script: d05r0116/anm_d05r0116_player_gyoe

code

anm_d05r0116_player_gyoe:
    ac_mark_gyoe(1.0)
    acmd_end()

1 callers

script_set script invocation
d05r0116 ev_d05r0116_anm_player_gyoe obj_anime("HERO", "anm_d05r0116_player_gyoe")