script: c02r0103/anm_c02r0103_rival_face_sad

code

anm_c02r0103_rival_face_sad:
    ac_face_index(3.0)
    acmd_end()

1 callers

script_set script invocation
c02r0103 ev_c02r0103_rival obj_anime("C02R0103_RIVAL", "anm_c02r0103_rival_face_sad")