script: c06r0101/anm_c06r0101_player_to_counter_01

code

anm_c06r0101_player_to_counter_01:
    ac_down(5.0, 8.0)
    acmd_end()

2 callers

script_set script invocation
c06r0101 announce_yes obj_anime("HERO", "anm_c06r0101_player_to_counter_01")
c06r0101 ev_c06r0101_safari_end obj_anime("HERO", "anm_c06r0101_player_to_counter_01")