script set: d31r0205

code

ev_d31r0205_flag_change:
    end()

ev_d31r0205_obj_change:
    end()

ev_d31r0205_obj_pos_change:
    end()

ev_tower_rooms_common_exit:
    time_wait(30.0, work: 246)
    switch(work: 244)
    case_jump(work: 244, "ev_tower_rooms_comexit_01")
    case_jump(work: 244, "ev_tower_rooms_comexit_01")
    map_change("D31R0201", 1.0)
    event_end()
    end()

ev_tower_rooms_comexit_01:
    map_change("D31R0201", 2.0)
    event_end()
    end()

ev_tower_rooms_common_exit_escape:
    btwr_sub_get_play_mode(work: 338)
    switch(work: 338)
    case_jump(2.0, "ev_tower_rooms_comexit_01")
    case_jump(3.0, "ev_tower_rooms_comexit_01")
    map_change("D31R0201", 1.0)
    event_end()
    end()

ev_tower_rooms_common_exit_lose:
    switch(work: 244)
    case_jump(work: 244, "ev_tower_rooms_comexit_01")
    case_jump(work: 244, "ev_tower_rooms_comexit_01")
    map_change("D31R0201", 1.0)
    event_end()
    end()

ev_tower_rooms_common_heal:
    talk_keywait("dp_scenario3%45-msg_tower_65")
    me_play("M_FI002")
    me_wait()
    pc_kaifuku()
    ret()

ev_tower_rooms_common_entry:
    event_start()
    ldval(work: 125, 3.0)
    ldval(work: 246, 0.0)
    call("ev_tower_rooms_comanm_in")
    ifval_jump(work: 338, "EQ", 2.0, "ev_tower_rooms_sbtl_ms1")
    ifval_jump(work: 338, "EQ", 3.0, "ev_tower_rooms_sbtl_md1")
    jump("ev_tower_rooms_sbtl_01")
    end()

ev_tower_rooms_common_continue:
    event_start()
    ldval(work: 125, 3.0)
    ifval_jump(work: 246, "EQ", 989.0, "ev_tower_rooms_common_exit")
    call("ev_tower_rooms_comanm_in")
    call("ev_tower_rooms_comanm_continue")
    jump("ev_tower_rooms_if_leader_battle")
    end()

ev_tower_rooms_sbtl_01:
    call("ev_tower_rooms_common_sbtl_call")
    ifval_jump(work: 238, "EQ", 0.0, "ev_tower_rooms_common_lose")
    call("ev_tower_rooms_common_win_param")
    ifval_jump(work: 246, "EQ", 989.0, "ev_tower_rooms_common_clear_ret")
    call("ev_tower_rooms_comanm_eneout")
    call("ev_tower_rooms_comanm_sbtl_end")
    call("ev_tower_rooms_common_heal")
    jump("ev_tower_rooms_if_leader_battle")
    end()

ev_tower_rooms_common_sbtl_call:
    btower_tools(41.0, 0.0, 0.0)
    call("ev_tower_rooms_comanm_enein")
    talkmsg_btower_appear(0.0)
    ab_keywait()
    talk_close()
    call("ev_tower_rooms_comanm_sbtl_start")
    btwr_sub_local_btl_call()
    ldwk(work: 238, work: 246)
    ret()

ev_tower_rooms_common_lose:
    ldval(work: 124, 4.0)
    btwr_sub_set_score()
    btwr_tool_set_now_win(0.0)
    btwr_sub_get_play_mode(work: 338)
    btwr_sub_add_lose(work: 338)
    btwr_sub_rank_down_lose(work: 338, work: 0)
    jump("ev_tower_rooms_common_lose1")
    jump("ev_tower_rooms_common_lose2")

ev_tower_rooms_common_lose1:
    ifval_jump(work: 338, "EQ", 0.0, "ev_tower_rooms_common_lose_n")
    ifval_jump(work: 338, "EQ", 1.0, "ev_tower_rooms_common_lose_n")
    ifval_jump(work: 338, "EQ", 2.0, "ev_tower_rooms_common_lose_m")
    ifval_jump(work: 338, "EQ", 3.0, "ev_tower_rooms_common_lose_m")
    jump("ev_tower_rooms_common_lose2")
    jump("ev_tower_rooms_common_lose2")

ev_tower_rooms_common_lose2:
    ldwk(work: 244, work: 338)
    btwr_tool_set_play_mode(-1.0)
    jump("ev_tower_rooms_common_exit_lose")
    end()

ev_tower_rooms_common_lose_n:
    none_use_number(work: 338, 1.0)
    btwr_sub_rank_down_lose_reset(work: 338)
    jump("ev_tower_rooms_common_lose2")
    end()

ev_tower_rooms_common_lose_m:
    btwr_sub_get_rank(work: 338, work: 2)
    ifval_jump(work: 2, "EQ", 1.0, "ev_tower_rooms_common_lose_n_d")
    ifval_jump(work: 2, "EQ", 10.0, "ev_tower_rooms_common_lose_m10")
    ifval_jump(work: 0, "EQ", 1.0, "ev_tower_rooms_common_lose_m_d")
    jump("ev_tower_rooms_common_lose2")
    end()

