script: c03/anm_c03_rival_01

code

anm_c03_rival_01:
    ac_dir_l(4.0)
    ac_left(11.0, 4.0)
    acmd_end()

4 callers

script_set script invocation
c03 pos_c03_rival_01_01 obj_anime("C03_RIVAL", "anm_c03_rival_01")
c03 pos_c03_rival_01_02 obj_anime("C03_RIVAL", "anm_c03_rival_01")
c03 pos_c03_rival_01_03 obj_anime("C03_RIVAL", "anm_c03_rival_01")
c03 pos_c03_rival_01_04 obj_anime("C03_RIVAL", "anm_c03_rival_01")