script: c06r0101/anm_c06r0101_player_go_02

code

anm_c06r0101_player_go_02:
    ac_dir_u(8.0)
    ac_up(4.0, 8.0)
    ac_vanish_on(1.0)
    acmd_end()

1 callers

script_set script invocation
c06r0101 pos_c06r0101_anime_start_02 obj_anime("HERO", "anm_c06r0101_player_go_02")