script: c01/anm_c01_player_60

code

anm_c01_player_60:
    ac_up(1.0, 8.0)
    ac_dir_r(8.0)
    ac_right(1.0, 8.0)
    ac_dir_u(8.0)
    ac_up(1.0, 8.0)
    acmd_end()

1 callers

script_set script invocation
c01 pos_c01_doctor_01_01 obj_anime("HERO", "anm_c01_player_60")