script: c02/anm_c02_ship_player_u

code

anm_c02_ship_player_u:
    ac_dir_u(4.0)
    ac_up(1.0, 8.0)
    ac_dir_r(4.0)
    ac_wait(15.0)
    acmd_end()

1 callers

script_set script invocation
c02 ev_c02_seaman02_R1_002 obj_anime("HERO", "anm_c02_ship_player_u")