenario2%118-msg_c06_man3_01")
end()
ev_c06_maril:
easy_voice_msg("dp_scenario2%118-msg_c06_maril_01", "PLAY_PV_EV_035_00_00")
end()
ev_c06_gingam:
talk_obj_start_turn_not()
if_flagon_jump(flag: 216, "ev_c06_gingam_03")
if_flagon_jump(flag: 215, "ev_c06_gingam_02")
talk_keywait("dp_scenario2%118-msg_c06_gingam_01_1")
talk_keywait("dp_scenario2%118-msg_c06_gingam_01_2")
last_keywait()
talk_close()
talk_obj_end()
end()
ev_c06_gingam_02:
call("ev_another_out")
sys_flag_badge_get(sys_flag: 127, work: 246)
ifval_jump(work: 246, "EQ", 0.0, "ev_c06_gingam_02_2")
talk_keywait("dp_scenario2%118-msg_c06_gingam_02_1")
talk_keywait("dp_scenario2%118-msg_c06_gingam_02_2")
last_keywait()
talk_close()
chara_look_release("C06_GINGAM")
turn_hero_site()
obj_anime("C06_GINGAM", "anm_c06_gingam_01")
obj_anime_wait()
event_camera_index(922.0)
event_camera_end_wait()
talk_keywait("dp_scenario2%118-msg_c06_gingam_03_1")
talk_keywait("dp_scenario2%118-msg_c06_gingam_03_2")
talk_close()
event_camera_index(923.0)
event_camera_end_wait()
ldval(work: 249, 7000.0)
get_rel_pos_hero("C06_GINGAM", work: 238)
ifval_jump(work: 238, "EQ", 6.0, "ev_c06_gingam_left")
jump("ev_c06_gingam_dir")
end()
ev_c06_gingam_02_2:
turn_hero_site()
talk_keywait("dp_scenario2%118-msg_c06_gingam_05_1")
talk_keywait("dp_scenario2%118-msg_c06_gingam_05_2")
last_keywait()
talk_close()
talk_obj_end()
end()
ev_c06_gingam_left:
obj_anime("C06_GINGAM", "anm_c06_gingam_10")
obj_anime_wait()
jump("common_c06_gingam_03")
end()
ev_c06_gingam_dir:
obj_anime("C06_GINGAM", "anm_c06_gingam_11")
obj_anime_wait()
jump("common_c06_gingam_03")
end()
common_c06_gingam_03:
obj_del("C06_GINGAM")
flag_set(flag: 216)
time_wait(3.0, work: 246)
flag_reset(flag: 465)
sxy_pos_change("C06_GINGAM", 637.0, 812.0)
sxy_dir_change("C06_GINGAM", 270.0)
sxy_mv_change("C06_GINGAM", "MV_RIGHT")
obj_add("C06_GINGAM")
ldval(work: 58, 2.0)
call("ev_another_out_end")
talk_obj_end()
end()
ev_c06_gingam_03:
event_start()
call("ev_another_out")
event_camera_index(434.0)
event_camera_end_wait()
none_use_number()
chara_look_release("C06_GINGAM")
turn_hero_site()
talk_keywait("dp_scenario2%118-msg_c06_gingam_04_1")
talk_keywait("dp_scenario2%118-msg_c06_gingam_04_2")
talk_close()
get_rel_pos_hero("C06_GINGAM", work: 238)
ifval_jump(work: 238, "EQ", 6.0, "ev_c06_gingam_left_02")
ifval_jump(work: 238, "EQ", 4.0, "ev_c06_gingam_right_02")
ifval_jump(work: 238, "EQ", 2.0, "ev_c06_gingam_up_02")
jump("ev_c06_gingam_down_02")
end()
ev_c06_gingam_left_02:
obj_anime("C06_GINGAM", "anm_c06_gingam_20")
obj_anime("HERO", "anm_c06_player_20")
obj_anime_wait()
jump("common_c06_gingam_04")
end()
ev_c06_gingam_right_02:
obj_anime("C06_GINGAM", "anm_c06_gingam_21")
obj_anime_wait()
jump("common_c06_gingam_04")
end()
ev_c06_gingam_up_02:
obj_anime("C06_GINGAM", "anm_c06_gingam_21")
obj_anime("HERO", "anm_c06_player_23")
obj_anime_wait()
jump("common_c06_gingam_04")
end()
ev_c06_gingam_down_02:
obj_anime("C06_GINGAM", "anm_c06_gingam_21")
obj_anime("HERO", "anm_c06_player_22")
obj_anime_wait()
jump("common_c06_gingam_04")
