script: d26r0107/anm_d26r0107_poke1_01

code

anm_d26r0107_poke1_01:
    ac_dir_d(8.0)
    ac_down(2.0, 8.0)
    acmd_end()

1 callers

script_set script invocation
d26r0107 yes_d26r0107_button obj_anime("D26R0107_POKE1", "anm_d26r0107_poke1_01")