code
ev_d31r0205_flag_change:
end()
ev_d31r0205_obj_change:
end()
ev_d31r0205_obj_pos_change:
end()
ev_tower_rooms_common_exit:
time_wait(30.0, work: 246)
switch(work: 244)
case_jump(work: 244, "ev_tower_rooms_comexit_01")
case_jump(work: 244, "ev_tower_rooms_comexit_01")
map_change("D31R0201", 1.0)
event_end()
end()
ev_tower_rooms_comexit_01:
map_change("D31R0201", 2.0)
event_end()
end()
ev_tower_rooms_common_exit_escape:
btwr_sub_get_play_mode(work: 338)
switch(work: 338)
case_jump(2.0, "ev_tower_rooms_comexit_01")
case_jump(3.0, "ev_tower_rooms_comexit_01")
map_change("D31R0201", 1.0)
event_end()
end()
ev_tower_rooms_common_exit_lose:
switch(work: 244)
case_jump(work: 244, "ev_tower_rooms_comexit_01")
case_jump(work: 244, "ev_tower_rooms_comexit_01")
map_change("D31R0201", 1.0)
event_end()
end()
ev_tower_rooms_common_heal:
talk_keywait("dp_scenario3%45-msg_tower_65")
me_play("M_FI002")
me_wait()
pc_kaifuku()
ret()
ev_tower_rooms_common_entry:
event_start()
ldval(work: 125, 3.0)
ldval(work: 246, 0.0)
call("ev_tower_rooms_comanm_in")
ifval_jump(work: 338, "EQ", 2.0, "ev_tower_rooms_sbtl_ms1")
ifval_jump(work: 338, "EQ", 3.0, "ev_tower_rooms_sbtl_md1")
jump("ev_tower_rooms_sbtl_01")
end()
ev_tower_rooms_common_continue:
event_start()
ldval(work: 125, 3.0)
ifval_jump(work: 246, "EQ", 989.0, "ev_tower_rooms_common_exit")
call("ev_tower_rooms_comanm_in")
call("ev_tower_rooms_comanm_continue")
jump("ev_tower_rooms_if_leader_battle")
end()
ev_tower_rooms_sbtl_01:
call("ev_tower_rooms_common_sbtl_call")
ifval_jump(work: 238, "EQ", 0.0, "ev_tower_rooms_common_lose")
call("ev_tower_rooms_common_win_param")
ifval_jump(work: 246, "EQ", 989.0, "ev_tower_rooms_common_clear_ret")
call("ev_tower_rooms_comanm_eneout")
call("ev_tower_rooms_comanm_sbtl_end")
call("ev_tower_rooms_common_heal")
jump("ev_tower_rooms_if_leader_battle")
end()
ev_tower_rooms_common_sbtl_call:
btower_tools(41.0, 0.0, 0.0)
call("ev_tower_rooms_comanm_enein")
talkmsg_btower_appear(0.0)
ab_keywait()
talk_close()
call("ev_tower_rooms_comanm_sbtl_start")
btwr_sub_local_btl_call()
ldwk(work: 238, work: 246)
ret()
ev_tower_rooms_common_lose:
ldval(work: 124, 4.0)
btwr_sub_set_score()
btwr_tool_set_now_win(0.0)
btwr_sub_get_play_mode(work: 338)
btwr_sub_add_lose(work: 338)
btwr_sub_rank_down_lose(work: 338, work: 0)
jump("ev_tower_rooms_common_lose1")
jump("ev_tower_rooms_common_lose2")
ev_tower_rooms_common_lose1:
ifval_jump(work: 338, "EQ", 0.0, "ev_tower_rooms_common_lose_n")
ifval_jump(work: 338, "EQ", 1.0, "ev_tower_rooms_common_lose_n")
ifval_jump(work: 338, "EQ", 2.0, "ev_tower_rooms_common_lose_m")
ifval_jump(work: 338, "EQ", 3.0, "ev_tower_rooms_common_lose_m")
jump("ev_tower_rooms_common_lose2")
jump("ev_tower_rooms_common_lose2")
ev_tower_rooms_common_lose2:
ldwk(work: 244, work: 338)
btwr_tool_set_play_mode(-1.0)
jump("ev_tower_rooms_common_exit_lose")
end()
ev_tower_rooms_common_lose_n:
none_use_number(work: 338, 1.0)
btwr_sub_rank_down_lose_reset(work: 338)
jump("ev_tower_rooms_common_lose2")
end()
ev_tower_rooms_common_lose_m:
btwr_sub_get_rank(work: 338, work: 2)
