code
ev_c06r0101_bringm:
end()
pos_c06r0101_bringm:
event_start()
obj_anime("HERO", "anm_c06r0101_player_turn_01")
obj_anime_wait()
player_pos_get(work: 0, work: 1)
ifval_call(work: 0, "EQ", 5.0, "ev_c06r0101_player_move")
gold_win_write(20.0, 2.0)
money_open()
talkmsg("dp_scenario2%123-msg_c06r0101_bringm_01_01")
yes_no_win(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "bringm_yes")
ifval_jump(work: 246, "EQ", 1.0, "bringm_no")
end()
bringm_yes:
get_poke_count(work: 246)
ifval_jump(work: 246, "LT", 6.0, "bringm_check_money")
count_monsbox_space(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "bringm_check_money")
jump("bringm_box_full")
jump("bringm_check_money")
bringm_check_money:
talkmsg("dp_scenario2%123-msg_c06r0101_bringm_01_02")
comp_gold(work: 246, 500.0)
ifval_jump(work: 246, "EQ", 0.0, "bringm_no_money")
se_play("S_REGI")
sub_gold(500.0)
talkmsg("dp_scenario2%123-msg_c06r0101_bringm_01_03")
player_name(0.0)
talkmsg("dp_scenario2%123-msg_c06r0101_bringm_01_04")
talkmsg("dp_scenario2%123-msg_c06r0101_bringm_01_05")
talk_close()
money_close()
if_flagoff_call(flag: 113, "ev_d14r0101_mount_tips")
flag_set(flag: 1416)
player_pos_get(work: 238, work: 239)
ifval_jump(work: 238, "EQ", 4.0, "pos_c06r0101_anime_start_01")
ifval_jump(work: 238, "EQ", 5.0, "pos_c06r0101_anime_start_02")
end()
pos_c06r0101_anime_start_01:
obj_anime("HERO", "anm_c06r0101_player_go_01")
obj_anime_wait()
jump("pos_c06r0101_safari_start")
jump("pos_c06r0101_safari_start")
pos_c06r0101_anime_start_02:
obj_anime("HERO", "anm_c06r0101_player_go_02")
obj_anime_wait()
jump("pos_c06r0101_safari_start")
jump("pos_c06r0101_safari_start")
pos_c06r0101_safari_start:
ldval(work: 126, 1.0)
safari_start()
sp_location_set(116.0, "C06R0101_MAT03", 5.0, 2.0, 1.0)
se_play("S_FI001")
map_change("D06R0206", 0.0)
end()
ev_c06r0101_safari_tips:
ret()
bringm_no_money:
money_close()
talkmsg("dp_scenario2%123-msg_c06r0101_bringm_01_07")
talk_close()
obj_anime("HERO", "anm_c06r0101_player_back_01")
obj_anime_wait()
event_end()
end()
bringm_no:
talkmsg("dp_scenario2%123-msg_c06r0101_bringm_01_06")
talk_close()
money_close()
obj_anime("HERO", "anm_c06r0101_player_back_01")
obj_anime_wait()
event_end()
end()
bringm_box_full:
money_close()
talkmsg("dp_scenario2%123-msg_c06r0101_bringm_01_08")
talk_close()
obj_anime("HERO", "anm_c06r0101_player_back_01")
obj_anime_wait()
event_end()
end()
ev_c06r0101_player_move:
obj_anime("HERO", "anm_c06r0101_player_move_01")
obj_anime_wait()
ret()
anm_c06r0101_player_move_01:
ac_left(1.0, 8.0)
acmd_end()
anm_c06r0101_player_turn_01:
ac_dir_l(8.0)
acmd_end()
anm_c06r0101_player_go_01:
ac_dir_u(8.0)
ac_up(3.0, 8.0)
ac_dir_r(8.0)
ac_right(1.0, 8.0)
ac_dir_u(8.0)
ac_up(1.0, 8.0)
ac_vanish_on(1.0)
acmd_end()
anm_c06r0101_player_go_02:
ac_dir_u(8.0)
ac_up(4.0, 8.0)
ac_vanish_on(1.0)
acmd_end()
anm_c06r0101_player_back_01:
ac_dir_d(8.0)
ac_down(1.0, 8.0)
acmd_end()
ev_c06r0101_announce:
event_start()
obj_anime("HERO", "anm_c06r0101_player_to_counter_00")
obj_anime_wait()
talkmsg("dp_scenario2%123-msg_c06r0101_bringm_02_01")
yes_no_win(work: 246)
talk_close()
ifval_jump(work: 246, "EQ", 0.0, "announce_yes")
ifval_jump(work: 246, "EQ", 1.0, "announce_no")
end()
announce_yes:
obj_anime("HERO", "anm_c06r0101_player_to_counter_01")
obj_anime_wait()
ldval(work: 126, 0.0)
safari_end()
event_end()
end()
announce_yes_koe:
talkmsg("dp_scenario2%123-msg_c06r0101_bringm_02_02")
talk_close()
ret()
announce_no:
talkmsg("dp_scenario2%123-msg_c06r0101_bringm_02_03")
talk_close()
obj_anime("HERO", "anm_c06r0101_player_to_safari_01")
obj_anime_wait()
map_change("D06R0206", 0.0)
end()
anm_c06r0101_player_to_counter_00:
ac_down(1.0, 8.0)
acmd_end()
anm_c06r0101_player_to_counter_01:
ac_down(5.0, 8.0)
acmd_end()
anm_c06r0101_player_to_safari_01:
ac_dir_u(8.0)
ac_up(1.0, 8.0)
ac_vanish_on(1.0)
acmd_end()
ev_c06r0101_safari_end:
event_start()
obj_anime("HERO", "anm_c06r0101_player_to_counter_01")
obj_anime_wait()
reset_sys_flag(sys_flag: 909)
ldval(work: 126, 0.0)
safari_end()
event_end()
end()
ev_c06r0101_bringw:
talk_obj_start()
talkmsg("dp_scenario2%123-msg_c06r0101_bringw_01")
yes_no_win(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "bringw_02")
ifval_jump(work: 246, "EQ", 1.0, "bringw_03")
end()
bringw_02:
talkmsg("dp_scenario2%123-msg_c06r0101_bringw_02_1")
talkmsg("dp_scenario2%123-msg_c06r0101_bringw_02_2")
last_keywait()
talk_close()
talk_obj_end()
end()
bringw_03:
talkmsg("dp_scenario2%123-msg_c06r0101_bringw_03")
last_keywait()
talk_close()
talk_obj_end()
end()
ev_c06r0101_bringwf1:
obj_anime("C06R0101_BRINGW", "anm_c06r0101_bringwf1")
obj_anime_wait()
ret()
ev_c06r0101_bringwf2:
obj_anime("C06R0101_BRINGW", "anm_c06r0101_bringwf2")
obj_anime_wait()
ret()
anm_c06r0101_bringwf1:
ac_dir_r(8.0)
acmd_end()
anm_c06r0101_bringwf2:
ac_dir_d(8.0)
acmd_end()