end()
common_c06_gingam_04:
se_play("S_FI001")
obj_del("C06_GINGAM")
time_wait(15.0, work: 246)
flag_reset(flag: 368)
obj_add("C06_RIVAL")
chg_common_scr("ev_the_rival_play")
ifval_call(work: 238, "EQ", 6.0, "ev_c06_gingam_R1_006")
ifval_call(work: 238, "EQ", 4.0, "ev_c06_gingam_R1_004")
ifval_call(work: 238, "EQ", 2.0, "ev_c06_gingam_R1_002")
ifval_call(work: 238, "EQ", 8.0, "ev_c06_gingam_R1_008")
ifval_call(work: 238, "EQ", 7.0, "ev_c06_gingam_R1_007")
ifval_call(work: 238, "EQ", 9.0, "ev_c06_gingam_R1_009")
ifval_call(work: 238, "EQ", 1.0, "ev_c06_gingam_R1_001")
ifval_call(work: 238, "EQ", 3.0, "ev_c06_gingam_R1_003")
obj_anime("HERO", "anm_c06_player_11")
obj_anime_wait()
rival_name(0.0)
player_name(1.0)
talk_keywait("dp_scenario2%118-msg_c06_rival_01_1")
talk_keywait("dp_scenario2%118-msg_c06_rival_01_2")
talk_close()
ldval(work: 58, 3.0)
first_poke_no_get(work: 246)
ifval_jump(work: 246, "EQ", 387.0, "ev_c06_rival_02")
ifval_jump(work: 246, "EQ", 390.0, "ev_c06_rival_03")
jump("ev_c06_rival_01")
end()
ev_c06_gingam_R1_001:
obj_anime("C06_RIVAL", "anm_c06_rival_11_001")
obj_anime_wait()
ret()
ev_c06_gingam_R1_002:
obj_anime("C06_RIVAL", "anm_c06_rival_11_002")
obj_anime_wait()
ret()
ev_c06_gingam_R1_003:
obj_anime("C06_RIVAL", "anm_c06_rival_11_003")
obj_anime_wait()
ret()
ev_c06_gingam_R1_004:
obj_anime("C06_RIVAL", "anm_c06_rival_11_004")
obj_anime_wait()
ret()
ev_c06_gingam_R1_006:
obj_anime("C06_RIVAL", "anm_c06_rival_11_006")
obj_anime_wait()
ret()
ev_c06_gingam_R1_007:
obj_anime("C06_RIVAL", "anm_c06_rival_11_007")
obj_anime_wait()
ret()
ev_c06_gingam_R1_008:
obj_anime("C06_RIVAL", "anm_c06_rival_11_008")
obj_anime_wait()
ret()
ev_c06_gingam_R1_009:
obj_anime("C06_RIVAL", "anm_c06_rival_11_009")
obj_anime_wait()
ret()
ev_c06_rival_01:
trainer_btl_set("RIVAL_07", 0.0)
jump("ev_c06_rival_btl_coomon")
end()
ev_c06_rival_02:
trainer_btl_set("RIVAL_08", 0.0)
jump("ev_c06_rival_btl_coomon")
end()
ev_c06_rival_03:
trainer_btl_set("RIVAL_09", 0.0)
jump("ev_c06_rival_btl_coomon")
end()
ev_c06_rival_btl_coomon:
trainer_lose_check(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "ev_c06_rival_battle_lose")
rival_name(0.0)
player_name(1.0)
talk_keywait("dp_scenario2%118-msg_c06_rival_02_1")
talk_keywait("dp_scenario2%118-msg_c06_rival_02_2")
talk_close()
ifval_call(work: 238, "EQ", 6.0, "ev_c06_gingam_R2_006")
ifval_call(work: 238, "EQ", 4.0, "ev_c06_gingam_R2_004")
ifval_call(work: 238, "EQ", 2.0, "ev_c06_gingam_R2_002")
ifval_call(work: 238, "EQ", 8.0, "ev_c06_gingam_R2_008")
ifval_call(work: 238, "EQ", 7.0, "ev_c06_gingam_R2_008")
ifval_call(work: 238, "EQ", 9.0, "ev_c06_gingam_R2_008")
ifval_call(work: 238, "EQ", 1.0, "ev_c06_gingam_R2_002")
ifval_call(work: 238, "EQ", 3.0, "ev_c06_gingam_R2_002")
end()
ev_c06_gingam_R2_004:
obj_anime("C06_RIVAL", "anm_c06_rival_30")
obj_anime("HERO", "anm_c06_player_30")
obj_anime_wait()
jump("common_c06_gingam_05")
end()
ev_c06_gingam_R2_006:
obj_anime("C06_RIVAL", "anm_c06_rival_31")
obj_anime("HERO", "anm_c06_player_31")
obj_anime_wait()
jump("common_c06_gingam_05")
