script: c03/anm_c03_rival_13

code

anm_c03_rival_13:
    ac_dir_u(4.0)
    ac_up(1.0, 4.0)
    ac_dir_l(4.0)
    ac_left(8.0, 4.0)
    ac_dir_l(4.0)
    acmd_end()

1 callers

script_set script invocation
c03 pos_c03_rival_01_13 obj_anime("C03_RIVAL", "anm_c03_rival_13")