code
pos_r227_gymleader:
event_start()
obj_anime("R227_GYMLEADER", "anm_r227_gymleader_01")
obj_anime("R227_RIVAL", "anm_r227_rival_01")
obj_anime("HERO", "anm_r227_player_00")
obj_anime_wait()
obj_anime("R227_GYMLEADER", "anm_r227_gymleader_01_g")
obj_anime("R227_RIVAL", "anm_r227_rival_01_g")
obj_anime_wait()
player_name(0.0)
talkmsg("dp_scenario3%69-msg_r227_gymleader_01_01_1")
talk_keywait("dp_scenario3%69-msg_r227_gymleader_01_01_2")
talk_close()
obj_anime("R227_RIVAL", "anm_r227_rival_02")
obj_anime_wait()
time_wait(15.0, work: 246)
rival_name(1.0)
talk_keywait("dp_scenario3%69-msg_r227_rival_01")
talk_close()
obj_anime("R227_RIVAL", "anm_r227_rival_03")
obj_anime_wait()
time_wait(5.0, work: 246)
player_name(0.0)
talkmsg("dp_scenario3%69-msg_r227_rival_02_1")
talk_keywait("dp_scenario3%69-msg_r227_rival_02_2")
talk_close()
obj_anime("R227_RIVAL", "anm_r227_rival_04")
obj_anime("R227_GYMLEADER", "anm_r227_gymleader_02")
obj_anime("HERO", "anm_r227_player_01")
obj_anime_wait()
obj_del("R227_RIVAL")
obj_anime("R227_GYMLEADER", "anm_r227_gymleader_03")
obj_anime("HERO", "anm_r227_player_02")
obj_anime_wait()
talkmsg("dp_scenario3%69-msg_r227_gymleader_02_1")
talkmsg("dp_scenario3%69-msg_r227_gymleader_02_2")
talk_keywait("dp_scenario3%69-msg_r227_gymleader_02_3")
talk_close()
player_pos_get(work: 238, work: 239)
ifval_jump(work: 238, "EQ", 738.0, "pos_r227_gymleader_x01")
ifval_jump(work: 238, "EQ", 739.0, "pos_r227_gymleader_x02")
end()
pos_r227_gymleader_x01:
obj_anime("R227_GYMLEADER", "anm_r227_gymleader_04")
obj_anime("HERO", "anm_r227_player_03")
obj_anime_wait()
jump("common_r227_gymleader_01")
jump("common_r227_gymleader_01")
pos_r227_gymleader_x02:
obj_anime("R227_GYMLEADER", "anm_r227_gymleader_05")
obj_anime("HERO", "anm_r227_player_04")
obj_anime_wait()
jump("common_r227_gymleader_01")
jump("common_r227_gymleader_01")
common_r227_gymleader_01:
obj_del("R227_GYMLEADER")
ldval(work: 73, 1.0)
event_end()
end()
anm_r227_player_00:
ac_dir_u(8.0)
acmd_end()
anm_r227_player_01:
ac_wait(8.0)
ac_dir_r(8.0)
acmd_end()
anm_r227_player_02:
ac_dir_u(8.0)
acmd_end()
anm_r227_player_03:
ac_wait(16.0)
ac_dir_r(8.0)
ac_wait(8.0)
ac_dir_d(8.0)
acmd_end()
anm_r227_player_04:
ac_wait(8.0)
ac_dir_l(8.0)
ac_wait(8.0)
ac_dir_d(8.0)
acmd_end()
anm_r227_rival_01:
ac_dir_d(8.0)
acmd_end()
anm_r227_rival_01_g:
ac_mark_gyoe(1.0)
acmd_end()
anm_r227_rival_02:
ac_dir_l(8.0)
acmd_end()
anm_r227_rival_03:
ac_dir_d(8.0)
acmd_end()
anm_r227_rival_04:
ac_dir_r(4.0)
ac_right(10.0, 4.0)
acmd_end()
anm_r227_gymleader_01:
ac_dir_d(8.0)
acmd_end()
anm_r227_gymleader_01_g:
ac_mark_gyoe(1.0)
acmd_end()
anm_r227_gymleader_02:
ac_wait(8.0)
ac_dir_r(8.0)
acmd_end()
anm_r227_gymleader_03:
ac_dir_d(8.0)
acmd_end()
anm_r227_gymleader_04:
ac_dir_r(4.0)
ac_right(1.0, 8.0)
ac_dir_d(4.0)
ac_down(10.0, 8.0)
acmd_end()
anm_r227_gymleader_05:
ac_dir_d(4.0)
ac_down(10.0, 8.0)
acmd_end()
ev_r227_sign1:
easy_board_msg("dp_scenario3%69-msg_r227_sign1_01", "BOARD_TYPE_ROAD", 0.0, 3.0)
end()
pos_r227_seven2:
event_start()
obj_anime("R227_SEVEN2", "anm_r227_seven2_01")
obj_anime("HERO", "anm_r227_player_100")
obj_anime_wait()
obj_anime("R227_SEVEN2", "anm_r227_seven2_01_g")
obj_anime_wait()
player_name(0.0)
talkmsg("dp_scenario3%69-msg_r227_seven2_01_1")
talk_keywait("dp_scenario3%69-msg_r227_seven2_01_2")
talk_close()
obj_anime("R227_SEVEN2", "anm_r227_seven2_30")
obj_anime_wait()
obj_del("R227_SEVEN2")
ldval(work: 189, 1.0)
event_end()
end()
anm_r227_player_100:
ac_dir_u(8.0)
acmd_end()
anm_r227_player_30:
ac_wait(8.0)
ac_dir_r(8.0)
acmd_end()
anm_r227_seven2_01:
ac_dir_d(8.0)
acmd_end()
anm_r227_seven2_01_g:
ac_mark_gyoe(1.0)
ac_down(1.0, 8.0)
acmd_end()
anm_r227_seven2_30:
ac_dir_u(4.0)
ac_up(3.0, 8.0)
ac_dir_l(4.0)
ac_left(1.0, 8.0)
ac_dir_u(4.0)
ac_up(3.0, 8.0)
ac_dir_l(4.0)
ac_left(11.0, 8.0)
acmd_end()