script set: r205a

code

ev_r205a_flag_change:
    if_flagon_jump(flag: 238, "ev_r205a_flag_change_pos")
    end()

ev_r205a_flag_change_pos:
    sxy_pos_change("R205A_BOY2_01", 210.0, 653.0)
    end()

ev_r205a_gingam:
    talk_obj_start()
    obj_anime("R205A_GINGAM_A", "anm_r205a_gingam_a")
    obj_anime_wait()
    talk_keywait("dp_scenario1%102-msg_r205a_gingam_a_01")
    talk_close()
    obj_anime("R205A_GINGAM_B", "anm_r205a_gingam_b")
    obj_anime_wait()
    call("r205a_ginga_flag_set")
    talkmsg("dp_scenario1%102-msg_r205a_gingam_b_02_1")
    talkmsg("dp_scenario1%102-msg_r205a_gingam_b_02_2")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

anm_r205a_gingam_a:
    none_use_number(1.0)
    acmd_end()

anm_r205a_gingam_b:
    none_use_number(1.0)
    acmd_end()

pos_r205a_ginga:
    event_start()
    obj_anime("R205A_GINGAM_A", "anm_r205a_gingam_c")
    obj_anime_wait()
    talk_keywait("dp_scenario1%102-msg_r205a_gingam_a_01")
    talk_close()
    obj_anime("R205A_GINGAM_B", "anm_r205a_gingam_d")
    obj_anime_wait()
    talk_keywait("dp_scenario1%102-msg_r205a_gingam_b_01_1")
    talk_keywait("dp_scenario1%102-msg_r205a_gingam_b_01_2")
    talk_close()
    obj_anime("R205A_GINGAM_A", "anm_r205a_gingam_e")
    obj_anime("HERO", "anm_r205a_player_e")
    obj_anime_wait()
    obj_anime("R205A_GINGAM_B", "anm_r205a_gingam_100")
    obj_anime_wait()
    call("r205a_ginga_flag_set")
    event_end()
    end()

r205a_ginga_flag_set:
    flag_set(flag: 88)
    ret()

anm_r205a_gingam_c:
    ac_dir_r(8.0)
    acmd_end()

anm_r205a_gingam_d:
    ac_dir_l(8.0)
    acmd_end()

anm_r205a_gingam_e:
    ac_right(1.0, 8.0)
    ac_dir_d(8.0)
    ac_wait(8.0)
    ac_dir_l(8.0)
    ac_left(1.0, 8.0)
    ac_wait(4.0)
    ac_dir_d(8.0)
    acmd_end()

anm_r205a_gingam_100:
    ac_dir_d(8.0)
    acmd_end()

anm_r205a_player_e:
    ac_down(1.0, 8.0)
    ac_dir_u(8.0)
    acmd_end()

ev_r205a_boy1:
    easy_obj_msg("dp_scenario1%102-msg_r205a_boy1_01")
    end()

ev_r205a_boy2:
    talk_obj_start()
    flag_set(flag: 238)
    talkmsg("dp_scenario1%102-msg_r205a_boy2_01")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_r205a_babygirl1:
    talk_obj_start()
    if_flagon_jump(flag: 106, "ev_r205a_babygirl1_02")
    call("ev_r205a_babygirl1_flag_set")
    talkmsg("dp_scenario1%102-msg_r205a_babygirl1_01_1")
    talkmsg("dp_scenario1%102-msg_r205a_babygirl1_01_2")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_r205a_babygirl1_02:
    talkmsg("dp_scenario1%102-msg_r205a_babygirl1_02")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

ev_r205a_babygirl1_flag_set:
    flag_set(flag: 360)
    flag_set(flag: 106)
    ldval(work: 71, 1.0)
    ldval(work: 249, 3600.0)
    ret()

