script: c05/anm_c05_rival_101

code

anm_c05_rival_101:
    ac_mark_gyoe(1.0)
    ac_left(4.0, 8.0)
    ac_dir_u(8.0)
    acmd_end()

1 callers

script_set script invocation
c05 pos_c05_gate_2 obj_anime("C05_RIVAL", "anm_c05_rival_101")