ev_tower_rooms_common_lose_n_d:
    btwr_sub_rank_down_lose_reset(work: 338)
    jump("ev_tower_rooms_common_lose2")
    end()

ev_tower_rooms_common_lose_m_d:
    sub_wk(work: 2, 1.0)
    btwr_tool_set_rank(work: 338, work: 2)
    btwr_sub_rank_down_lose_reset(work: 338)
    jump("ev_tower_rooms_common_lose2")
    end()

ev_tower_rooms_common_lose_m10:
    btwr_tool_set_rank(work: 338, 9.0)
    btwr_sub_rank_down_lose_reset(work: 338)
    jump("ev_tower_rooms_common_lose2")
    end()

ev_tower_rooms_common_clear_ret:
    btwr_sub_set_score()
    btwr_sub_add_battle_point(work: 243)
    btwr_tool_set_now_win(0.0)
    btwr_sub_get_play_mode(work: 338)
    btwr_sub_get_rank(work: 338, work: 2)
    btwr_sub_rank_down_lose_reset(work: 338)
    ifval_call(work: 338, "EQ", 0.0, "ev_tower_rooms_common_clear_ret_n")
    ifval_call(work: 338, "EQ", 1.0, "ev_tower_rooms_common_clear_ret_n")
    ifval_call(work: 338, "EQ", 2.0, "ev_tower_rooms_common_clear_ret_m")
    ifval_call(work: 338, "EQ", 3.0, "ev_tower_rooms_common_clear_ret_m")
    jump("ev_tower_rooms_common_clear_ret2")

ev_tower_rooms_common_clear_ret2:
    ldwk(work: 244, work: 338)
    btwr_tool_set_play_mode(-1.0)
    ldval(work: 124, 1.0)
    jump("ev_tower_rooms_common_exit")
    end()

ev_tower_rooms_common_clear_ret_n:
    ifval_jump(work: 2, "EQ", 7.0, "ev_tower_rooms_common_clear_ret_reset")
    add_wk(work: 2, 1.0)
    btwr_tool_set_rank(work: 338, work: 2)
    jump("ev_tower_rooms_common_clear_ret2")
    end()

ev_tower_rooms_common_clear_ret_m:
    ifval_jump(work: 2, "EQ", 10.0, "ev_tower_rooms_common_clear_ret2")
    add_wk(work: 2, 1.0)
    btwr_tool_set_rank(work: 338, work: 2)
    jump("ev_tower_rooms_common_clear_ret2")
    end()

ev_tower_rooms_common_clear_ret_reset:
    btwr_tool_set_rank(work: 338, 1.0)
    jump("ev_tower_rooms_common_clear_ret2")
    end()

ev_tower_rooms_common_retire:
    btwr_sub_set_score()
    btwr_tool_set_now_win(0.0)
    btwr_sub_get_play_mode(work: 338)
    ldval(work: 0, 1.0)
    ldval(work: 124, 3.0)
    jump("ev_tower_rooms_common_exit_lose")
    end()

ev_tower_rooms_common_rest:
    ldval(work: 124, 2.0)
    talk_keywait("dp_scenario3%45-msg_tower_71")
    add_waiticon()
    report_save(work: 246)
    report_save_check(work: 246)
    del_waiticon()
    se_play("SEQ_SE_DP_SAVE")
    se_wait("SEQ_SE_DP_SAVE")
    black_out("SCR_WIPE_DIV", "SCR_WIPE_SYNC")
    fade_wait()
    talk_close()
    jump("ev_tower_rooms_common_exit_escape")
    end()

ev_tower_rooms_common_win_param:
    btwr_sub_inc_round()
    btwr_sub_get_now_round(work: 7)
    ifval_call(work: 7, "EQ", 8.0, "tower_win")
    ret()

tower_win:
    ldval(work: 246, 989.0)
    ret()

ev_tower_rooms_sbtl_ms1:
    call("ev_tower_rooms_sbtl_call_ms")
    ifval_jump(work: 238, "EQ", 0.0, "ev_tower_rooms_common_lose")
    call("ev_tower_rooms_common_win_param")
    ifval_jump(work: 246, "EQ", 989.0, "ev_tower_rooms_common_clear_ret")
    call("ev_tower_rooms_comanm_eneout")
    call("ev_tower_rooms_comanm_sbtl_end")
    call("ev_tower_rooms_common_heal")
    jump("ev_tower_rooms_sbtl_ms02")
    end()

ev_tower_rooms_sbtl_call_ms:
    btower_tools(41.0, 0.0, 0.0)
    call("ev_tower_rooms_comanm_enein")
    btwr_sub_get_now_round(work: 8)
    ifval_jump(work: 8, "EQ", 7.0, "ev_tower_rooms_ms_leader_talks")
    talkmsg_btower_appear(0.0)
    jump("ev_tower_rooms_if_leader_battle_ms")
    end()

