script: c01/anm_c01_gtc_stopper_player_01

code

anm_c01_gtc_stopper_player_01:
    ac_right(1.0, 8.0)
    acmd_end()

1 callers

script_set script invocation
c01 ev_c01_gtc_stopper obj_anime("HERO", "anm_c01_gtc_stopper_player_01")