code
anm_c11_ship_vanish_in:
ac_vanish_on(1.0)
acmd_end()
6 callers
script_set | script | invocation |
---|---|---|
c11 | ev_c11_seaman02_ship_in | obj_anime("C11_SEAMAN_02", "anm_c11_ship_vanish_in") |
c11 | ev_c11_player_ship_in_007 | obj_anime("HERO", "anm_c11_ship_vanish_in") |
c11 | ev_c11_player_ship_in_008 | obj_anime("HERO", "anm_c11_ship_vanish_in") |
c11 | ev_c11_player_ship_in_009 | obj_anime("HERO", "anm_c11_ship_vanish_in") |
c11 | ev_c11_player_ship_in_r | obj_anime("HERO", "anm_c11_ship_vanish_in") |
c11 | ev_c11_player_ship_in_l | obj_anime("HERO", "anm_c11_ship_vanish_in") |