ev_tower_rooms_ms_leader_talks:
    btwr_sub_get_rank(work: 338, work: 9)
    ifval_jump(work: 9, "EQ", 1.0, "ev_tower_rooms_ms_leader_talks_01")
    ifval_jump(work: 9, "EQ", 2.0, "ev_tower_rooms_ms_leader_talks_02")
    ifval_jump(work: 9, "EQ", 3.0, "ev_tower_rooms_ms_leader_talks_03")
    ifval_jump(work: 9, "EQ", 4.0, "ev_tower_rooms_ms_leader_talks_04")
    ifval_jump(work: 9, "EQ", 5.0, "ev_tower_rooms_ms_leader_talks_05")
    ifval_jump(work: 9, "EQ", 6.0, "ev_tower_rooms_ms_leader_talks_06")
    ifval_jump(work: 9, "EQ", 7.0, "ev_tower_rooms_ms_leader_talks_07")
    ifval_jump(work: 9, "EQ", 8.0, "ev_tower_rooms_ms_leader_talks_08")
    ifval_jump(work: 9, "EQ", 9.0, "ev_tower_rooms_ms_leader_talks_09")
    ifval_jump(work: 9, "EQ", 10.0, "ev_tower_rooms_ms_leader_talks_10")
    end()

ev_tower_rooms_ms_leader_talks_01:
    talkmsg("dp_scenario3%45-msg_tower_ms_c01gym0101_leader_01")
    jump("ev_tower_rooms_if_leader_battle_ms")
    end()

ev_tower_rooms_ms_leader_talks_02:
    talkmsg("dp_scenario3%45-msg_tower_ms_c03gym0101_leader_01")
    jump("ev_tower_rooms_if_leader_battle_ms")
    end()

ev_tower_rooms_ms_leader_talks_03:
    talkmsg("dp_scenario3%45-msg_tower_ms_c07gym0101_leader_01")
    jump("ev_tower_rooms_if_leader_battle_ms")
    end()

ev_tower_rooms_ms_leader_talks_04:
    talkmsg("dp_scenario3%45-msg_tower_ms_c02gym0101_leader_01")
    jump("ev_tower_rooms_if_leader_battle_ms")
    end()

ev_tower_rooms_ms_leader_talks_05:
    talkmsg("dp_scenario3%45-msg_tower_ms_c09gym0101_leader_01")
    jump("ev_tower_rooms_if_leader_battle_ms")
    end()

ev_tower_rooms_ms_leader_talks_06:
    talkmsg("dp_scenario3%45-msg_tower_ms_c05gym0113_leader_01")
    jump("ev_tower_rooms_if_leader_battle_ms")
    end()

ev_tower_rooms_ms_leader_talks_07:
    talkmsg("dp_scenario3%45-msg_tower_ms_c08gym0103_leader_01")
    jump("ev_tower_rooms_if_leader_battle_ms")
    end()

ev_tower_rooms_ms_leader_talks_08:
    talkmsg("dp_scenario3%45-msg_tower_ms_c06gym0101_leader_01")
    jump("ev_tower_rooms_if_leader_battle_ms")
    end()

ev_tower_rooms_ms_leader_talks_09:
    talkmsg("dp_scenario3%45-msg_tower_ms_champion_01")
    jump("ev_tower_rooms_if_leader_battle_ms")
    end()

ev_tower_rooms_ms_leader_talks_10:
    talkmsg("dp_scenario3%45-msg_tower_ms_boss_01")
    jump("ev_tower_rooms_if_leader_battle_ms")
    end()

ev_tower_rooms_if_leader_battle_ms:
    ab_keywait()
    talk_close()
    call("ev_tower_rooms_comanm_sbtl_start")
    btwr_sub_local_btl_call()
    ifval_call(work: 246, "EQ", 1.0, "ev_tower_rooms_ms_after_check")
    ldwk(work: 238, work: 246)
    ret()

ev_tower_rooms_ms_after_check:
    btwr_sub_get_now_round(work: 8)
    ifval_call(work: 8, "EQ", 7.0, "ev_tower_rooms_ms_leader_talks_after")
    ret()

ev_tower_rooms_ms_leader_talks_after:
    btwr_sub_get_rank(work: 338, work: 9)
    ifval_call(work: 9, "EQ", 1.0, "ev_tower_rooms_ms_leader_talksb_01")
    ifval_call(work: 9, "EQ", 2.0, "ev_tower_rooms_ms_leader_talksb_02")
    ifval_call(work: 9, "EQ", 3.0, "ev_tower_rooms_ms_leader_talksb_03")
    ifval_call(work: 9, "EQ", 4.0, "ev_tower_rooms_ms_leader_talksb_04")
    ifval_call(work: 9, "EQ", 5.0, "ev_tower_rooms_ms_leader_talksb_05")
    ifval_call(work: 9, "EQ", 6.0, "ev_tower_rooms_ms_leader_talksb_06")
    ifval_call(work: 9, "EQ", 7.0, "ev_tower_rooms_ms_leader_talksb_07")
    ifval_call(work: 9, "EQ", 8.0, "ev_tower_rooms_ms_leader_talksb_08")
    ifval_call(work: 9, "EQ", 9.0, "ev_tower_rooms_ms_leader_talksb_09")
    ifval_call(work: 9, "EQ", 10.0, "ev_tower_rooms_ms_leader_talksb_10")
    ret()