pos_r205a_babygirl:
    event_start()
    player_pos_get(work: 238, work: 239)
    ifval_jump(work: 239, "EQ", 659.0, "pos_r205a_babygirl_z01")
    ifval_jump(work: 239, "EQ", 660.0, "pos_r205a_babygirl_z02")
    ifval_jump(work: 239, "EQ", 661.0, "pos_r205a_babygirl_z03")
    ifval_jump(work: 239, "EQ", 662.0, "pos_r205a_babygirl_z04")
    ifval_jump(work: 239, "EQ", 663.0, "pos_r205a_babygirl_z05")
    end()

pos_r205a_babygirl_z01:
    obj_anime("R205A_BABYGIRL1", "anm_r205a_babygirl1_00_u")
    obj_anime_wait()
    obj_anime("R205A_BABYGIRL1", "anm_r205a_babygirl1_01")
    obj_anime("HERO", "anm_r205a_player_01")
    obj_anime_wait()
    jump("pos_r205a_babygirl_common")
    end()

pos_r205a_babygirl_z02:
    obj_anime("R205A_BABYGIRL1", "anm_r205a_babygirl1_00_u")
    obj_anime_wait()
    obj_anime("R205A_BABYGIRL1", "anm_r205a_babygirl1_02")
    obj_anime("HERO", "anm_r205a_player_01")
    obj_anime_wait()
    jump("pos_r205a_babygirl_common")
    end()

pos_r205a_babygirl_z03:
    jump("pos_r205a_babygirl_common")
    end()

pos_r205a_babygirl_z04:
    obj_anime("R205A_BABYGIRL1", "anm_r205a_babygirl1_00_d")
    obj_anime_wait()
    obj_anime("R205A_BABYGIRL1", "anm_r205a_babygirl1_04")
    obj_anime("HERO", "anm_r205a_player_02")
    obj_anime_wait()
    jump("pos_r205a_babygirl_common")
    end()

pos_r205a_babygirl_z05:
    obj_anime("R205A_BABYGIRL1", "anm_r205a_babygirl1_00_d")
    obj_anime_wait()
    obj_anime("R205A_BABYGIRL1", "anm_r205a_babygirl1_05")
    obj_anime("HERO", "anm_r205a_player_02")
    obj_anime_wait()
    jump("pos_r205a_babygirl_common")
    end()

pos_r205a_babygirl_common:
    call("ev_r205a_babygirl1_flag_set")
    event_camera_index(506.0)
    event_camera_end_wait()
    talkmsg("dp_scenario1%102-msg_r205a_babygirl1_01_1")
    talkmsg("dp_scenario1%102-msg_r205a_babygirl1_01_2")
    last_keywait()
    talk_close()
    event_camera_index(507.0)
    event_camera_end_wait()
    event_end()
    end()

anm_r205a_player_01:
    ac_dir_d(8.0)
    acmd_end()

anm_r205a_player_02:
    ac_dir_u(8.0)
    acmd_end()

anm_r205a_babygirl1_00_u:
    ac_dir_u(8.0)
    acmd_end()

anm_r205a_babygirl1_00_d:
    ac_dir_d(8.0)
    acmd_end()

anm_r205a_babygirl1_01:
    ac_mark_gyoe()
    ac_wait(8.0)
    ac_up(1.0, 8.0)
    acmd_end()

anm_r205a_babygirl1_02:
    ac_mark_gyoe()
    ac_wait(8.0)
    acmd_end()

anm_r205a_babygirl1_04:
    none_use_number()
    ac_wait(8.0)
    acmd_end()

anm_r205a_babygirl1_05:
    ac_mark_gyoe()
    ac_wait(8.0)
    ac_down(1.0, 8.0)
    acmd_end()

ev_r205a_sign1:
    easy_board_msg("dp_scenario1%102-msg_r205a_sign1_01", "BOARD_TYPE_ROAD", 0.0, 2.0)
    end()

ev_r205a_sign2:
    easy_board_msg("dp_scenario1%102-msg_r205a_sign2_01", "BOARD_TYPE_ROAD", 0.0, 3.0)
    end()

ev_r205a_sign3:
    easy_infoboard_msg("dp_scenario1%102-msg_r205a_sign3_01", "BOARD_TYPE_INFO", 0.0)
    end()