ifval_jump(work: 2, "EQ", 1.0, "ev_tower_rooms_common_lose_n_d")
ifval_jump(work: 2, "EQ", 10.0, "ev_tower_rooms_common_lose_m10")
ifval_jump(work: 0, "EQ", 1.0, "ev_tower_rooms_common_lose_m_d")
jump("ev_tower_rooms_common_lose2")
end()
ev_tower_rooms_common_lose_n_d:
btwr_sub_rank_down_lose_reset(work: 338)
jump("ev_tower_rooms_common_lose2")
end()
ev_tower_rooms_common_lose_m_d:
sub_wk(work: 2, 1.0)
btwr_tool_set_rank(work: 338, work: 2)
btwr_sub_rank_down_lose_reset(work: 338)
jump("ev_tower_rooms_common_lose2")
end()
ev_tower_rooms_common_lose_m10:
btwr_tool_set_rank(work: 338, 9.0)
btwr_sub_rank_down_lose_reset(work: 338)
jump("ev_tower_rooms_common_lose2")
end()
ev_tower_rooms_common_clear_ret:
btwr_sub_set_score()
btwr_sub_add_battle_point(work: 243)
btwr_tool_set_now_win(0.0)
btwr_sub_get_play_mode(work: 338)
btwr_sub_get_rank(work: 338, work: 2)
btwr_sub_rank_down_lose_reset(work: 338)
ifval_call(work: 338, "EQ", 0.0, "ev_tower_rooms_common_clear_ret_n")
ifval_call(work: 338, "EQ", 1.0, "ev_tower_rooms_common_clear_ret_n")
ifval_call(work: 338, "EQ", 2.0, "ev_tower_rooms_common_clear_ret_m")
ifval_call(work: 338, "EQ", 3.0, "ev_tower_rooms_common_clear_ret_m")
jump("ev_tower_rooms_common_clear_ret2")
ev_tower_rooms_common_clear_ret2:
ldwk(work: 244, work: 338)
btwr_tool_set_play_mode(-1.0)
ldval(work: 124, 1.0)
jump("ev_tower_rooms_common_exit")
end()
ev_tower_rooms_common_clear_ret_n:
ifval_jump(work: 2, "EQ", 7.0, "ev_tower_rooms_common_clear_ret_reset")
add_wk(work: 2, 1.0)
btwr_tool_set_rank(work: 338, work: 2)
jump("ev_tower_rooms_common_clear_ret2")
end()
ev_tower_rooms_common_clear_ret_m:
ifval_jump(work: 2, "EQ", 10.0, "ev_tower_rooms_common_clear_ret2")
add_wk(work: 2, 1.0)
btwr_tool_set_rank(work: 338, work: 2)
jump("ev_tower_rooms_common_clear_ret2")
end()
ev_tower_rooms_common_clear_ret_reset:
btwr_tool_set_rank(work: 338, 1.0)
jump("ev_tower_rooms_common_clear_ret2")
end()
ev_tower_rooms_common_retire:
btwr_sub_set_score()
btwr_tool_set_now_win(0.0)
btwr_sub_get_play_mode(work: 338)
ldval(work: 0, 1.0)
ldval(work: 124, 3.0)
jump("ev_tower_rooms_common_exit_lose")
end()
ev_tower_rooms_common_rest:
ldval(work: 124, 2.0)
talk_keywait("dp_scenario3%45-msg_tower_71")
add_waiticon()
report_save(work: 246)
report_save_check(work: 246)
del_waiticon()
se_play("SEQ_SE_DP_SAVE")
se_wait("SEQ_SE_DP_SAVE")
black_out("SCR_WIPE_DIV", "SCR_WIPE_SYNC")
fade_wait()
talk_close()
jump("ev_tower_rooms_common_exit_escape")
end()
ev_tower_rooms_common_win_param:
btwr_sub_inc_round()
btwr_sub_get_now_round(work: 7)
ifval_call(work: 7, "EQ", 8.0, "tower_win")
ret()
tower_win:
ldval(work: 246, 989.0)
ret()
ev_tower_rooms_sbtl_ms1:
call("ev_tower_rooms_sbtl_call_ms")
ifval_jump(work: 238, "EQ", 0.0, "ev_tower_rooms_common_lose")
call("ev_tower_rooms_common_win_param")
ifval_jump(work: 246, "EQ", 989.0, "ev_tower_rooms_common_clear_ret")
call("ev_tower_rooms_comanm_eneout")
call("ev_tower_rooms_comanm_sbtl_end")
call("ev_tower_rooms_common_heal")
jump("ev_tower_rooms_sbtl_ms02")
end()
ev_tower_rooms_sbtl_call_ms:
btower_tools(41.0, 0.0, 0.0)