ev_tower_rooms_ms_leader_talksb_01:
    talkmsg("dp_scenario3%45-msg_tower_ms_c01gym0101_leader_02")
    ret()

ev_tower_rooms_ms_leader_talksb_02:
    talkmsg("dp_scenario3%45-msg_tower_ms_c03gym0101_leader_02")
    ret()

ev_tower_rooms_ms_leader_talksb_03:
    talkmsg("dp_scenario3%45-msg_tower_ms_c07gym0101_leader_02")
    ret()

ev_tower_rooms_ms_leader_talksb_04:
    talkmsg("dp_scenario3%45-msg_tower_ms_c02gym0101_leader_02")
    ret()

ev_tower_rooms_ms_leader_talksb_05:
    talkmsg("dp_scenario3%45-msg_tower_ms_c09gym0101_leader_02")
    ret()

ev_tower_rooms_ms_leader_talksb_06:
    talkmsg("dp_scenario3%45-msg_tower_ms_c05gym0113_leader_02")
    ret()

ev_tower_rooms_ms_leader_talksb_07:
    talkmsg("dp_scenario3%45-msg_tower_ms_c08gym0103_leader_02")
    ret()

ev_tower_rooms_ms_leader_talksb_08:
    talkmsg("dp_scenario3%45-msg_tower_ms_c06gym0101_leader_02")
    ret()

ev_tower_rooms_ms_leader_talksb_09:
    talkmsg("dp_scenario3%45-msg_tower_ms_champion_02")
    ret()

ev_tower_rooms_ms_leader_talksb_10:
    talkmsg("dp_scenario3%45-msg_tower_ms_boss_02")
    obj_anime("TOWER_PLAYER_01_02", "anm_d31r0205_enemy_033")
    obj_anime_wait()
    ldval(work: 238, 61.0)
    ldval(work: 239, 1.0)
    call("ev_exec_item_seal_get")
    ret()

ev_tower_rooms_sbtl_ms02:
    btwr_sub_get_now_round(work: 0)
    number_name(0.0, work: 0)
    talkmsg("dp_scenario3%45-msg_tower_66")
    add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_03", 0.0)
    add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_05", 1.0)
    add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_02", 2.0)
    open_custum_win(work: 246)
    switch(work: 246)
    case_jump(0.0, "ev_tower_rooms_next_ms")
    case_jump(1.0, "ev_tower_rooms_is_rest")
    case_jump(2.0, "ev_tower_rooms_is_retire")
    jump("ev_tower_rooms_next_ms")
    end()

ev_tower_rooms_next_ms:
    talk_close()
    call("ev_tower_rooms_comanm_guide_out")
    jump("ev_tower_rooms_sbtl_ms1")
    end()

ev_tower_rooms_sbtl_md1:
    call("ev_tower_rooms_sbtl_call_md")
    ifval_jump(work: 238, "EQ", 0.0, "ev_tower_rooms_common_lose")
    call("ev_tower_rooms_common_win_param")
    ifval_jump(work: 246, "EQ", 989.0, "ev_tower_rooms_common_clear_ret")
    call("ev_tower_rooms_comanm_eneout")
    call("ev_tower_rooms_comanm_sbtl_end")
    call("ev_tower_rooms_common_heal")
    jump("ev_tower_rooms_sbtl_md02")
    end()

ev_tower_rooms_sbtl_call_md:
    btower_tools(41.0, 0.0, 0.0)
    call("ev_tower_rooms_comanm_enein")
    btwr_sub_get_now_round(work: 8)
    ifval_jump(work: 8, "EQ", 7.0, "ev_tower_rooms_md_leader_talks")
    talkmsg_btower_appear(0.0)
    talkmsg_btower_appear(1.0)
    jump("ev_tower_rooms_if_leader_battle_md")
    end()

