script: c01/anm_c01_player_10

code

anm_c01_player_10:
    ac_wait(16.0)
    ac_dir_l(8.0)
    ac_dir_u(8.0)
    acmd_end()

1 callers

script_set script invocation
c01 ev_c01_poketch_dir_down obj_anime("HERO", "anm_c01_player_10")