call("ev_tower_rooms_comanm_enein")
btwr_sub_get_now_round(work: 8)
ifval_jump(work: 8, "EQ", 7.0, "ev_tower_rooms_ms_leader_talks")
talkmsg_btower_appear(0.0)
jump("ev_tower_rooms_if_leader_battle_ms")
end()
ev_tower_rooms_ms_leader_talks:
btwr_sub_get_rank(work: 338, work: 9)
ifval_jump(work: 9, "EQ", 1.0, "ev_tower_rooms_ms_leader_talks_01")
ifval_jump(work: 9, "EQ", 2.0, "ev_tower_rooms_ms_leader_talks_02")
ifval_jump(work: 9, "EQ", 3.0, "ev_tower_rooms_ms_leader_talks_03")
ifval_jump(work: 9, "EQ", 4.0, "ev_tower_rooms_ms_leader_talks_04")
ifval_jump(work: 9, "EQ", 5.0, "ev_tower_rooms_ms_leader_talks_05")
ifval_jump(work: 9, "EQ", 6.0, "ev_tower_rooms_ms_leader_talks_06")
ifval_jump(work: 9, "EQ", 7.0, "ev_tower_rooms_ms_leader_talks_07")
ifval_jump(work: 9, "EQ", 8.0, "ev_tower_rooms_ms_leader_talks_08")
ifval_jump(work: 9, "EQ", 9.0, "ev_tower_rooms_ms_leader_talks_09")
ifval_jump(work: 9, "EQ", 10.0, "ev_tower_rooms_ms_leader_talks_10")
end()
ev_tower_rooms_ms_leader_talks_01:
talkmsg("dp_scenario3%45-msg_tower_ms_c01gym0101_leader_01")
jump("ev_tower_rooms_if_leader_battle_ms")
end()
ev_tower_rooms_ms_leader_talks_02:
talkmsg("dp_scenario3%45-msg_tower_ms_c03gym0101_leader_01")
jump("ev_tower_rooms_if_leader_battle_ms")
end()
ev_tower_rooms_ms_leader_talks_03:
talkmsg("dp_scenario3%45-msg_tower_ms_c07gym0101_leader_01")
jump("ev_tower_rooms_if_leader_battle_ms")
end()
ev_tower_rooms_ms_leader_talks_04:
talkmsg("dp_scenario3%45-msg_tower_ms_c02gym0101_leader_01")
jump("ev_tower_rooms_if_leader_battle_ms")
end()
ev_tower_rooms_ms_leader_talks_05:
talkmsg("dp_scenario3%45-msg_tower_ms_c09gym0101_leader_01")
jump("ev_tower_rooms_if_leader_battle_ms")
end()
ev_tower_rooms_ms_leader_talks_06:
talkmsg("dp_scenario3%45-msg_tower_ms_c05gym0113_leader_01")
jump("ev_tower_rooms_if_leader_battle_ms")
end()
ev_tower_rooms_ms_leader_talks_07:
talkmsg("dp_scenario3%45-msg_tower_ms_c08gym0103_leader_01")
jump("ev_tower_rooms_if_leader_battle_ms")
end()
ev_tower_rooms_ms_leader_talks_08:
talkmsg("dp_scenario3%45-msg_tower_ms_c06gym0101_leader_01")
jump("ev_tower_rooms_if_leader_battle_ms")
end()
ev_tower_rooms_ms_leader_talks_09:
talkmsg("dp_scenario3%45-msg_tower_ms_champion_01")
jump("ev_tower_rooms_if_leader_battle_ms")
end()
ev_tower_rooms_ms_leader_talks_10:
talkmsg("dp_scenario3%45-msg_tower_ms_boss_01")
jump("ev_tower_rooms_if_leader_battle_ms")
end()
ev_tower_rooms_if_leader_battle_ms:
ab_keywait()
talk_close()
call("ev_tower_rooms_comanm_sbtl_start")
btwr_sub_local_btl_call()
ifval_call(work: 246, "EQ", 1.0, "ev_tower_rooms_ms_after_check")
ldwk(work: 238, work: 246)
ret()
ev_tower_rooms_ms_after_check:
btwr_sub_get_now_round(work: 8)
ifval_call(work: 8, "EQ", 7.0, "ev_tower_rooms_ms_leader_talks_after")
ret()
ev_tower_rooms_ms_leader_talks_after:
btwr_sub_get_rank(work: 338, work: 9)
ifval_call(work: 9, "EQ", 1.0, "ev_tower_rooms_ms_leader_talksb_01")
ifval_call(work: 9, "EQ", 2.0, "ev_tower_rooms_ms_leader_talksb_02")
ifval_call(work: 9, "EQ", 3.0, "ev_tower_rooms_ms_leader_talksb_03")
ifval_call(work: 9, "EQ", 4.0, "ev_tower_rooms_ms_leader_talksb_04")