end()
ev_c06_gingam_R2_008:
obj_anime("C06_RIVAL", "anm_c06_rival_33")
obj_anime("HERO", "anm_c06_player_33")
obj_anime_wait()
jump("common_c06_gingam_05")
end()
ev_c06_gingam_R2_002:
obj_anime("C06_RIVAL", "anm_c06_rival_32")
obj_anime("HERO", "anm_c06_player_32")
obj_anime_wait()
jump("common_c06_gingam_05")
end()
common_c06_gingam_05:
se_play("S_FI001")
obj_del("C06_RIVAL")
flag_set(flag: 217)
ldval(work: 249, 7100.0)
ldval(work: 58, 4.0)
event_camera_index(435.0)
event_camera_end_wait()
call("ev_another_out_end")
talk_obj_end()
event_end()
end()
ev_c06_rival_battle_lose:
flag_reset(flag: 465)
flag_set(flag: 368)
obj_del("C06_RIVAL")
trainer_lose()
event_end()
end()
anm_c06_player_11:
ac_dir_l(8.0)
acmd_end()
anm_c06_player_20:
ac_wait(8.0)
ac_dir_d(8.0)
ac_wait(8.0)
ac_dir_r(8.0)
acmd_end()
anm_c06_player_21:
ac_wait(8.0)
ac_dir_u(8.0)
ac_wait(8.0)
ac_dir_r(8.0)
acmd_end()
anm_c06_player_22:
ac_wait(8.0)
ac_dir_r(8.0)
acmd_end()
anm_c06_player_23:
ac_wait(8.0)
ac_dir_r(8.0)
acmd_end()
anm_c06_player_30:
ac_dir_d(8.0)
ac_dir_r(8.0)
acmd_end()
anm_c06_player_31:
ac_dir_d(8.0)
ac_dir_r(8.0)
acmd_end()
anm_c06_player_32:
ac_dir_u(8.0)
ac_dir_r(8.0)
acmd_end()
anm_c06_player_33:
ac_dir_d(8.0)
ac_dir_r(8.0)
acmd_end()
anm_c06_rival_11_001:
ac_down(1.0, 4.0)
ac_dir_r(4.0)
ac_world_x(635.0, 4.0)
acmd_end()
anm_c06_rival_11_002:
ac_down(1.0, 4.0)
ac_dir_r(4.0)
ac_world_x(636.0, 4.0)
acmd_end()
anm_c06_rival_11_003:
ac_down(1.0, 4.0)
ac_dir_r(4.0)
ac_world_x(637.0, 4.0)
acmd_end()
anm_c06_rival_11_004:
ac_dir_r(4.0)
ac_world_x(635.0, 4.0)
acmd_end()
anm_c06_rival_11_006:
ac_dir_r(4.0)
ac_world_x(637.0, 4.0)
acmd_end()
anm_c06_rival_11_007:
ac_up(1.0, 4.0)
ac_dir_r(4.0)
ac_world_x(635.0, 4.0)
acmd_end()
anm_c06_rival_11_008:
ac_up(1.0, 4.0)
ac_dir_r(4.0)
ac_world_x(636.0, 4.0)
acmd_end()
anm_c06_rival_11_009:
ac_up(1.0, 4.0)
ac_dir_r(4.0)
ac_world_x(637.0, 4.0)
acmd_end()
anm_c06_gingam_01:
ac_mark_gyoe(1.0)
acmd_end()
anm_c06_gingam_10:
ac_dir_d(1.0, 4.0)
ac_down(1.0, 4.0)
ac_dir_r(1.0, 4.0)
ac_right(12.0, 4.0)
acmd_end()
anm_c06_gingam_11:
ac_dir_r(1.0, 4.0)
ac_right(12.0, 4.0)
acmd_end()
anm_c06_gingam_20:
ac_dir_d(4.0)
ac_down(1.0, 4.0)
ac_dir_r(4.0)
ac_right(2.0, 4.0)
acmd_end()
anm_c06_gingam_21:
ac_dir_r(4.0)
ac_right(2.0, 4.0)
acmd_end()
anm_c06_rival_30:
ac_dir_d(4.0)
ac_down(1.0, 4.0)
ac_dir_r(4.0)
ac_world_x(639.0, 4.0)
acmd_end()
anm_c06_rival_31:
ac_dir_d(4.0)
ac_down(1.0, 4.0)
ac_dir_r(4.0)
ac_world_x(639.0, 4.0)
acmd_end()
anm_c06_rival_32:
ac_dir_u(4.0)
ac_up(1.0, 4.0)
ac_dir_r(4.0)
ac_world_x(639.0, 4.0)
acmd_end()
anm_c06_rival_33:
ac_dir_d(4.0)
ac_down(1.0, 4.0)
ac_dir_r(4.0)
ac_world_x(639.0, 4.0)
acmd_end()
ev_c06_sign1:
easy_board_msg("dp_scenario2%118-msg_c06_sign1_01", "BOARD_TYPE_TOWN", 0.0)
end()
ev_c06_sign2:
easy_infoboard_msg("dp_scenario2%118-msg_c06_sign2_01", "BOARD_TYPE_INFO", 0.0)
end()
ev_c06_sign3:
easy_board_msg("dp_scenario2%118-msg_c06_sign3_01", "BOARD_TYPE_POST", 0.0)
end()
ev_c06_sign4:
easy_board_msg("dp_scenario2%118-msg_c06_sign4_01", "BOARD_TYPE_POST", 0.0)
end()