code
ev_r203_girl2:
easy_obj_msg("dp_scenario1%65-msg_r203_girl2_01")
end()
ev_r203_sign1:
easy_board_msg("dp_scenario1%65-msg_r203_sign1_01", "BOARD_TYPE_ROAD", 0.0, 2.0)
end()
ev_r203_sign2:
easy_board_msg("dp_scenario1%65-msg_r203_sign2_01", "BOARD_TYPE_ROAD", 0.0, 1.0)
end()
ev_r203_sign3:
easy_infoboard_msg("dp_scenario1%65-msg_r203_sign3_01", "BOARD_TYPE_INFO", 0.0)
end()
ev_r203_sign4:
easy_infoboard_msg("dp_scenario1%65-msg_r203_sign4_01", "BOARD_TYPE_INFO", 0.0)
end()
pos_r203_rival:
event_start()
obj_anime("HERO", "anm_r203_support_0_hero")
player_pos_get(work: 238, work: 239)
ifval_jump(work: 239, "EQ", 757.0, "pos_r203_rival_01_01")
ifval_jump(work: 239, "EQ", 758.0, "pos_r203_rival_01_02")
ifval_jump(work: 239, "EQ", 759.0, "pos_r203_rival_01_03")
ifval_jump(work: 239, "EQ", 760.0, "pos_r203_rival_01_04")
end()
anm_r203_support_0_hero:
ac_dir_r(8.0)
acmd_end()
pos_r203_rival_01_01:
obj_anime("R203_RIVAL", "anm_01_r203_rival_01a")
time_wait(10.0, work: 246)
chg_common_scr("ev_the_rival_play")
time_wait(20.0, work: 246)
event_camera_index(18.0)
obj_anime_wait()
jump("pos_r203_rival_01_common")
end()
pos_r203_rival_01_02:
obj_anime("R203_RIVAL", "anm_01_r203_rival_01b")
time_wait(10.0, work: 246)
chg_common_scr("ev_the_rival_play")
time_wait(20.0, work: 246)
event_camera_index(18.0)
obj_anime_wait()
jump("pos_r203_rival_01_common")
end()
pos_r203_rival_01_03:
obj_anime("R203_RIVAL", "anm_01_r203_rival_01c")
time_wait(10.0, work: 246)
chg_common_scr("ev_the_rival_play")
time_wait(20.0, work: 246)
event_camera_index(18.0)
obj_anime_wait()
jump("pos_r203_rival_01_common")
end()
pos_r203_rival_01_04:
obj_anime("R203_RIVAL", "anm_01_r203_rival_01d")
time_wait(10.0, work: 246)
chg_common_scr("ev_the_rival_play")
time_wait(20.0, work: 246)
event_camera_index(18.0)
obj_anime_wait()
jump("pos_r203_rival_01_common")
end()
pos_r203_rival_01_common:
event_camera_end_wait()
rival_name(0.0)
player_name(1.0)
talk_keywait("dp_scenario1%65-msg_r203_rival_01")
talk_close()
ldval(work: 249, 2700.0)
event_camera_index(50.0)
first_poke_no_get(work: 246)
ifval_jump(work: 246, "EQ", 387.0, "ev_r203_rival_02")
ifval_jump(work: 246, "EQ", 390.0, "ev_r203_rival_03")
jump("ev_r203_rival_01")
end()
ev_r203_rival_01:
trainer_btl_set("RIVAL_01")
jump("ev_r203_rival_btl_coomon")
end()
ev_r203_rival_02:
trainer_btl_set("RIVAL_02")
jump("ev_r203_rival_btl_coomon")
end()
ev_r203_rival_03:
trainer_btl_set("RIVAL_03")
jump("ev_r203_rival_btl_coomon")
end()
ev_r203_rival_btl_coomon:
trainer_lose_check(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "ev_r203_rival_battle_lose")
rival_name(0.0)
player_name(1.0)
talk_keywait("dp_scenario1%65-msg_r203_rival_02_1")
talk_keywait("dp_scenario1%65-msg_r203_rival_02_2", 1.0)
talk_keywait("dp_scenario1%65-msg_r203_rival_02_3", 1.0)
talk_close()
player_pos_get(work: 238, work: 239)
ifval_jump(work: 239, "EQ", 757.0, "pos_r203_rival_01_11")
ifval_jump(work: 239, "EQ", 758.0, "pos_r203_rival_01_12")
ifval_jump(work: 239, "EQ", 759.0, "pos_r203_rival_01_13")
ifval_jump(work: 239, "EQ", 760.0, "pos_r203_rival_01_14")
end()
pos_r203_rival_01_11:
obj_anime("R203_RIVAL", "anm_01_r203_rival_02a")
time_wait(15.0, work: 246)
event_camera_index(19.0)
obj_anime_wait()
jump("pos_r203_rival_11_common")
end()
pos_r203_rival_01_12:
obj_anime("R203_RIVAL", "anm_01_r203_rival_02b")
time_wait(15.0, work: 246)
event_camera_index(19.0)
obj_anime_wait()
jump("pos_r203_rival_11_common")
end()
pos_r203_rival_01_13:
obj_anime("R203_RIVAL", "anm_01_r203_rival_02c")
time_wait(15.0, work: 246)
event_camera_index(19.0)
obj_anime_wait()
jump("pos_r203_rival_11_common")
end()
pos_r203_rival_01_14:
obj_anime("R203_RIVAL", "anm_01_r203_rival_02d")
time_wait(15.0, work: 246)
event_camera_index(19.0)
obj_anime_wait()
jump("pos_r203_rival_11_common")
end()
pos_r203_rival_11_common:
obj_del("R203_RIVAL")
ldval(work: 70, 1.0)
ldval(work: 249, 2800.0)
event_camera_end_wait()
event_end()
end()
ev_r203_rival_battle_lose:
trainer_lose()
event_end()
end()
anm_01_r203_rival_02a:
ac_dir_r(4.0)
ac_right(5.0, 4.0)
ac_dir_d(4.0)
ac_down(1.0, 4.0)
ac_dir_r(4.0)
ac_right(5.0, 4.0)
acmd_end()
anm_01_r203_rival_02b:
ac_dir_r(4.0)
ac_right(10.0, 4.0)
acmd_end()
anm_01_r203_rival_02c:
ac_dir_r(4.0)
ac_right(10.0, 4.0)
acmd_end()
anm_01_r203_rival_02d:
ac_dir_r(4.0)
ac_right(10.0, 4.0)
acmd_end()
anm_01_r203_rival_01a:
ac_mark_gyoe(1.0)
ac_left(4.0, 4.0)
acmd_end()
anm_01_r203_rival_01b:
ac_mark_gyoe(1.0)
ac_left(2.0, 4.0)
ac_dir_d(4.0)
ac_hero_match_z(4.0)
ac_dir_l(4.0)
ac_left(2.0, 4.0)
acmd_end()
anm_01_r203_rival_01c:
ac_mark_gyoe(1.0)
ac_left(2.0, 4.0)
ac_dir_d(4.0)
ac_hero_match_z(4.0)
ac_dir_l(4.0)
ac_left(2.0, 4.0)
acmd_end()
anm_01_r203_rival_01d:
ac_mark_gyoe(1.0)
ac_left(2.0, 4.0)
ac_dir_d(4.0)
ac_hero_match_z(4.0)
ac_dir_l(4.0)
ac_left(2.0, 4.0)
acmd_end()