script: c10r0101/anm_c10r0101_player_01

code

anm_c10r0101_player_01:
    ac_dir_d(8.0)
    acmd_end()

1 callers

script_set script invocation
c10r0101 common_c10r0101_rival_01 obj_anime("HERO", "anm_c10r0101_player_01")