code
ev_d13r0101_flag_change:
arrive_flag_set(sys_flag: 387)
flag_set(flag: 1626)
obj_del("D13R0101_WALL01")
obj_del("D13R0101_WALL02")
ifval_jump(work: 141, "EQ", 0.0, "ev_d13r0101_wall")
end()
ev_d13r0101_wall:
flag_reset(flag: 1626)
obj_add("D13R0101_WALL01")
obj_add("D13R0101_WALL02")
ret()
pos_d13r0101_ginga:
event_start()
call("d13r0101_gingam_a_common_01")
ifval_call(work: 249, "EQ", 3700.0, "ev_d02_townmap_apd1")
trainer_btl_set("GINGAM_01", 0.0)
trainer_lose_check(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "ev_d13r0101_common_battle_lose")
call("d13r0101_gingam_a_common_02")
ifval_call(work: 249, "EQ", 3800.0, "ev_d02_townmap_apd2")
trainer_btl_set("GINGAM_02", 0.0)
trainer_lose_check(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "ev_d13r0101_common_battle_lose")
call("d13r0101_gingam_a_common_03")
set_sys_flag(sys_flag: 41)
ifval_call(work: 249, "EQ", 3900.0, "ev_d02_townmap_apd3")
event_end()
end()
ev_d02_townmap_apd1:
ldval(work: 249, 3800.0)
ret()
ev_d02_townmap_apd2:
ldval(work: 249, 3900.0)
ret()
ev_d02_townmap_apd3:
ldval(work: 249, 4000.0)
ret()
ev_d13r0101_common_battle_lose:
trainer_lose()
event_end()
end()
anm_d13r0101_gingam_a_01:
ac_dir_d(8.0)
acmd_end()
anm_d13r0101_gingam_a_01_g:
ac_mark_gyoe(1.0)
acmd_end()
anm_d13r0101_gingam_a_11:
ac_dir_r(8.0)
acmd_end()
anm_d13r0101_gingam_a_21:
ac_dir_d(8.0)
acmd_end()
anm_d13r0101_gingam_a_31:
ac_dir_u(8.0)
ac_up(9.0, 8.0)
acmd_end()
anm_d13r0101_gingam_b_31:
ac_dir_u(8.0)
ac_up(9.0, 8.0)
acmd_end()
anm_d13r0101_middleman1_11:
ac_dir_d(8.0)
ac_down(1.0, 8.0)
ac_dir_r(8.0)
ac_wait(24.0)
ac_dir_d(8.0)
acmd_end()
d13r0101_gingam_a_common_01:
event_camera_index(500.0)
event_camera_end_wait()
talk_keywait("dp_scenario1%99-msg_d13r0101_gingam_a_01")
talk_keywait("dp_scenario1%99-msg_d13r0101_gingam_b_01")
obj_anime("D13R0101_GINGAM_A", "anm_d13r0101_gingam_a_01")
obj_anime("D13R0101_GINGAM_B", "anm_d13r0101_gingam_a_01")
obj_anime_wait()
obj_anime("D13R0101_GINGAM_A", "anm_d13r0101_gingam_a_01_g")
obj_anime("D13R0101_GINGAM_B", "anm_d13r0101_gingam_a_01_g")
obj_anime_wait()
talk_keywait("dp_scenario1%99-msg_d13r0101_gingam_a_02")
talk_keywait("dp_scenario1%99-msg_d13r0101_gingam_b_02")
talk_close()
event_camera_index(111.0)
event_camera_end_wait()
ret()
d13r0101_gingam_a_common_02:
obj_anime("D13R0101_GINGAM_A", "anm_d13r0101_gingam_a_11")
obj_anime_wait()
talk_keywait("dp_scenario1%99-msg_d13r0101_gingam_a_03")
talk_close()
obj_anime("D13R0101_GINGAM_A", "anm_d13r0101_gingam_a_21")
obj_anime_wait()
talk_keywait("dp_scenario1%99-msg_d13r0101_gingam_a_04")
talk_close()
ret()
d13r0101_gingam_a_common_03:
talk_keywait("dp_scenario1%99-msg_d13r0101_gingam_a_05")
talk_close()
black_out()
fade_wait()
obj_del("D13R0101_GINGAM_A")
obj_del("D13R0101_GINGAM_B")
ldval(work: 141, 1.0)
flag_reset(flag: 357)
obj_add("D13R0101_ITEM")
time_wait(5.0, work: 246)
black_in()
fade_wait()
obj_anime("D13R0101_MIDDLEMAN1", "anm_d13r0101_middleman1_11")
obj_anime_wait()
obj_del("D13R0101_ITEM")
talk_keywait("dp_scenario1%99-msg_d13r0101_middleman1_01")
ldval(work: 238, 438.0)
ldval(work: 239, 1.0)
