script: c06r0101/anm_c06r0101_player_to_counter_00

code

anm_c06r0101_player_to_counter_00:
    ac_down(1.0, 8.0)
    acmd_end()

1 callers

script_set script invocation
c06r0101 ev_c06r0101_announce obj_anime("HERO", "anm_c06r0101_player_to_counter_00")