script: d16r0102/anm_d16r0102_player_10

code

anm_d16r0102_player_10:
    ac_dir_u(8.0)
    acmd_end()

1 callers

script_set script invocation
d16r0102 pos_d16r0102_seven5_03 obj_anime("HERO", "anm_d16r0102_player_10")