ifval_call(work: 9, "EQ", 5.0, "ev_tower_rooms_ms_leader_talksb_05")
ifval_call(work: 9, "EQ", 6.0, "ev_tower_rooms_ms_leader_talksb_06")
ifval_call(work: 9, "EQ", 7.0, "ev_tower_rooms_ms_leader_talksb_07")
ifval_call(work: 9, "EQ", 8.0, "ev_tower_rooms_ms_leader_talksb_08")
ifval_call(work: 9, "EQ", 9.0, "ev_tower_rooms_ms_leader_talksb_09")
ifval_call(work: 9, "EQ", 10.0, "ev_tower_rooms_ms_leader_talksb_10")
ret()
ev_tower_rooms_ms_leader_talksb_01:
talkmsg("dp_scenario3%45-msg_tower_ms_c01gym0101_leader_02")
ret()
ev_tower_rooms_ms_leader_talksb_02:
talkmsg("dp_scenario3%45-msg_tower_ms_c03gym0101_leader_02")
ret()
ev_tower_rooms_ms_leader_talksb_03:
talkmsg("dp_scenario3%45-msg_tower_ms_c07gym0101_leader_02")
ret()
ev_tower_rooms_ms_leader_talksb_04:
talkmsg("dp_scenario3%45-msg_tower_ms_c02gym0101_leader_02")
ret()
ev_tower_rooms_ms_leader_talksb_05:
talkmsg("dp_scenario3%45-msg_tower_ms_c09gym0101_leader_02")
ret()
ev_tower_rooms_ms_leader_talksb_06:
talkmsg("dp_scenario3%45-msg_tower_ms_c05gym0113_leader_02")
ret()
ev_tower_rooms_ms_leader_talksb_07:
talkmsg("dp_scenario3%45-msg_tower_ms_c08gym0103_leader_02")
ret()
ev_tower_rooms_ms_leader_talksb_08:
talkmsg("dp_scenario3%45-msg_tower_ms_c06gym0101_leader_02")
ret()
ev_tower_rooms_ms_leader_talksb_09:
talkmsg("dp_scenario3%45-msg_tower_ms_champion_02")
ret()
ev_tower_rooms_ms_leader_talksb_10:
talkmsg("dp_scenario3%45-msg_tower_ms_boss_02")
obj_anime("TOWER_PLAYER_01_02", "anm_d31r0205_enemy_033")
obj_anime_wait()
ldval(work: 238, 61.0)
ldval(work: 239, 1.0)
call("ev_exec_item_seal_get")
ret()
ev_tower_rooms_sbtl_ms02:
btwr_sub_get_now_round(work: 0)
number_name(0.0, work: 0)
talkmsg("dp_scenario3%45-msg_tower_66")
add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_03", 0.0)
add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_05", 1.0)
add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_02", 2.0)
open_custum_win(work: 246)
switch(work: 246)
case_jump(0.0, "ev_tower_rooms_next_ms")
case_jump(1.0, "ev_tower_rooms_is_rest")
case_jump(2.0, "ev_tower_rooms_is_retire")
jump("ev_tower_rooms_next_ms")
end()
ev_tower_rooms_next_ms:
talk_close()
call("ev_tower_rooms_comanm_guide_out")
jump("ev_tower_rooms_sbtl_ms1")
end()
ev_tower_rooms_sbtl_md1:
call("ev_tower_rooms_sbtl_call_md")
ifval_jump(work: 238, "EQ", 0.0, "ev_tower_rooms_common_lose")
call("ev_tower_rooms_common_win_param")
ifval_jump(work: 246, "EQ", 989.0, "ev_tower_rooms_common_clear_ret")
call("ev_tower_rooms_comanm_eneout")
call("ev_tower_rooms_comanm_sbtl_end")
call("ev_tower_rooms_common_heal")
jump("ev_tower_rooms_sbtl_md02")
end()
ev_tower_rooms_sbtl_call_md:
btower_tools(41.0, 0.0, 0.0)
call("ev_tower_rooms_comanm_enein")
btwr_sub_get_now_round(work: 8)
ifval_jump(work: 8, "EQ", 7.0, "ev_tower_rooms_md_leader_talks")
talkmsg_btower_appear(0.0)
talkmsg_btower_appear(1.0)
jump("ev_tower_rooms_if_leader_battle_md")
end()
ev_tower_rooms_md_leader_talks:
btwr_sub_get_rank(work: 338, work: 9)
ifval_jump(work: 9, "EQ", 1.0, "ev_tower_rooms_md_leader_talks_01")
