script: c05r1101/anm_c05r1101_player_100

code

anm_c05r1101_player_100:
    ac_up(2.0, 8.0)
    acmd_end()

1 callers

script_set script invocation
c05r1101 ev_c05r1101_judge obj_anime("HERO", "anm_c05r1101_player_100")