script: c10r0111/anm_c10r0111_player_02

code

anm_c10r0111_player_02:
    ac_dir_u(4.0)
    ac_up(6.0, 8.0)
    acmd_end()

1 callers

script_set script invocation
c10r0111 pos_c10r0111_lift obj_anime("HERO", "anm_c10r0111_player_02")