ev_tower_rooms_md_leader_talks:
    btwr_sub_get_rank(work: 338, work: 9)
    ifval_jump(work: 9, "EQ", 1.0, "ev_tower_rooms_md_leader_talks_01")
    ifval_jump(work: 9, "EQ", 2.0, "ev_tower_rooms_md_leader_talks_02")
    ifval_jump(work: 9, "EQ", 3.0, "ev_tower_rooms_md_leader_talks_03")
    ifval_jump(work: 9, "EQ", 4.0, "ev_tower_rooms_md_leader_talks_04")
    ifval_jump(work: 9, "EQ", 5.0, "ev_tower_rooms_md_leader_talks_05")
    ifval_jump(work: 9, "EQ", 6.0, "ev_tower_rooms_md_leader_talks_06")
    ifval_jump(work: 9, "EQ", 7.0, "ev_tower_rooms_md_leader_talks_07")
    ifval_jump(work: 9, "EQ", 8.0, "ev_tower_rooms_md_leader_talks_08")
    ifval_jump(work: 9, "EQ", 9.0, "ev_tower_rooms_md_leader_talks_09")
    ifval_jump(work: 9, "EQ", 10.0, "ev_tower_rooms_md_leader_talks_10")
    end()

ev_tower_rooms_md_leader_talks_01:
    talkmsg("dp_scenario3%45-msg_tower_mw_c01gym0101_leader_01")
    talkmsg("dp_scenario3%45-msg_tower_mw_c02gym0101_leader_01")
    jump("ev_tower_rooms_if_leader_battle_md")
    end()

ev_tower_rooms_md_leader_talks_02:
    talkmsg("dp_scenario3%45-msg_tower_mw_seven2_01a")
    talkmsg("dp_scenario3%45-msg_tower_mw_seven1_01")
    jump("ev_tower_rooms_if_leader_battle_md")
    end()

ev_tower_rooms_ms_leader_talks_02_a:
    jump("ev_tower_rooms_md_leader_talks_03")

ev_tower_rooms_ms_leader_talks_02_b:
    jump("ev_tower_rooms_md_leader_talks_03")

ev_tower_rooms_md_leader_talks_03:
    talkmsg("dp_scenario3%45-msg_tower_mw_c05gym0113_leader_01")
    talkmsg("dp_scenario3%45-msg_tower_mw_c03gym0101_leader_01")
    jump("ev_tower_rooms_if_leader_battle_md")
    end()

ev_tower_rooms_md_leader_talks_04:
    talkmsg("dp_scenario3%45-msg_tower_mw_gkanbu3_01")
    talkmsg("dp_scenario3%45-msg_tower_mw_gkanbu2_01")
    jump("ev_tower_rooms_if_leader_battle_md")
    end()

ev_tower_rooms_md_leader_talks_05:
    talkmsg("dp_scenario3%45-msg_tower_mw_c09gym0101_leader_01")
    talkmsg("dp_scenario3%45-msg_tower_mw_c07gym0101_leader_01")
    jump("ev_tower_rooms_if_leader_battle_md")
    end()

ev_tower_rooms_md_leader_talks_06:
    talkmsg("dp_scenario3%45-msg_tower_mw_seven3_01")
    talkmsg("dp_scenario3%45-msg_tower_mw_seven4_01")
    jump("ev_tower_rooms_if_leader_battle_md")
    end()

ev_tower_rooms_md_leader_talks_07:
    talkmsg("dp_scenario3%45-msg_tower_mw_seven5_01a")
    talkmsg("dp_scenario3%45-msg_tower_mw_bigfour2_01")
    jump("ev_tower_rooms_if_leader_battle_md")
    end()

ev_tower_rooms_md_leader_talks_08:
    talkmsg("dp_scenario3%45-msg_tower_mw_bigfour3_01")
    talkmsg("dp_scenario3%45-msg_tower_mw_c08gym0103_leader_01")
    jump("ev_tower_rooms_if_leader_battle_md")
    end()

ev_tower_rooms_md_leader_talks_09:
    talkmsg("dp_scenario3%45-msg_tower_mw_gkanbu1_01")
    talkmsg("dp_scenario3%45-msg_tower_mw_gingaboss_01")
    jump("ev_tower_rooms_if_leader_battle_md")
    end()

ev_tower_rooms_md_leader_talks_10:
    talkmsg("dp_scenario3%45-msg_tower_mw_rival_01")
    talkmsg("dp_scenario3%45-msg_tower_mw_boss_01")
    jump("ev_tower_rooms_if_leader_battle_md")
    end()

ev_tower_rooms_if_leader_battle_md:
    ab_keywait()
    talk_close()
    btwr_sub_local_btl_call()
    ifval_call(work: 246, "EQ", 1.0, "ev_tower_rooms_md_after_check")
    ldwk(work: 238, work: 246)
    ret()

ev_tower_rooms_md_after_check:
    btwr_sub_get_now_round(work: 8)
    ifval_call(work: 8, "EQ", 7.0, "ev_tower_rooms_md_leader_talks_after")
    ret()

