script: c01/anm_c01_player_62

code

anm_c01_player_62:
    ac_up(2.0, 8.0)
    ac_dir_l(8.0)
    ac_left(1.0, 8.0)
    ac_dir_u(8.0)
    acmd_end()

1 callers

script_set script invocation
c01 pos_c01_doctor_01_03 obj_anime("HERO", "anm_c01_player_62")