script: c05/anm_c05_rival_01_g

code

anm_c05_rival_01_g:
    ac_mark_gyoe(1.0)
    ac_up(3.0, 4.0)
    acmd_end()

1 callers

script_set script invocation
c05 ev_c05_rival obj_anime("C05_RIVAL", "anm_c05_rival_01_g")