script: d05r0115/anm_d05r0114_face_back

code

anm_d05r0114_face_back:
    ac_face_index(0.0)
    acmd_end()

22 callers

script_set script invocation
d05r0114 pos_ad05r0114_gingaboss_S2 obj_anime("D05R0114_GINGABOSS", "anm_d05r0114_face_back")
d05r0114 pos_ad05r0114_gingaboss_S2 obj_anime("D05R0114_GINGABOSS", "anm_d05r0114_face_back")
d05r0114 pos_ad05r0114_gingakanbu obj_anime("D05R0114_GINGABOSS", "anm_d05r0114_face_back")
d05r0114 pos_ad05r0114_gingakanbu obj_anime("D05R0114_GINGAKANBU_02", "anm_d05r0114_face_back")
d05r0114 pos_ad05r0114_gingakanbu obj_anime("D05R0114_GINGAKANBU_01", "anm_d05r0114_face_back")
d05r0114 pos_ad05r0114_gingakanbu obj_anime("D05R0114_GINGAKANBU_01", "anm_d05r0114_face_back")
d05r0114 pos_ad05r0114_gingakanbu obj_anime("D05R0114_RIVAL", "anm_d05r0114_face_back")
d05r0114 ev_ad05r0114_ai_hai_rei obj_anime("D05R0114_GINGAKANBU_01", "anm_d05r0114_face_back")
d05r0114 ev_ad05r0114_ai_hai_rei obj_anime("D05R0114_GINGAKANBU_02", "anm_d05r0114_face_back")
d05r0114 ev_ad05r0114_ai_hai_rei obj_anime("HERO", "anm_d05r0114_face_back")
d05r0114 ev_ad05r0114_ia_win obj_anime("D05R0114_SUPPORT", "anm_d05r0114_face_back")
d05r0115 pos_bd05r0114_gingaboss_S2 obj_anime("D05R0114_GINGABOSS", "anm_d05r0114_face_back")
d05r0115 pos_bd05r0114_gingaboss_S2 obj_anime("D05R0114_GINGABOSS", "anm_d05r0114_face_back")
d05r0115 pos_bd05r0114_gingakanbu obj_anime("D05R0114_GINGABOSS", "anm_d05r0114_face_back")
d05r0115 pos_bd05r0114_gingakanbu obj_anime("D05R0114_GINGAKANBU_02", "anm_d05r0114_face_back")
d05r0115 pos_bd05r0114_gingakanbu obj_anime("D05R0114_GINGAKANBU_01", "anm_d05r0114_face_back")
d05r0115 pos_bd05r0114_gingakanbu obj_anime("D05R0114_GINGAKANBU_01", "anm_d05r0114_face_back")
d05r0115 pos_bd05r0114_gingakanbu obj_anime("D05R0114_RIVAL", "anm_d05r0114_face_back")
d05r0115 ev_bd05r0114_ai_hai_rei obj_anime("D05R0114_GINGAKANBU_01", "anm_d05r0114_face_back")
d05r0115 ev_bd05r0114_ai_hai_rei obj_anime("D05R0114_GINGAKANBU_02", "anm_d05r0114_face_back")
d05r0115 ev_bd05r0114_ai_hai_rei obj_anime("HERO", "anm_d05r0114_face_back")
d05r0115 ev_bd05r0114_ia_win obj_anime("D05R0114_SUPPORT", "anm_d05r0114_face_back")