code
anm_c05_rival_02:
ac_dir_d(4.0)
ac_down(7.0, 4.0)
ac_right(8.0, 4.0)
acmd_end()
event_start()
call("ev_another_out")
sxy_pos_change("C05_RIVAL", 465.0, 726.0)
flag_reset(flag: 460)
chg_common_scr("ev_the_rival_play")
player_pos_get(work: 238, work: 239)
ifval_call(work: 239, "EQ", 724.0, "pos_c05_gate_1")
ifval_call(work: 239, "EQ", 725.0, "pos_c05_gate_2")
ifval_call(work: 239, "EQ", 726.0, "pos_c05_gate_3")
ifval_call(work: 239, "EQ", 727.0, "pos_c05_gate_4")
ifval_call(work: 239, "EQ", 728.0, "pos_c05_gate_5")
ifval_call(work: 239, "EQ", 729.0, "pos_c05_gate_6")
rival_name(0.0)
player_name(1.0)
talkmsg("dp_scenario2%33-msg_c05_rival_01_1")
talk_keywait("dp_scenario2%33-msg_c05_rival_01_2")
talk_close()
first_poke_no_get(work: 246)
ifval_jump(work: 246, "EQ", 387.0, "ev_c05_rival_22")
ifval_jump(work: 246, "EQ", 390.0, "ev_c05_rival_23")
jump("ev_c05_rival_21")
end()