script set: d16r0101

code

ev_d16r0101_flag_change:
    arrive_flag_set(sys_flag: 394)
    if_flagon_call(flag: 180, "ev_d16r0101_flag_change_rival")
    ifval_jump(work: 90, "GE", 1.0, "ev_d16r0101_rival_game_clear_02")
    end()

ev_d16r0101_flag_change_rival:
    flag_set(flag: 414)
    ret()

ev_d16r0101_rival_game_clear_02:
    flag_set(flag: 414)
    ifval_jump(work: 178, "GE", 1.0, "ev_d16r0101_rival_game_clear_03")
    end()

ev_d16r0101_rival_game_clear_03:
    chk_week(work: 0)
    ifval_jump(work: 0, "EQ", 1.0, "ev_d16r0101_rival_geme_clear_04")
    ifval_jump(work: 0, "EQ", 2.0, "ev_d16r0101_rival_geme_clear_04")
    ifval_jump(work: 0, "EQ", 3.0, "ev_d16r0101_rival_geme_clear_04")
    ifval_jump(work: 0, "EQ", 4.0, "ev_d16r0101_rival_geme_clear_04")
    ifval_jump(work: 0, "EQ", 5.0, "ev_d16r0101_rival_geme_clear_04")
    end()

ev_d16r0101_rival_geme_clear_04:
    flag_reset(flag: 414)
    end()

ev_d16r0101_rival:
    talk_obj_start()
    ifval_jump(work: 90, "GE", 1.0, "ev_d16r0101_rival_game_clear")
    if_flagon_jump(flag: 180, "ev_d16r0101_rival_02")
    flag_set(flag: 180)
    rival_name(0.0)
    player_name(1.0)
    talkmsg("dp_scenario3%65-msg_d16r0101_rival_01_1")
    talkmsg("dp_scenario3%65-msg_d16r0101_rival_01_2")
    talkmsg("dp_scenario3%65-msg_d16r0101_rival_01_3")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_d16r0101_rival_02:
    rival_name(0.0)
    talkmsg("dp_scenario3%65-msg_d16r0101_rival_02")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

pos_d16r0101_rival:
    event_start()
    obj_anime("D16R0101_RIVAL", "anm_d16r0101_rival_01")
    obj_anime_wait()
    obj_anime("D16R0101_RIVAL", "anm_d16r0101_rival_01_g")
    obj_anime_wait()
    rival_name(0.0)
    player_name(1.0)
    talkmsg("dp_scenario3%65-msg_d16r0101_rival_01_1")
    talkmsg("dp_scenario3%65-msg_d16r0101_rival_01_2")
    talk_keywait("dp_scenario3%65-msg_d16r0101_rival_01_3")
    talk_close()
    obj_anime("D16R0101_RIVAL", "anm_d16r0101_rival_02")
    obj_anime_wait()
    obj_del("D16R0101_RIVAL")
    event_end()
    end()

anm_d16r0101_rival_01:
    ac_dir_d(8.0)
    acmd_end()

anm_d16r0101_rival_01_g:
    ac_mark_gyoe(1.0)
    acmd_end()

anm_d16r0101_rival_02:
    ac_dir_d(8.0)
    ac_down(8.0, 8.0)
    acmd_end()

ev_d16r0101_rival_game_clear:
    rival_name(0.0)
    player_name(1.0)
    talkmsg("dp_scenario3%65-msg_d16r0101_rival_a_01_1")
    talkmsg("dp_scenario3%65-msg_d16r0101_rival_a_01_2")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()