ifval_jump(work: 9, "EQ", 2.0, "ev_tower_rooms_md_leader_talks_02")
ifval_jump(work: 9, "EQ", 3.0, "ev_tower_rooms_md_leader_talks_03")
ifval_jump(work: 9, "EQ", 4.0, "ev_tower_rooms_md_leader_talks_04")
ifval_jump(work: 9, "EQ", 5.0, "ev_tower_rooms_md_leader_talks_05")
ifval_jump(work: 9, "EQ", 6.0, "ev_tower_rooms_md_leader_talks_06")
ifval_jump(work: 9, "EQ", 7.0, "ev_tower_rooms_md_leader_talks_07")
ifval_jump(work: 9, "EQ", 8.0, "ev_tower_rooms_md_leader_talks_08")
ifval_jump(work: 9, "EQ", 9.0, "ev_tower_rooms_md_leader_talks_09")
ifval_jump(work: 9, "EQ", 10.0, "ev_tower_rooms_md_leader_talks_10")
end()
ev_tower_rooms_md_leader_talks_01:
talkmsg("dp_scenario3%45-msg_tower_mw_c01gym0101_leader_01")
talkmsg("dp_scenario3%45-msg_tower_mw_c02gym0101_leader_01")
jump("ev_tower_rooms_if_leader_battle_md")
end()
ev_tower_rooms_md_leader_talks_02:
talkmsg("dp_scenario3%45-msg_tower_mw_seven2_01a")
talkmsg("dp_scenario3%45-msg_tower_mw_seven1_01")
jump("ev_tower_rooms_if_leader_battle_md")
end()
ev_tower_rooms_ms_leader_talks_02_a:
jump("ev_tower_rooms_md_leader_talks_03")
ev_tower_rooms_ms_leader_talks_02_b:
jump("ev_tower_rooms_md_leader_talks_03")
ev_tower_rooms_md_leader_talks_03:
talkmsg("dp_scenario3%45-msg_tower_mw_c05gym0113_leader_01")
talkmsg("dp_scenario3%45-msg_tower_mw_c03gym0101_leader_01")
jump("ev_tower_rooms_if_leader_battle_md")
end()
ev_tower_rooms_md_leader_talks_04:
talkmsg("dp_scenario3%45-msg_tower_mw_gkanbu3_01")
talkmsg("dp_scenario3%45-msg_tower_mw_gkanbu2_01")
jump("ev_tower_rooms_if_leader_battle_md")
end()
ev_tower_rooms_md_leader_talks_05:
talkmsg("dp_scenario3%45-msg_tower_mw_c09gym0101_leader_01")
talkmsg("dp_scenario3%45-msg_tower_mw_c07gym0101_leader_01")
jump("ev_tower_rooms_if_leader_battle_md")
end()
ev_tower_rooms_md_leader_talks_06:
talkmsg("dp_scenario3%45-msg_tower_mw_seven3_01")
talkmsg("dp_scenario3%45-msg_tower_mw_seven4_01")
jump("ev_tower_rooms_if_leader_battle_md")
end()
ev_tower_rooms_md_leader_talks_07:
talkmsg("dp_scenario3%45-msg_tower_mw_seven5_01a")
talkmsg("dp_scenario3%45-msg_tower_mw_bigfour2_01")
jump("ev_tower_rooms_if_leader_battle_md")
end()
ev_tower_rooms_md_leader_talks_08:
talkmsg("dp_scenario3%45-msg_tower_mw_bigfour3_01")
talkmsg("dp_scenario3%45-msg_tower_mw_c08gym0103_leader_01")
jump("ev_tower_rooms_if_leader_battle_md")
end()
ev_tower_rooms_md_leader_talks_09:
talkmsg("dp_scenario3%45-msg_tower_mw_gkanbu1_01")
talkmsg("dp_scenario3%45-msg_tower_mw_gingaboss_01")
jump("ev_tower_rooms_if_leader_battle_md")
end()
ev_tower_rooms_md_leader_talks_10:
talkmsg("dp_scenario3%45-msg_tower_mw_rival_01")
talkmsg("dp_scenario3%45-msg_tower_mw_boss_01")
jump("ev_tower_rooms_if_leader_battle_md")
end()
ev_tower_rooms_if_leader_battle_md:
ab_keywait()
talk_close()
btwr_sub_local_btl_call()
ifval_call(work: 246, "EQ", 1.0, "ev_tower_rooms_md_after_check")
ldwk(work: 238, work: 246)
ret()
ev_tower_rooms_md_after_check:
btwr_sub_get_now_round(work: 8)
ifval_call(work: 8, "EQ", 7.0, "ev_tower_rooms_md_leader_talks_after")
ret()
ev_tower_rooms_md_leader_talks_after:
btwr_sub_get_rank(work: 338, work: 9)
