script set: d01r0102

code

ev_d01r0102_leader:
    talk_obj_start()
    event_start()
    event_camera_index(20.0)
    event_camera_end_wait()
    jump("ev_d01r0102_leader_right_00")
    end()

ev_d01r0102_leader_right_00:
    obj_anime("D01R0102_LEADER", "anm_01_d01r0102_leader_11")
    obj_anime_wait()
    jump("ev_d01r0102_leader_01_common_00")
    end()

ev_d01r0102_leader_01_common_00:
    talk_keywait("dp_scenario1%86-msg_d01r0102_leader_01")
    talk_close()
    time_wait(20.0, work: 246)
    call_effect(0.0, 9.0, -19.0, 1.0, 28.0)
    se_play("S_FI029")
    obj_del("HIDEN_IWAKUDAKI_01")
    time_wait(2.0, work: 246)
    stop_effect(0.0, 0.0)
    release_effect(0.0)
    time_wait(20.0, work: 246)
    turn_hero_site()
    talk_keywait("dp_scenario1%86-msg_d01r0102_leader_02_1")
    talk_keywait("dp_scenario1%86-msg_d01r0102_leader_02_2", 1.0)
    talk_close()
    jump("ev_d01r0102_leader_right")
    end()

ev_d01r0102_leader_left:
    obj_anime("D01R0102_LEADER", "anm_01_d01r0102_leader_01a")
    obj_anime("HERO", "anm_01_d01r0102_player_01a")
    obj_anime_wait()
    jump("ev_d01r0102_leader_01_common")
    end()

ev_d01r0102_leader_right:
    obj_anime("D01R0102_LEADER", "anm_01_d01r0102_leader_01c")
    obj_anime_wait()
    jump("ev_d01r0102_leader_01_common")
    end()

ev_d01r0102_leader_01_common:
    obj_del("D01R0102_LEADER")
    flag_set(flag: 84)
    flag_set(flag: 324)
    ldval(work: 249, 3100.0)
    event_camera_index(151.0)
    event_camera_end_wait()
    talk_obj_end()
    event_end()
    end()

anm_01_d01r0102_leader_01a:
    ac_dir_r(8.0)
    ac_right(10.0, 4.0)
    acmd_end()

anm_01_d01r0102_leader_01c:
    ac_dir_r(8.0)
    ac_right(9.0, 4.0)
    ac_wait(4.0)
    acmd_end()

anm_01_d01r0102_leader_10:
    ac_wait(16.0)
    ac_dir_u(8.0)
    ac_wait(32.0)
    acmd_end()

anm_01_d01r0102_leader_11:
    ac_wait(16.0)
    ac_dir_r(8.0)
    ac_wait(32.0)
    acmd_end()

anm_01_d01r0102_player_01a:
    ac_wait(8.0)
    ac_dir_u(8.0)
    ac_wait(8.0)
    ac_dir_r(8.0)
    acmd_end()

ev_d01r0102_wanriky1:
    easy_voice_msg("dp_scenario1%86-msg_d01r0102_wanriky1_01", "PLAY_PV_EV_066_00_00")
    end()

ev_d01r0102_wanriky2:
    easy_voice_msg("dp_scenario1%86-msg_d01r0102_wanriky2_01", "PLAY_PV_EV_066_00_00")
    end()

ev_d01r0102_wanriky3:
    easy_voice_msg("dp_scenario1%86-msg_d01r0102_wanriky3_01", "PLAY_PV_EV_066_00_00")
    end()

ev_d01r0102_workman:
    easy_obj_msg("dp_scenario1%86-msg_d01r0102_workman_01")
    end()