script set: d31r0203

code

ev_d31r0203_flag_change:
    end()

ev_tower_ways_common:
    event_start()
    call("ev_tower_ways_comanm_in")
    switch(work: 338)
    case_jump(1.0, "ev_tower_ways_comanm_move02")
    case_jump(2.0, "ev_tower_ways_comanm_move03")
    case_jump(3.0, "ev_tower_ways_comanm_move04")
    jump("ev_tower_ways_comanm_move01")
    jump("ev_tower_ways_common_out")

ev_tower_ways_common_out:
    map_change("D31R0205", 0.0)
    event_end()
    end()

ev_tower_ways_comanm_in:
    set_door_obj("C05R0103_D01")
    hit_door_anime(0.0)
    se_play("S_FI015")
    hit_door_anime_wait()
    obj_anime("TOWER_GATE_02", "anm_d31r0203_pcwoman2_in")
    obj_anime_wait()
    obj_anime("HERO", "anm_d31r0203_player_in01")
    obj_anime_wait()
    hit_door_anime(1.0)
    se_play("S_FI015")
    hit_door_anime_wait()
    ret()

ev_tower_ways_comanm_out:
    obj_anime("TOWER_GATE_02", "anm_d31r0203_pcwoman2_out")
    obj_anime("HERO", "anm_d31r0203_player_out")
    obj_anime_wait()
    ret()

ev_tower_ways_comanm_move01:
    obj_anime("TOWER_GATE_02", "anm_d31r0203_pcwoman2_move01")
    obj_anime("HERO", "anm_d31r0203_player_move01")
    obj_anime_wait()
    jump("ev_tower_ways_common_out")
    end()

ev_tower_ways_comanm_move02:
    obj_anime("TOWER_GATE_02", "anm_d31r0203_pcwoman2_move02")
    obj_anime("HERO", "anm_d31r0203_player_move02")
    obj_anime_wait()
    jump("ev_tower_ways_common_out")
    end()

ev_tower_ways_comanm_move03:
    obj_anime("TOWER_GATE_02", "anm_d31r0203_pcwoman2_move03")
    obj_anime("HERO", "anm_d31r0203_player_move03")
    obj_anime_wait()
    jump("ev_tower_ways_common_out")
    end()

ev_tower_ways_comanm_move04:
    obj_anime("TOWER_GATE_02", "anm_d31r0203_pcwoman2_move04")
    obj_anime("HERO", "anm_d31r0203_player_move04")
    obj_anime_wait()
    jump("ev_tower_ways_common_out")
    end()

anm_d31r0203_pcwoman2_in:
    ac_dir_d(4.0)
    ac_down(3.0, 8.0)
    ac_dir_u(8.0)
    acmd_end()

anm_d31r0203_player_in01:
    ac_dir_d(4.0)
    ac_down(3.0, 8.0)
    acmd_end()

anm_d31r0203_pcwoman2_out:
    ac_dir_u(4.0)
    ac_up(2.0, 8.0)
    ac_vanish_on()
    acmd_end()

anm_d31r0203_player_out:
    ac_dir_r(4.0)
    ac_right(1.0, 8.0)
    ac_dir_u(4.0)
    ac_up(1.0, 8.0)
    ac_vanish_on()
    acmd_end()

anm_d31r0203_pcwoman2_move01:
    ac_dir_r(4.0)
    ac_right(4.0, 8.0)
    ac_dir_u(4.0)
    ac_up(2.0, 8.0)
    ac_vanish_on()
    acmd_end()

anm_d31r0203_player_move01:
    ac_wait(2.0)
    ac_dir_d(4.0)
    ac_down(1.0, 8.0)
    ac_dir_r(4.0)
    ac_right(4.0, 8.0)
    ac_dir_u(4.0)
    ac_up(2.0, 8.0)
    ac_vanish_on()
    acmd_end()

anm_d31r0203_pcwoman2_move02:
    ac_dir_r(4.0)
    ac_right(8.0, 8.0)
    ac_dir_u(4.0)
    ac_up(2.0, 8.0)
    ac_vanish_on()
    acmd_end()

anm_d31r0203_player_move02:
    ac_wait(2.0)
    ac_dir_d(4.0)
    ac_down(1.0, 8.0)
    ac_dir_r(4.0)
    ac_right(8.0, 8.0)
    ac_dir_u(4.0)
    ac_up(2.0, 8.0)
    ac_vanish_on()
    acmd_end()

anm_d31r0203_pcwoman2_move03:
    ac_dir_r(4.0)
    ac_right(12.0, 8.0)
    ac_dir_u(4.0)
    ac_up(2.0, 8.0)
    ac_vanish_on()
    acmd_end()

anm_d31r0203_player_move03:
    ac_wait(2.0)
    ac_dir_d(4.0)
    ac_down(1.0, 8.0)
    ac_dir_r(4.0)
    ac_right(12.0, 8.0)
    ac_dir_u(4.0)
    ac_up(2.0, 8.0)
    ac_vanish_on()
    acmd_end()

anm_d31r0203_pcwoman2_move04:
    ac_dir_r(4.0)
    ac_right(16.0, 8.0)
    ac_dir_u(4.0)
    ac_up(2.0, 8.0)
    ac_vanish_on()
    acmd_end()

anm_d31r0203_player_move04:
    ac_wait(2.0)
    ac_dir_d(4.0)
    ac_down(1.0, 8.0)
    ac_dir_r(4.0)
    ac_right(16.0, 8.0)
    ac_dir_u(4.0)
    ac_up(2.0, 8.0)
    ac_vanish_on()
    acmd_end()