script: c05/anm_c05_rival_100

code

anm_c05_rival_100:
    ac_mark_gyoe(1.0)
    ac_left(4.0, 8.0)
    ac_up(1.0, 8.0)
    acmd_end()

1 callers

script_set script invocation
c05 pos_c05_gate_1 obj_anime("C05_RIVAL", "anm_c05_rival_100")