code
anm_d31r0203_player_move01:
ac_wait(2.0)
ac_dir_d(4.0)
ac_down(1.0, 8.0)
ac_dir_r(4.0)
ac_right(4.0, 8.0)
ac_dir_u(4.0)
ac_up(2.0, 8.0)
ac_vanish_on()
acmd_end()
1 callers
script_set | script | invocation |
---|---|---|
d31r0203 | ev_tower_ways_comanm_move01 | obj_anime("HERO", "anm_d31r0203_player_move01") |