script: d16r0101/anm_d16r0101_rival_01_g

code

anm_d16r0101_rival_01_g:
    ac_mark_gyoe(1.0)
    acmd_end()

1 callers

script_set script invocation
d16r0101 pos_d16r0101_rival obj_anime("D16R0101_RIVAL", "anm_d16r0101_rival_01_g")