code
ev_d01r0102_leader:
talk_obj_start()
event_start()
event_camera_index(20.0)
event_camera_end_wait()
jump("ev_d01r0102_leader_right_00")
end()
ev_d01r0102_leader_right_00:
obj_anime("D01R0102_LEADER", "anm_01_d01r0102_leader_11")
obj_anime_wait()
jump("ev_d01r0102_leader_01_common_00")
end()
ev_d01r0102_leader_01_common_00:
talk_keywait("dp_scenario1%86-msg_d01r0102_leader_01")
talk_close()
time_wait(20.0, work: 246)
call_effect(0.0, 9.0, -19.0, 1.0, 28.0)
se_play("S_FI029")
obj_del("HIDEN_IWAKUDAKI_01")
time_wait(2.0, work: 246)
stop_effect(0.0, 0.0)
release_effect(0.0)
time_wait(20.0, work: 246)
turn_hero_site()
talk_keywait("dp_scenario1%86-msg_d01r0102_leader_02_1")
talk_keywait("dp_scenario1%86-msg_d01r0102_leader_02_2", 1.0)
talk_close()
jump("ev_d01r0102_leader_right")
end()
ev_d01r0102_leader_left:
obj_anime("D01R0102_LEADER", "anm_01_d01r0102_leader_01a")
obj_anime("HERO", "anm_01_d01r0102_player_01a")
obj_anime_wait()
jump("ev_d01r0102_leader_01_common")
end()
ev_d01r0102_leader_right:
obj_anime("D01R0102_LEADER", "anm_01_d01r0102_leader_01c")
obj_anime_wait()
jump("ev_d01r0102_leader_01_common")
end()
ev_d01r0102_leader_01_common:
obj_del("D01R0102_LEADER")
flag_set(flag: 84)
flag_set(flag: 324)
ldval(work: 249, 3100.0)
event_camera_index(151.0)
event_camera_end_wait()
talk_obj_end()
event_end()
end()
anm_01_d01r0102_leader_01a:
ac_dir_r(8.0)
ac_right(10.0, 4.0)
acmd_end()
anm_01_d01r0102_leader_01c:
ac_dir_r(8.0)
ac_right(9.0, 4.0)
ac_wait(4.0)
acmd_end()
anm_01_d01r0102_leader_10:
ac_wait(16.0)
ac_dir_u(8.0)
ac_wait(32.0)
acmd_end()
anm_01_d01r0102_leader_11:
ac_wait(16.0)
ac_dir_r(8.0)
ac_wait(32.0)
acmd_end()
anm_01_d01r0102_player_01a:
ac_wait(8.0)
ac_dir_u(8.0)
ac_wait(8.0)
ac_dir_r(8.0)
acmd_end()
ev_d01r0102_wanriky1:
easy_voice_msg("dp_scenario1%86-msg_d01r0102_wanriky1_01", "PLAY_PV_EV_066_00_00")
end()
ev_d01r0102_wanriky2:
easy_voice_msg("dp_scenario1%86-msg_d01r0102_wanriky2_01", "PLAY_PV_EV_066_00_00")
end()
ev_d01r0102_wanriky3:
easy_voice_msg("dp_scenario1%86-msg_d01r0102_wanriky3_01", "PLAY_PV_EV_066_00_00")
end()
ev_d01r0102_workman:
easy_obj_msg("dp_scenario1%86-msg_d01r0102_workman_01")
end()