script: d15/anm_d15_ship_vanish_in

code

anm_d15_ship_vanish_in:
    ac_vanish_on(1.0)
    acmd_end()

4 callers

script_set script invocation
d15 ev_d15_seaman01_ship_in obj_anime("D15_SEAMAN_01", "anm_d15_ship_vanish_in")
d15 ev_d15_player_ship_in_d obj_anime("HERO", "anm_d15_ship_vanish_in")
d15 ev_d15_player_ship_in_r obj_anime("HERO", "anm_d15_ship_vanish_in")
d15 ev_d15_player_ship_in_u obj_anime("HERO", "anm_d15_ship_vanish_in")