ifval_call(work: 9, "EQ", 1.0, "ev_tower_rooms_md_leader_talksb_01")
ifval_call(work: 9, "EQ", 2.0, "ev_tower_rooms_md_leader_talksb_02")
ifval_call(work: 9, "EQ", 3.0, "ev_tower_rooms_md_leader_talksb_03")
ifval_call(work: 9, "EQ", 4.0, "ev_tower_rooms_md_leader_talksb_04")
ifval_call(work: 9, "EQ", 5.0, "ev_tower_rooms_md_leader_talksb_05")
ifval_call(work: 9, "EQ", 6.0, "ev_tower_rooms_md_leader_talksb_06")
ifval_call(work: 9, "EQ", 7.0, "ev_tower_rooms_md_leader_talksb_07")
ifval_call(work: 9, "EQ", 8.0, "ev_tower_rooms_md_leader_talksb_08")
ifval_call(work: 9, "EQ", 9.0, "ev_tower_rooms_md_leader_talksb_09")
ifval_call(work: 9, "EQ", 10.0, "ev_tower_rooms_md_leader_talksb_10")
ret()
ev_tower_rooms_md_leader_talksb_01:
talkmsg("dp_scenario3%45-msg_tower_mw_c01gym0101_leader_02")
talkmsg("dp_scenario3%45-msg_tower_mw_c02gym0101_leader_02")
ret()
ev_tower_rooms_md_leader_talksb_02:
talkmsg("dp_scenario3%45-msg_tower_mw_seven2_02")
talkmsg("dp_scenario3%45-msg_tower_mw_seven1_02")
ret()
ev_tower_rooms_md_leader_talksb_03:
talkmsg("dp_scenario3%45-msg_tower_mw_c05gym0113_leader_02")
talkmsg("dp_scenario3%45-msg_tower_mw_c03gym0101_leader_02")
ret()
ev_tower_rooms_md_leader_talksb_04:
talkmsg("dp_scenario3%45-msg_tower_mw_gkanbu3_02")
talkmsg("dp_scenario3%45-msg_tower_mw_gkanbu2_02")
ret()
ev_tower_rooms_md_leader_talksb_05:
talkmsg("dp_scenario3%45-msg_tower_mw_c09gym0101_leader_02")
talkmsg("dp_scenario3%45-msg_tower_mw_c07gym0101_leader_02")
ret()
ev_tower_rooms_md_leader_talksb_06:
talkmsg("dp_scenario3%45-msg_tower_mw_seven3_02")
talkmsg("dp_scenario3%45-msg_tower_mw_seven4_02")
ret()
ev_tower_rooms_md_leader_talksb_07:
talkmsg("dp_scenario3%45-msg_tower_mw_seven5_02a")
talkmsg("dp_scenario3%45-msg_tower_mw_bigfour2_02")
ret()
ev_tower_rooms_md_leader_talksb_08:
talkmsg("dp_scenario3%45-msg_tower_mw_bigfour3_02")
talkmsg("dp_scenario3%45-msg_tower_mw_c08gym0103_leader_02")
ret()
ev_tower_rooms_md_leader_talksb_09:
talkmsg("dp_scenario3%45-msg_tower_mw_gkanbu1_02")
talkmsg("dp_scenario3%45-msg_tower_mw_gingaboss_02")
ret()
ev_tower_rooms_md_leader_talksb_10:
talkmsg("dp_scenario3%45-msg_tower_mw_rival_02")
talkmsg("dp_scenario3%45-msg_tower_mw_boss_02")
obj_anime("TOWER_PLAYER_01_02", "anm_d31r0205_enemy_033")
obj_anime_wait()
ldval(work: 238, 61.0)
ldval(work: 239, 1.0)
call("ev_exec_item_seal_get")
ret()
ev_tower_rooms_sbtl_md02:
btwr_sub_get_now_round(work: 0)
number_name(0.0, work: 0)
talkmsg("dp_scenario3%45-msg_tower_66")
add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_03", 0.0)
add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_05", 1.0)
add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_02", 2.0)
open_custum_win(work: 246)
switch(work: 246)
case_jump(0.0, "ev_tower_rooms_next_md")
case_jump(1.0, "ev_tower_rooms_is_rest")
case_jump(2.0, "ev_tower_rooms_is_retire")
jump("ev_tower_rooms_next_md")
end()
ev_tower_rooms_next_md:
talk_close()
call("ev_tower_rooms_comanm_guide_out")
jump("ev_tower_rooms_sbtl_md1")
end()
ev_tower_rooms_if_leader_battle:
btwr_sub_get_play_mode(work: 338)
ifval_jump(work: 338, "NE", 0.0, "ev_tower_rooms_sbtl_02")
