script: d24/anm_d24_ship_end

code

anm_d24_ship_end:
    ac_invisible_off()
    acmd_end()

2 callers

script_set script invocation
d24 ev_d24_init_ship obj_anime("D24_SHIP", "anm_d24_ship_end")
d24 ev_d24_init_ship obj_anime("HERO", "anm_d24_ship_end")