ev_tower_rooms_md_leader_talks_after:
    btwr_sub_get_rank(work: 338, work: 9)
    ifval_call(work: 9, "EQ", 1.0, "ev_tower_rooms_md_leader_talksb_01")
    ifval_call(work: 9, "EQ", 2.0, "ev_tower_rooms_md_leader_talksb_02")
    ifval_call(work: 9, "EQ", 3.0, "ev_tower_rooms_md_leader_talksb_03")
    ifval_call(work: 9, "EQ", 4.0, "ev_tower_rooms_md_leader_talksb_04")
    ifval_call(work: 9, "EQ", 5.0, "ev_tower_rooms_md_leader_talksb_05")
    ifval_call(work: 9, "EQ", 6.0, "ev_tower_rooms_md_leader_talksb_06")
    ifval_call(work: 9, "EQ", 7.0, "ev_tower_rooms_md_leader_talksb_07")
    ifval_call(work: 9, "EQ", 8.0, "ev_tower_rooms_md_leader_talksb_08")
    ifval_call(work: 9, "EQ", 9.0, "ev_tower_rooms_md_leader_talksb_09")
    ifval_call(work: 9, "EQ", 10.0, "ev_tower_rooms_md_leader_talksb_10")
    ret()

ev_tower_rooms_md_leader_talksb_01:
    talkmsg("dp_scenario3%45-msg_tower_mw_c01gym0101_leader_02")
    talkmsg("dp_scenario3%45-msg_tower_mw_c02gym0101_leader_02")
    ret()

ev_tower_rooms_md_leader_talksb_02:
    talkmsg("dp_scenario3%45-msg_tower_mw_seven2_02")
    talkmsg("dp_scenario3%45-msg_tower_mw_seven1_02")
    ret()

ev_tower_rooms_md_leader_talksb_03:
    talkmsg("dp_scenario3%45-msg_tower_mw_c05gym0113_leader_02")
    talkmsg("dp_scenario3%45-msg_tower_mw_c03gym0101_leader_02")
    ret()

ev_tower_rooms_md_leader_talksb_04:
    talkmsg("dp_scenario3%45-msg_tower_mw_gkanbu3_02")
    talkmsg("dp_scenario3%45-msg_tower_mw_gkanbu2_02")
    ret()

ev_tower_rooms_md_leader_talksb_05:
    talkmsg("dp_scenario3%45-msg_tower_mw_c09gym0101_leader_02")
    talkmsg("dp_scenario3%45-msg_tower_mw_c07gym0101_leader_02")
    ret()

ev_tower_rooms_md_leader_talksb_06:
    talkmsg("dp_scenario3%45-msg_tower_mw_seven3_02")
    talkmsg("dp_scenario3%45-msg_tower_mw_seven4_02")
    ret()

ev_tower_rooms_md_leader_talksb_07:
    talkmsg("dp_scenario3%45-msg_tower_mw_seven5_02a")
    talkmsg("dp_scenario3%45-msg_tower_mw_bigfour2_02")
    ret()

ev_tower_rooms_md_leader_talksb_08:
    talkmsg("dp_scenario3%45-msg_tower_mw_bigfour3_02")
    talkmsg("dp_scenario3%45-msg_tower_mw_c08gym0103_leader_02")
    ret()

ev_tower_rooms_md_leader_talksb_09:
    talkmsg("dp_scenario3%45-msg_tower_mw_gkanbu1_02")
    talkmsg("dp_scenario3%45-msg_tower_mw_gingaboss_02")
    ret()

ev_tower_rooms_md_leader_talksb_10:
    talkmsg("dp_scenario3%45-msg_tower_mw_rival_02")
    talkmsg("dp_scenario3%45-msg_tower_mw_boss_02")
    obj_anime("TOWER_PLAYER_01_02", "anm_d31r0205_enemy_033")
    obj_anime_wait()
    ldval(work: 238, 61.0)
    ldval(work: 239, 1.0)
    call("ev_exec_item_seal_get")
    ret()

ev_tower_rooms_sbtl_md02:
    btwr_sub_get_now_round(work: 0)
    number_name(0.0, work: 0)
    talkmsg("dp_scenario3%45-msg_tower_66")
    add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_03", 0.0)
    add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_05", 1.0)
    add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_02", 2.0)
    open_custum_win(work: 246)
    switch(work: 246)
    case_jump(0.0, "ev_tower_rooms_next_md")
    case_jump(1.0, "ev_tower_rooms_is_rest")
    case_jump(2.0, "ev_tower_rooms_is_retire")
    jump("ev_tower_rooms_next_md")
    end()

ev_tower_rooms_next_md:
    talk_close()
    call("ev_tower_rooms_comanm_guide_out")
    jump("ev_tower_rooms_sbtl_md1")
    end()

ev_tower_rooms_if_leader_battle:
    btwr_sub_get_play_mode(work: 338)
    ifval_jump(work: 338, "NE", 0.0, "ev_tower_rooms_sbtl_02")
    btwr_sub_get_renshou_cnt(work: 246)
    ifval_jump(work: 246, "EQ", 20.0, "ev_tower_rooms_leader_comin")
    ifval_jump(work: 246, "EQ", 48.0, "ev_tower_rooms_leader_comin")
    jump("ev_tower_rooms_sbtl_02")
    end()