btwr_sub_get_renshou_cnt(work: 246)
ifval_jump(work: 246, "EQ", 20.0, "ev_tower_rooms_leader_comin")
ifval_jump(work: 246, "EQ", 48.0, "ev_tower_rooms_leader_comin")
jump("ev_tower_rooms_sbtl_02")
end()
ev_tower_rooms_leader_comin:
talkmsg("dp_scenario3%45-msg_tower_boss_01_1")
talkmsg("dp_scenario3%45-msg_tower_boss_01_2")
talk_keywait("dp_scenario3%45-msg_tower_boss_01_3")
add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_03", 0.0)
add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_05", 1.0)
add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_02", 2.0)
open_custum_win(work: 246)
talk_close()
switch(work: 246)
case_jump(0.0, "ev_tower_rooms_leader_entry")
case_jump(1.0, "ev_tower_rooms_is_rest")
case_jump(2.0, "ev_tower_rooms_is_retire")
jump("ev_tower_rooms_leader_entry")
end()
ev_tower_rooms_leader_entry:
call("ev_tower_rooms_comanm_guide_out")
btower_tools(41.0, 0.0, 0.0)
call("ev_tower_rooms_comanm_leader_in")
btwr_sub_get_renshou_cnt(work: 246)
ifval_jump(work: 246, "EQ", 48.0, "ev_tower_rooms_leader_talk_01")
player_name(0.0)
rival_name(1.0)
talkmsg("dp_scenario3%45-msg_tower_boss_02_1")
talkmsg("dp_scenario3%45-msg_tower_boss_02_2")
talk_keywait("dp_scenario3%45-msg_tower_boss_02_3")
jump("ev_tower_rooms_leader_talk01_end")
end()
ev_tower_rooms_leader_talk01_end:
talk_close()
call("ev_tower_rooms_comanm_sbtl_start")
btwr_sub_local_btl_call()
ldwk(work: 238, work: 246)
ifval_jump(work: 238, "EQ", 0.0, "ev_tower_rooms_common_lose")
btwr_sub_get_renshou_cnt(work: 246)
ifval_jump(work: 246, "EQ", 48.0, "ev_tower_rooms_leader_talk_02")
talkmsg("dp_scenario3%45-msg_tower_boss_04_1")
talk_keywait("dp_scenario3%45-msg_tower_boss_04_2")
jump("ev_tower_rooms_leader_talk02_end")
end()
ev_tower_rooms_leader_talk02_end:
talk_close()
call("ev_tower_rooms_common_win_param")
flag_set(flag: 1426)
btwr_sub_get_renshou_cnt(work: 245)
jump("ev_tower_rooms_common_clear_ret")
end()
ev_tower_rooms_leader_talk_01:
talkmsg("dp_scenario3%45-msg_tower_boss_03_1")
talk_keywait("dp_scenario3%45-msg_tower_boss_03_2")
jump("ev_tower_rooms_leader_talk01_end")
end()
ev_tower_rooms_leader_talk_02:
talkmsg("dp_scenario3%45-msg_tower_boss_05_1")
talkmsg("dp_scenario3%45-msg_tower_boss_05_2")
talkmsg("dp_scenario3%45-msg_tower_boss_05_3")
talkmsg("dp_scenario3%45-msg_tower_boss_05_4")
talk_keywait("dp_scenario3%45-msg_tower_boss_05_5")
jump("ev_tower_rooms_leader_talk02_end")
end()
ev_tower_rooms_sbtl_02:
btwr_sub_get_now_round(work: 0)
number_name(0.0, work: 0)
talkmsg("dp_scenario3%45-msg_tower_66")
add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_03", 0.0)
add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_05", 1.0)
add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_02", 2.0)
open_custum_win(work: 246)
switch(work: 246)
case_jump(0.0, "ev_tower_rooms_next")
case_jump(1.0, "ev_tower_rooms_is_rest")
case_jump(2.0, "ev_tower_rooms_is_retire")
jump("ev_tower_rooms_next")
end()
ev_tower_rooms_next:
talk_close()
call("ev_tower_rooms_comanm_guide_out")
jump("ev_tower_rooms_sbtl_01")
end()
ev_tower_rooms_is_rest:
