script: c01/anm_c01_poketch_102

code

anm_c01_poketch_102:
    ac_down(4.0, 8.0)
    acmd_end()

1 callers

script_set script invocation
c01 pos_c01_poketch_01_03 obj_anime("C01_POKETCH", "anm_c01_poketch_102")