script: c06r0101/anm_c06r0101_player_go_01

code

anm_c06r0101_player_go_01:
    ac_dir_u(8.0)
    ac_up(3.0, 8.0)
    ac_dir_r(8.0)
    ac_right(1.0, 8.0)
    ac_dir_u(8.0)
    ac_up(1.0, 8.0)
    ac_vanish_on(1.0)
    acmd_end()

1 callers

script_set script invocation
c06r0101 pos_c06r0101_anime_start_01 obj_anime("HERO", "anm_c06r0101_player_go_01")