script: r212ar0103/anm_call_urayama_turn_to_hero_l

code

anm_call_urayama_turn_to_hero_l:
    obj_anime("R212AR0103_RICH", "anime_urayama_turn_to_hero_l")
    obj_anime_wait()
    ret()

2 callers

script_set script invocation
r212ar0103 r212ar0103_urayama_turn_to_hero ifval_jump(work: 235, "EQ", 4.0, "anm_call_urayama_turn_to_hero_l")
r212ar0103 r212ar0103_urayama_turn_to_hero jump("anm_call_urayama_turn_to_hero_l")