ev_tower_rooms_leader_comin:
    talkmsg("dp_scenario3%45-msg_tower_boss_01_1")
    talkmsg("dp_scenario3%45-msg_tower_boss_01_2")
    talk_keywait("dp_scenario3%45-msg_tower_boss_01_3")
    add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_03", 0.0)
    add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_05", 1.0)
    add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_02", 2.0)
    open_custum_win(work: 246)
    talk_close()
    switch(work: 246)
    case_jump(0.0, "ev_tower_rooms_leader_entry")
    case_jump(1.0, "ev_tower_rooms_is_rest")
    case_jump(2.0, "ev_tower_rooms_is_retire")
    jump("ev_tower_rooms_leader_entry")
    end()

ev_tower_rooms_leader_entry:
    call("ev_tower_rooms_comanm_guide_out")
    btower_tools(41.0, 0.0, 0.0)
    call("ev_tower_rooms_comanm_leader_in")
    btwr_sub_get_renshou_cnt(work: 246)
    ifval_jump(work: 246, "EQ", 48.0, "ev_tower_rooms_leader_talk_01")
    player_name(0.0)
    rival_name(1.0)
    talkmsg("dp_scenario3%45-msg_tower_boss_02_1")
    talkmsg("dp_scenario3%45-msg_tower_boss_02_2")
    talk_keywait("dp_scenario3%45-msg_tower_boss_02_3")
    jump("ev_tower_rooms_leader_talk01_end")
    end()

ev_tower_rooms_leader_talk01_end:
    talk_close()
    call("ev_tower_rooms_comanm_sbtl_start")
    btwr_sub_local_btl_call()
    ldwk(work: 238, work: 246)
    ifval_jump(work: 238, "EQ", 0.0, "ev_tower_rooms_common_lose")
    btwr_sub_get_renshou_cnt(work: 246)
    ifval_jump(work: 246, "EQ", 48.0, "ev_tower_rooms_leader_talk_02")
    talkmsg("dp_scenario3%45-msg_tower_boss_04_1")
    talk_keywait("dp_scenario3%45-msg_tower_boss_04_2")
    jump("ev_tower_rooms_leader_talk02_end")
    end()

ev_tower_rooms_leader_talk02_end:
    talk_close()
    call("ev_tower_rooms_common_win_param")
    flag_set(flag: 1426)
    btwr_sub_get_renshou_cnt(work: 245)
    jump("ev_tower_rooms_common_clear_ret")
    end()

ev_tower_rooms_leader_talk_01:
    talkmsg("dp_scenario3%45-msg_tower_boss_03_1")
    talk_keywait("dp_scenario3%45-msg_tower_boss_03_2")
    jump("ev_tower_rooms_leader_talk01_end")
    end()

ev_tower_rooms_leader_talk_02:
    talkmsg("dp_scenario3%45-msg_tower_boss_05_1")
    talkmsg("dp_scenario3%45-msg_tower_boss_05_2")
    talkmsg("dp_scenario3%45-msg_tower_boss_05_3")
    talkmsg("dp_scenario3%45-msg_tower_boss_05_4")
    talk_keywait("dp_scenario3%45-msg_tower_boss_05_5")
    jump("ev_tower_rooms_leader_talk02_end")
    end()

ev_tower_rooms_sbtl_02:
    btwr_sub_get_now_round(work: 0)
    number_name(0.0, work: 0)
    talkmsg("dp_scenario3%45-msg_tower_66")
    add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_03", 0.0)
    add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_05", 1.0)
    add_custum_win_label("ss_btl_tower_menu_ui_text%msg_tower_choice_02", 2.0)
    open_custum_win(work: 246)
    switch(work: 246)
    case_jump(0.0, "ev_tower_rooms_next")
    case_jump(1.0, "ev_tower_rooms_is_rest")
    case_jump(2.0, "ev_tower_rooms_is_retire")
    jump("ev_tower_rooms_next")
    end()

ev_tower_rooms_next:
    talk_close()
    call("ev_tower_rooms_comanm_guide_out")
    jump("ev_tower_rooms_sbtl_01")
    end()

ev_tower_rooms_is_rest:
    talkmsg("dp_scenario3%45-msg_tower_67")
    yes_no_win(work: 246)
    talk_close()
    ifval_jump(work: 246, "EQ", 0.0, "ev_tower_rooms_common_rest")
    jump("ev_tower_rooms_sbtl_02")
    end()

ev_tower_rooms_is_retire:
    talkmsg("dp_scenario3%45-msg_tower_68")
    yes_no_win(work: 246)
    talk_close()
    ifval_jump(work: 246, "EQ", 0.0, "ev_tower_rooms_common_retire")
    jump("ev_tower_rooms_sbtl_02")
    end()

ev_tower_rooms_comanm_in:
    obj_anime("HERO", "anm_d31r0205_player_01")
    obj_anime_wait()
    ret()

