script set: d07r0105

code

ev_d07r0105_babyboy1:
    talk_obj_start()
    talk_keywait("dp_scenario2%74-msg_d07r0105_babyboy1_01")
    talk_close()
    get_rel_pos_hero("D07R0105_BABYBOY1", work: 240)
    ifval_jump(work: 240, "EQ", 8.0, "ev_d07r0105_babyboy1_up")
    jump("ev_d07r0105_babyboy1_right")
    jump("common_d07r0105_babyboy1_01")

ev_d07r0105_babyboy1_up:
    obj_anime("D07R0105_BABYBOY1", "anm_d07r0105_babyboy1_02")
    obj_anime_wait()
    jump("common_d07r0105_babyboy1_01")
    jump("common_d07r0105_babyboy1_01")

ev_d07r0105_babyboy1_right:
    obj_anime("D07R0105_BABYBOY1", "anm_d07r0105_babyboy1_01")
    obj_anime_wait()
    jump("common_d07r0105_babyboy1_01")
    jump("common_d07r0105_babyboy1_01")

common_d07r0105_babyboy1_01:
    se_play("S_FI001")
    obj_del("D07R0105_BABYBOY1")
    se_stop("S_FI001")
    flag_reset(flag: 483)
    talk_obj_end()
    end()

anm_d07r0105_babyboy1_01:
    ac_dir_u(8.0)
    ac_up(3.0, 8.0)
    ac_dir_l(8.0)
    acmd_end()

anm_d07r0105_babyboy1_02:
    ac_dir_r(8.0)
    ac_right(1.0, 8.0)
    ac_dir_u(8.0)
    ac_up(3.0, 8.0)
    ac_dir_l(8.0)
    ac_left(1.0, 8.0)
    ac_dir_l(8.0)
    acmd_end()