chg_common_scr("ev_item_event_keywait")
flag_set(flag: 120)
talkmsg("dp_scenario1%99-msg_d13r0101_middleman1_08_1")
talk_keywait("dp_scenario1%99-msg_d13r0101_middleman1_08_2")
ldval(work: 238, 94.0)
ldval(work: 239, 1.0)
add_item_chk(work: 238, work: 239, work: 246)
ifval_jump(work: 246, "EQ", 0.0, "ev_d13r0101_middleman1_item_event_fail")
chg_common_scr("ev_item_event_keywait")
talk_keywait("dp_scenario1%99-msg_d13r0101_middleman1_02")
jump("ev_d13r0101_middleman1_item_event_common")
jump("ev_d13r0101_middleman1_item_event_common")
ev_d13r0101_middleman1_item_event_fail:
chg_common_scr("ev_item_event_fail")
talk_keywait("dp_scenario1%99-msg_d13r0101_middleman1_05")
jump("ev_d13r0101_middleman1_item_event_common")
ev_d13r0101_middleman1_item_event_common:
flag_set(flag: 121)
flag_set(flag: 1626)
obj_del("D13R0101_WALL01")
obj_del("D13R0101_WALL02")
last_keywait()
talk_close()
ret()
ev_d13r0101_common_battle_lose_02:
trainer_lose()
talk_obj_end()
end()
ev_d13r0101_gingam_a:
jump("ev_d13r0101_gingam_b")
ev_d13r0101_gingam_b:
end()
ev_d13r0101_middleman1:
talk_obj_start()
talk_keywait("dp_scenario1%99-msg_d13r0101_middleman1_03")
money_open()
add_custum_win_label("dp_options%DP_options_842", 3.0)
add_custum_win_label("dp_options%DP_options_843", 2.0)
add_custum_win_label("dp_options%DP_options_844", 1.0)
open_custum_win(work: 238)
switch(work: 238)
case_jump(3.0, "ev_d13r0101_middleman1_buyone")
case_jump(2.0, "ev_d13r0101_middleman1_buyten")
case_jump(1.0, "ev_d13r0101_middleman1_no")
jump("ev_d13r0101_middleman1_no")
end()
ev_d13r0101_middleman1_buyone:
comp_gold(work: 246, 100.0)
ifval_jump(work: 246, "EQ", 0.0, "ev_d13r0101_middleman1_no_money")
ldval(work: 238, 94.0)
ldval(work: 239, 1.0)
add_item_chk(work: 238, work: 239, work: 246)
ifval_jump(work: 246, "EQ", 0.0, "ev_d13r0101_middleman1_item_full")
sub_gold(100.0)
chg_common_scr("ev_item_event_keywait")
money_close()
talk_close()
talk_obj_end()
end()
ev_d13r0101_middleman1_buyten:
comp_gold(work: 246, 1000.0)
ifval_jump(work: 246, "EQ", 0.0, "ev_d13r0101_middleman1_no_money")
ldval(work: 238, 94.0)
ldval(work: 239, 10.0)
add_item_chk(work: 238, work: 239, work: 246)
ifval_jump(work: 246, "EQ", 0.0, "ev_d13r0101_middleman1_item_full")
sub_gold(1000.0)
chg_common_scr("ev_item_event_keywait")
money_close()
talk_close()
talk_obj_end()
end()
ev_d13r0101_middleman1_no:
money_close()
talkmsg("dp_scenario1%99-msg_d13r0101_middleman1_07")
last_keywait()
talk_close()
talk_obj_end()
end()
ev_d13r0101_middleman1_item_full:
money_close()
talkmsg("dp_scenario1%99-msg_d13r0101_middleman1_05")
last_keywait()
talk_close()
talk_obj_end()
end()
ev_d13r0101_middleman1_no_money:
money_close()
talkmsg("dp_scenario1%99-msg_d13r0101_middleman1_06")
last_keywait()
talk_close()
talk_obj_end()
end()
ev_d13r0101_sign1:
easy_board_msg("dp_scenario1%99-msg_d13r0101_sign1_01", "BOARD_TYPE_ROAD", 0.0)
end()
ev_d13r0101_item:
talk_obj_start()
ldval(work: 238, 438.0)
ldval(work: 239, 1.0)
chg_common_scr("ev_item_event_keywait")
talk_close()
flag_set(flag: 120)
obj_del("D13R0101_ITEM")
talk_obj_end()
end()