ev_tower_rooms_comanm_continue:
    obj_anime("TOWER_GATE_05", "anm_d31r0205_pcwoman2_02")
    obj_anime("HERO", "anm_d31r0205_player_05")
    obj_anime_wait()
    ret()

ev_tower_rooms_comanm_enein:
    btower_tools("BTWR_SUB_GET_ENEMY_OBJ", 0.0, work: 246)
    ldwk(work: 33, work: 246)
    flag_reset(flag: 400)
    sxy_pos_change("TOWER_PLAYER_01_02", 7.0, 2.0)
    sxy_dir_change("TOWER_PLAYER_01_02", 180.0)
    obj_add("TOWER_PLAYER_01_02")
    obj_anime("TOWER_PLAYER_01_02", "anm_d31r0205_enemy_01")
    obj_anime_wait()
    ret()

ev_tower_rooms_comanm_sbtl_start:
    obj_anime("HERO", "anm_d31r0205_player_02")
    obj_anime("TOWER_PLAYER_01_02", "anm_d31r0205_enemy_02")
    obj_anime_wait()
    ret()

ev_tower_rooms_comanm_eneout:
    obj_anime("TOWER_PLAYER_01_02", "anm_d31r0205_enemy_03")
    obj_anime_wait()
    flag_set(flag: 400)
    obj_del("TOWER_PLAYER_01_02")
    ret()

ev_tower_rooms_comanm_sbtl_end:
    obj_anime("HERO", "anm_d31r0205_player_03")
    obj_anime("TOWER_GATE_05", "anm_d31r0205_pcwoman2_02")
    obj_anime_wait()
    ret()

ev_tower_rooms_comanm_guide_out:
    obj_anime("HERO", "anm_d31r0205_player_04")
    obj_anime("TOWER_GATE_05", "anm_d31r0205_pcwoman2_03")
    obj_anime_wait()
    ret()

ev_tower_rooms_comanm_leader_in:
    ldval(work: 33, "TOWERBOSS")
    flag_reset(flag: 400)
    obj_add("TOWER_PLAYER_01_02")
    obj_anime("TOWER_PLAYER_01_02", "anm_d31r0205_leader_01")
    obj_anime_wait()
    ret()

anm_d31r0205_pcwoman2_01:
    ac_wait(4.0)
    ac_dir_l(8.0)
    ac_dir_l(8.0)
    ac_left(5.0, 8.0)
    ac_dir_u(8.0)
    ac_dir_u(8.0)
    ac_up(3.0, 8.0)
    ac_dir_r(8.0)
    acmd_end()

anm_d31r0205_player_01:
    ac_wait(4.0)
    ac_dir_u(8.0)
    ac_up(1.0, 8.0)
    ac_dir_l(8.0)
    ac_left(3.0, 8.0)
    ac_dir_u(8.0)
    ac_up(3.0, 8.0)
    ac_dir_r(8.0)
    acmd_end()

anm_d31r0205_enemy_01:
    ac_dir_d(8.0)
    ac_down(1.0, 8.0)
    ac_dir_r(8.0)
    ac_right(3.0, 8.0)
    ac_dir_d(8.0)
    ac_down(3.0, 8.0)
    ac_dir_l(8.0)
    acmd_end()

anm_d31r0205_player_02:
    ac_dir_r(8.0)
    ac_right(1.0, 8.0)
    acmd_end()

anm_d31r0205_enemy_02:
    ac_dir_l(8.0)
    ac_left(1.0, 8.0)
    acmd_end()

anm_d31r0205_enemy_03:
    ac_dir_r(8.0)
    ac_right(1.0, 8.0)
    ac_dir_u(8.0)
    ac_up(3.0, 8.0)
    ac_dir_l(8.0)
    ac_left(3.0, 8.0)
    ac_dir_u(8.0)
    ac_up(1.0, 8.0)
    acmd_end()

anm_d31r0205_enemy_033:
    ac_left(3.0, 8.0)
    acmd_end()

anm_d31r0205_player_03:
    ac_dir_l(8.0)
    ac_left(1.0, 8.0)
    ac_dir_l(8.0)
    acmd_end()

anm_d31r0205_pcwoman2_02:
    ac_dir_r(8.0)
    ac_right(1.0, 8.0)
    acmd_end()

anm_d31r0205_player_04:
    ac_dir_r(8.0)
    acmd_end()

anm_d31r0205_pcwoman2_03:
    ac_dir_l(8.0)
    ac_dir_l(8.0)
    ac_left(1.0, 8.0)
    ac_dir_r(8.0)
    acmd_end()

anm_d31r0205_player_05:
    ac_dir_l(8.0)
    acmd_end()

anm_d31r0205_leader_01:
    ac_dir_d(8.0)
    ac_down(1.0, 8.0)
    ac_dir_r(8.0)
    ac_dir_r(8.0)
    ac_right(3.0, 8.0)
    ac_dir_d(8.0)
    ac_dir_d(8.0)
    ac_down(3.0, 8.0)
    ac_dir_l(8.0)
    acmd_end()