script: d30/anm_d30_ship_vanish_in

code

anm_d30_ship_vanish_in:
    ac_vanish_on(1.0)
    acmd_end()

4 callers

script_set script invocation
d30 ev_d30_seaman01_ship_in obj_anime("D30_SEAMAN_01", "anm_d30_ship_vanish_in")
d30 ev_d30_player_ship_in_d obj_anime("HERO", "anm_d30_ship_vanish_in")
d30 ev_d30_player_ship_in_r obj_anime("HERO", "anm_d30_ship_vanish_in")
d30 ev_d30_player_ship_in_u obj_anime("HERO", "anm_d30_ship_vanish_in")