script: t01/anm_01_t01_player_01

code

anm_01_t01_player_01:
    ac_wait(2.0)
    ac_dir_r(8.0)
    ac_wait(68.0)
    acmd_end()

1 callers

script_set script invocation
t01 ev_t01_rival obj_anime("HERO", "anm_01_t01_player_01")