talkmsg("dp_scenario3%45-msg_tower_67")
yes_no_win(work: 246)
talk_close()
ifval_jump(work: 246, "EQ", 0.0, "ev_tower_rooms_common_rest")
jump("ev_tower_rooms_sbtl_02")
end()
ev_tower_rooms_is_retire:
talkmsg("dp_scenario3%45-msg_tower_68")
yes_no_win(work: 246)
talk_close()
ifval_jump(work: 246, "EQ", 0.0, "ev_tower_rooms_common_retire")
jump("ev_tower_rooms_sbtl_02")
end()
ev_tower_rooms_comanm_in:
obj_anime("HERO", "anm_d31r0205_player_01")
obj_anime_wait()
ret()
ev_tower_rooms_comanm_continue:
obj_anime("TOWER_GATE_05", "anm_d31r0205_pcwoman2_02")
obj_anime("HERO", "anm_d31r0205_player_05")
obj_anime_wait()
ret()
ev_tower_rooms_comanm_enein:
btower_tools("BTWR_SUB_GET_ENEMY_OBJ", 0.0, work: 246)
ldwk(work: 33, work: 246)
flag_reset(flag: 400)
sxy_pos_change("TOWER_PLAYER_01_02", 7.0, 2.0)
sxy_dir_change("TOWER_PLAYER_01_02", 180.0)
obj_add("TOWER_PLAYER_01_02")
obj_anime("TOWER_PLAYER_01_02", "anm_d31r0205_enemy_01")
obj_anime_wait()
ret()
ev_tower_rooms_comanm_sbtl_start:
obj_anime("HERO", "anm_d31r0205_player_02")
obj_anime("TOWER_PLAYER_01_02", "anm_d31r0205_enemy_02")
obj_anime_wait()
ret()
ev_tower_rooms_comanm_eneout:
obj_anime("TOWER_PLAYER_01_02", "anm_d31r0205_enemy_03")
obj_anime_wait()
flag_set(flag: 400)
obj_del("TOWER_PLAYER_01_02")
ret()
ev_tower_rooms_comanm_sbtl_end:
obj_anime("HERO", "anm_d31r0205_player_03")
obj_anime("TOWER_GATE_05", "anm_d31r0205_pcwoman2_02")
obj_anime_wait()
ret()
ev_tower_rooms_comanm_guide_out:
obj_anime("HERO", "anm_d31r0205_player_04")
obj_anime("TOWER_GATE_05", "anm_d31r0205_pcwoman2_03")
obj_anime_wait()
ret()
ev_tower_rooms_comanm_leader_in:
ldval(work: 33, "TOWERBOSS")
flag_reset(flag: 400)
obj_add("TOWER_PLAYER_01_02")
obj_anime("TOWER_PLAYER_01_02", "anm_d31r0205_leader_01")
obj_anime_wait()
ret()
anm_d31r0205_pcwoman2_01:
ac_wait(4.0)
ac_dir_l(8.0)
ac_dir_l(8.0)
ac_left(5.0, 8.0)
ac_dir_u(8.0)
ac_dir_u(8.0)
ac_up(3.0, 8.0)
ac_dir_r(8.0)
acmd_end()
anm_d31r0205_player_01:
ac_wait(4.0)
ac_dir_u(8.0)
ac_up(1.0, 8.0)
ac_dir_l(8.0)
ac_left(3.0, 8.0)
ac_dir_u(8.0)
ac_up(3.0, 8.0)
ac_dir_r(8.0)
acmd_end()
anm_d31r0205_enemy_01:
ac_dir_d(8.0)
ac_down(1.0, 8.0)
ac_dir_r(8.0)
ac_right(3.0, 8.0)
ac_dir_d(8.0)
ac_down(3.0, 8.0)
ac_dir_l(8.0)
acmd_end()
anm_d31r0205_player_02:
ac_dir_r(8.0)
ac_right(1.0, 8.0)
acmd_end()
anm_d31r0205_enemy_02:
ac_dir_l(8.0)
ac_left(1.0, 8.0)
acmd_end()
anm_d31r0205_enemy_03:
ac_dir_r(8.0)
ac_right(1.0, 8.0)
ac_dir_u(8.0)
ac_up(3.0, 8.0)
ac_dir_l(8.0)
ac_left(3.0, 8.0)
ac_dir_u(8.0)
ac_up(1.0, 8.0)
acmd_end()
anm_d31r0205_enemy_033:
ac_left(3.0, 8.0)
acmd_end()
anm_d31r0205_player_03:
ac_dir_l(8.0)
ac_left(1.0, 8.0)
ac_dir_l(8.0)
acmd_end()
anm_d31r0205_pcwoman2_02:
ac_dir_r(8.0)
ac_right(1.0, 8.0)
acmd_end()
anm_d31r0205_player_04:
ac_dir_r(8.0)
acmd_end()
anm_d31r0205_pcwoman2_03:
ac_dir_l(8.0)
ac_dir_l(8.0)
ac_left(1.0, 8.0)
ac_dir_r(8.0)
acmd_end()
anm_d31r0205_player_05:
ac_dir_l(8.0)
acmd_end()
anm_d31r0205_leader_01:
ac_dir_d(8.0)
ac_down(1.0, 8.0)
ac_dir_r(8.0)
ac_dir_r(8.0)
ac_right(3.0, 8.0)
ac_dir_d(8.0)
ac_dir_d(8.0)
ac_down(3.0, 8.0)
ac_dir_l(8.0)
acmd_end()